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Erik S. Godinez; Denys Brand; Caio F. Miguel; Becky Penrod – Journal of Applied Behavior Analysis, 2024
Although feedback is a widely used intervention for improving performance, it is unclear what characteristics individuals prefer and what is necessary for it to be effective. The purpose of this study was to systematically extend Simonian and Brand (2022) by addressing the limitations of the study and adding a best-treatment phase. During an…
Descriptors: Feedback (Response), Error Correction, Games, Preferences
Yuan-Chen Liu; Tzu-Hua Huang; Chien-Chia Huang – Interactive Learning Environments, 2024
In this study, an interactive programming learning environment was built with two types of error prompt functions: 1) the key prompt and 2) step-by-step prompt. A quasi-experimental study was conducted for five weeks, in which 75 sixth grade students from disadvantaged learning environments in Taipei, Taiwan, were divided into three groups: 1) the…
Descriptors: Programming, Computer Science Education, Cues, Grade 6
Sam Salmi; Mohammad Taghi Farvardin – Language Teaching Research Quarterly, 2025
The purpose of this study was to examine the effectiveness of explicit corrective feedback (CF) strategies (i.e., metalinguistic feedback and explicit correction) versus implicit CF methods (i.e., recasts and explanation questions) in helping English language learners acquire the that-trace filter. To this end, one hundred twenty intermediate…
Descriptors: Error Correction, Feedback (Response), Language Tests, Grammar
Wong, Sarah Shi Hui – Educational Psychology Review, 2023
Transfer of learning is a fundamental goal of education but is challenging to achieve, especially where far transfer to remote contexts is at stake. How can we improve learners' flexible application of knowledge to distant domains? In a counterintuitive phenomenon termed the "derring effect," deliberately committing and correcting errors…
Descriptors: Transfer of Training, Error Correction, Learning Processes, Undergraduate Students
Lo-An Liu; Gwo-Jen Hwang – British Journal of Educational Technology, 2024
Learning with digital games has gained considerable popularity. While digital game-based learning has the potential to improve learners' language learning achievement, engagement and motivation, there still exists a gap when it comes to providing effective feedback to learners within these games. Conventional digital games generally provide…
Descriptors: Metalinguistics, Error Correction, English (Second Language), Second Language Learning
Yusuke Sato – Journal for the Psychology of Language Learning, 2023
This study investigated the interactions among different cognitive abilities, linguistic structures, and the efficacy of different corrective feedback (CF) types. The cognitive abilities examined were declarative and procedural memory. The target linguistic structures were English regular and irregular past tense forms. In terms of the…
Descriptors: Memory, Learning Processes, Feedback (Response), Cognitive Ability
Bronson Hui; Björn Rudzewitz; Detmar Meurers – Language Learning & Technology, 2023
Interactive digital tools increasingly used for language learning can provide detailed system logs (e.g., number of attempts, responses submitted), and thereby a window into the user's learning processes. To date, SLA researchers have made little use of such data to understand the relationships between learning conditions, processes, and outcomes.…
Descriptors: Computer Assisted Instruction, Second Language Learning, Second Language Instruction, Learning Processes
Ferman, Sara; Shmuel, Sapir Amira; Zaltz, Yael – Language Learning and Development, 2022
The acquisition of a new morphological rule can be influenced by numerous factors, including the type of feedback provided during learning. The present study aimed to test the effect of different feedback types on children's ability to learn and generalize an artificial morphological rule (AMR). Two groups of eight-year-olds learned to judge and…
Descriptors: Morphology (Languages), Feedback (Response), Error Correction, Learning Processes
Rassaei, Ehsan – Computer Assisted Language Learning, 2023
The main purpose of the present study is to propose a framework for implementing group dynamic assessment (DA) using students' smartphones for improving and assessing EFL learners' ability to produce well-formed and appropriate requests. This study focuses on five learner reciprocity moves during DA interactions to get deeper insights into the…
Descriptors: Computer Assisted Testing, Second Language Learning, Second Language Instruction, English (Second Language)
Safadi, Rafi; Safadi, Ekhlass; Meidav, Meir – Physics Education, 2017
This study compared students' learning in troubleshooting and problem solving activities. The troubleshooting activities provided students with solutions to conceptual problems in the form of refutation texts; namely, solutions that portray common misconceptions, refute them, and then present the accepted scientific ideas. They required students…
Descriptors: Science Instruction, Physics, Group Discussion, Comparative Analysis
Smith, Shaunna – Journal of Technology and Teacher Education, 2015
This article presents findings from a case study that explored creative persistence through a reconceptualization of what it means to "fail" within an educational setting. Participants included in-service teachers enrolled in a semester-long graduate level educational technology course who reflected that they were able to view their…
Descriptors: Academic Failure, Academic Persistence, Creativity, Learning Processes
Hsieh, Ya-Hui; Lin, Yi-Chun; Hou, Huei-Tse – Interactive Learning Environments, 2016
Well-designed game-based learning can provide students with an innovative environment that may enhance students' motivation and engagement in learning and thus improve their learning performance. The purpose of this study was to examine the relationships among elementary school students' flow experience and learning performances. We also…
Descriptors: Foreign Countries, Elementary School Students, Educational Games, Learning Processes
Yerushalmi, Edit; Cohen, Elisheva; Mason, Andrew; Singh, Chandralekha – Physical Review Special Topics - Physics Education Research, 2012
"Self-diagnosis tasks" are aimed at fostering diagnostic behavior by explicitly requiring students to present diagnosis as part of the activity of reviewing their problem solutions. Recitation groups in an introductory physics class of about 200 college students were distributed into a control group and three intervention groups in which different…
Descriptors: Physics, College Science, Problem Solving, Formative Evaluation
Yerushalmi, Edit; Cohen, Elisheva; Mason, Andrew; Singh, Chandralekha – Physical Review Special Topics - Physics Education Research, 2012
"Self-diagnosis tasks" aim at fostering students' learning in an examination context by requiring students to present diagnoses of their solutions to quiz problems. We examined the relationship between students' learning from self-diagnosis and the typicality of the problem situation. Four recitation groups in an introductory physics class…
Descriptors: Physics, College Science, Problem Solving, Formative Evaluation

Skinner, Christopher H.; And Others – Journal of School Psychology, 1992
Compared effects of peer-delivered (PDF) and self-delivered (SDF) immediate corrective feedback intervention on multiplication performance of six second grade students. SDF resulted in greater multiplication performance for four of six students, suggesting that SDF interventions may be more efficient and less obtrusive than PDF interventions and…
Descriptors: Comparative Analysis, Error Correction, Evaluation, Feedback
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