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Nádia Moura; Marc Vidal; Ana M. Aguilera; João Paulo Vilas-Boas; Sofia Serra; Marc Leman – npj Science of Learning, 2023
Music performance requires high levels of motor control. Professional musicians use body movements not only to accomplish and help technical efficiency, but to shape expressive interpretation. Here, we recorded motion and audio data of twenty participants performing four musical fragments varying in the degree of technical difficulty to analyze…
Descriptors: Music Education, Music, Musical Instruments, Motion
Wang, Tai-Jui – Research in Dance Education, 2022
Chinese opera performance proceedings can be divided into two types. The first is 'visible proceedings', which can be directly seen and heard in the performance, and the second is 'invisible proceedings', which arrange the story and performance of the opera using procedural thinking. The research methods of this study were mainly used to analyze…
Descriptors: Music Education, Teaching Methods, Performance, Instructional Improvement
Chen, Ching-Huei – Educational Technology Research and Development, 2019
The present study investigates how the different modes of game-design triggers learning outcomes, focusing on peer learning and intergroup competition. A problem-solving science game was developed to help secondary students to learn about the motion of objects. Participants (N = 110) from an urban middle school were randomly assigned to four…
Descriptors: Peer Relationship, Computer Games, Competition, Outcomes of Education
Castañeda, Maira Alejandra; Guerra, Ananda Maye; Ferro, Roberto – Interactive Technology and Smart Education, 2018
Purpose: This paper aims to show that the use of technological tools such as augmented reality (AR) and its integration in the education system through gamification offers better learning results when compared with traditional education. Design/methodology/approach: Through the implementation of the Leap Motion Controller in English classes of the…
Descriptors: Foreign Countries, Games, Technology Integration, Computer Simulation
Madu, B. C. – Asia-Pacific Forum on Science Learning and Teaching, 2012
The study explored the efficacy of four-step (4-E) learning cycle approach on students understanding of concepts related to Simple Harmonic Motion (SHM). 124 students (63 for experimental group and 61 for control group) participated in the study. The students' views and ideas in simple Harmonic Achievement test were analyzed qualitatively. The…
Descriptors: Concept Formation, Physics, Control Groups, Experimental Groups
Opacic, Tajana; Stevens, Catherine; Tillmann, Barbara – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2009
The sequencing of dance movements may be thought of as a grammar. We investigate implicit learning of regularities that govern sequences of unfamiliar, discrete dance movements. It was hypothesized that observers without prior experience with contemporary dance would be able to learn regularities that underpin structured human movement. Thirty-one…
Descriptors: Control Groups, Dance, Short Term Memory, Motion