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Tan, Saw Fen; Din Eak, Arathai; Ooi, Li Hsien; Abdullah, Anna Christina – Asian Association of Open Universities Journal, 2021
Purpose: The purpose of this study aims to compare the academic performance and types of learning strategies used by APEL and regular entry undergraduates. It also explored the relationship between the academic performance and the types of learning strategies utilised by these two groups of undergraduate. Design/methodology/approach: This…
Descriptors: Learning Strategies, Academic Achievement, Comparative Analysis, Prior Learning
Shadiev, Rustam; Wang, Xueying; Liu, Taoying; Yang, Mengke – Interactive Learning Environments, 2023
Fifty-one learning strategies were developed and validated in this study to make language learners more knowledgeable about unfamiliar environments. The study tested the effectiveness of the strategies in improving the creativity of students. 75 university students participated in the study and they were divided into three groups: (1) students who…
Descriptors: Foreign Countries, Experiential Learning, English (Second Language), Educational Environment
Rikki Murff – ProQuest LLC, 2021
There is a demand for an overhaul of undergraduate nursing education curricula to better prepare students who can provide safe, quality care in an increasing complex health care system. Simulation use has provided an avenue for nurse educators to consider when deciding appropriate and reliable teaching and learning strategies to guide students…
Descriptors: Nursing Education, Measurement, Hypertension, Teaching Methods
Samba, Regina Marita Onabid; Achor, Emmanuel Edoja; Bash, Asabe Edward; Iortim, Stella O. – Science Education International, 2020
The study investigated the effects of graphic organizer (GO) and experiential learning (EL) with feedback on the mean achievement and students' critical thinking in Jos North Local Government Area of the Plateau State of Nigeria. A pre-test post-test quasi-experimental design was used. A sample of 75 students was drawn from the population of 1950…
Descriptors: Learning Strategies, Teaching Methods, Instructional Materials, Critical Thinking
Yin, Haiyan – Journal of Teaching in International Business, 2020
This study describes a foreign investment negotiation simulation game and evaluates its effectiveness on the teaching and learning of international business. The game involves the application of the major topics of an introductory international business course to a setting that is close to the real world, thus allows students to explore the…
Descriptors: Instructional Effectiveness, Teaching Methods, Simulation, Active Learning
Trabelsi, Zouheir; Al Matrooshi, Mohammed; Al Bairaq, Saeed; Ibrahim, Walid; Masud, Mohammad M. – Education and Information Technologies, 2017
As mobile devices grow increasingly in popularity within the student community, novel educational activities and tools, as well as learning approaches can be developed to get benefit from this prevalence of mobile devices (e.g. mobility and closeness to students' daily lives). Particularly, information security education should reflect the current…
Descriptors: Telecommunications, Handheld Devices, Student Interests, Best Practices
Bellwood-Howard, Imogen – School Science Review, 2012
Designing investigative skills sessions for key stage 5 students based on field research in the Ghanaian savannah prompted reflection on the similarities and differences in the ways farmers and students learned about and applied scientific methodology. Circumstantial constraints mean that farmers' experiments were less controlled than those…
Descriptors: Teaching Methods, Scientific Methodology, Classroom Environment, Classroom Techniques
Duman, Bilal – Educational Sciences: Theory and Practice, 2010
The purpose of the present study is to investigate the effects of Brain-based learning (BBL) on the academic achievement of students with different learning styles. The study group consists of students from the department of Social Sciences Teacher Education in the Faculty of Education at Mugla University (N=68). In the study, a pre-test-post-test…
Descriptors: Experimental Groups, Control Groups, Research Design, Cognitive Style
Mayer, Richard E.; Johnson, Cheryl I. – Journal of Educational Computing Research, 2010
Students learned about electrical circuits in an arcade-type game consisting of 10 levels. For example, in one level students saw two circuits consisting of various batteries and resistors connected in series or parallel, and had to indicate which one had a higher rate of moving current. On levels 1-9, all students received a correct tone and had…
Descriptors: Feedback (Response), Educational Games, Experiential Learning, Science Instruction
Caufield, Eileen Claire – ProQuest LLC, 2010
The purpose of this study was to gain an understanding of federal probation officers' perceived value of different distance education formats, the learning strategies they used to facilitate their learning, and the degree to which learner autonomy varied among the probation officers. This comparative case study sought to answer the following three…
Descriptors: Distance Education, Focus Groups, Learning Strategies, Interviews
Nokes, Timothy J.; Ohlsson, Stellan – Cognitive Science, 2005
Contemporary theories of learning postulate one or at most a small number of different learning mechanisms. However, people are capable of mastering a given task through qualitatively different learning paths such as learning by instruction and learning by doing. We hypothesize that the knowledge acquired through such alternative paths differs…
Descriptors: Mastery Learning, Learning Theories, Laboratory Experiments, Learning Processes
Polito, Tony; Kros, John; Watson, Kevin – Journal of Education for Business, 2004
In this study, the authors investigated the effect of Zarco, an operations management "mock factory" experiential learning activity, on student recollection of operations management concepts. Using a number of single-factor and multiple-factor analyses of variance, the authors compared the recollection of students treated with the Zarco activity…
Descriptors: Experiential Learning, Learning Activities, Instructional Effectiveness, Undergraduate Students