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Matthew Mauntel; Michelle Zandieh – International Journal of Research in Undergraduate Mathematics Education, 2024
In this article we analyze how students reason about linear combinations across multiple digital environments. We present the work of three groups of undergraduate students in the Southeast United States (US) who were considered ready to take linear algebra. The students played the game "Vector Unknown," reflected upon aspects of their…
Descriptors: Video Games, Algebra, Mathematics Instruction, Teaching Methods
Chimmalee, Benjamas; Anupan, Anuchit – International Journal of Instruction, 2022
Problem-solving is considered as an important skill for learning Mathematics. Integration of cloud technology into Model-Eliciting Activities (MEAs) has been considered as an instructional approach to study students' mathematical problem-solving abilities. The purposes of this study were to evaluate the suitability of the MEAs using cloud…
Descriptors: Models, Computer Software, Mathematics Instruction, Problem Solving
Ji-Eun Lee; Amisha Jindal; Sanika Nitin Patki; Ashish Gurung; Reilly Norum; Erin Ottmar – Interactive Learning Environments, 2024
This paper demonstrated how to apply Machine Learning (ML) techniques to analyze student interaction data collected in an online mathematics game. Using a data-driven approach, we examined 1) how different ML algorithms influenced the precision of middle-school students' (N = 359) performance (i.e. posttest math knowledge scores) prediction and 2)…
Descriptors: Teaching Methods, Algorithms, Mathematics Tests, Computer Games
Nordlander, Maria Cortas – International Journal of Mathematical Education in Science and Technology, 2022
The purpose of this paper is to follow the reasoning of high school students when asked to explain the standard trigonometric limit lim/[theta][right arrow] sin[theta]/[theta]. An observational study was conducted in four different phases in order to investigate if visualization, by means of an interactive technology environment (Geogebra), can…
Descriptors: Trigonometry, Mathematics Instruction, Concept Formation, Mathematical Concepts
Ji-Eun Lee; Amisha Jindal; Sanika Nitin Patki; Ashish Gurung; Reilly Norum; Erin Ottmar – Grantee Submission, 2023
This paper demonstrated how to apply Machine Learning (ML) techniques to analyze student interaction data collected in an online mathematics game. Using a data-driven approach, we examined: (1) how different ML algorithms influenced the precision of middle-school students' (N = 359) performance (i.e. posttest math knowledge scores) prediction; and…
Descriptors: Teaching Methods, Algorithms, Mathematics Tests, Computer Games
Boyce, Steven; O'Halloran, Joyce – PRIMUS, 2020
We describe the process of adjusting the balance between computer-based learning and peer interaction in a college algebra course. In our first experimental class, students used the adaptive-learning program ALEKS within an emporium-style format. Comparing student performance in the emporium format class with that in a traditional lecture format…
Descriptors: Active Learning, College Students, Algebra, Mathematics Instruction
Ji-Eun Lee; Amisha Jindal; Sanika Nitin Patki; Ashish Gurung; Reilly Norum; Erin Ottmar – Grantee Submission, 2022
This paper demonstrates how to apply Machine Learning (ML) techniques to analyze student interaction data collected in an online mathematics game. We examined: (1) how different ML algorithms influenced the precision of middle-school students' (N = 359) performance prediction; and (2) what types of in-game features were associated with student…
Descriptors: Teaching Methods, Algorithms, Mathematics Tests, Computer Games
Chan, Jenny Yun-Chen; Lee, Ji-Eun; Mason, Craig A.; Sawrey, Katharine; Ottmar, Erin – Grantee Submission, 2021
Understanding equivalence is fundamental to STEM disciplines, yet misunderstandings and misconceptions inhibit students from fully appreciating or leveraging the concept. Using the game-based algebraic notation system, From Here to There! (FH2T), students explore ideas of equivalence by dynamically transforming expressions or equations among…
Descriptors: Middle School Students, Mathematics Instruction, Prior Learning, Teaching Methods
Joshi, Dirgha Raj; Singh, Kailash Bahadur – Mathematics Teaching Research Journal, 2020
GeoGebra is a dynamic geometric software developed for the support of mathematics teaching. The aim of this research was to study the effect of GeoGebra on mathematics achievement in relation to the linear equations and explore the perception of students towards the use of GeoGebra in teaching mathematics. Forty students were participating in this…
Descriptors: Mathematical Concepts, Equations (Mathematics), Computer Software, Teaching Methods
Jones, Ian; Bisson, Marie; Gilmore, Camilla; Inglis, Matthew – British Educational Research Journal, 2019
An impediment to conducting high-quality quantitative research studies in education is the paucity of valid measures of learning gains. Studies often seek to investigate students' deep, conceptual understanding yet many measures assess only surface, procedural understanding. One reason is that the development of validated measures of conceptual…
Descriptors: Concept Formation, Algebra, Computer Software, Comparative Analysis
Lee, Young-Jin – International Journal of Information and Learning Technology, 2017
Purpose: The purpose of this paper is to develop a quantitative model of problem solving performance of students in the computer-based mathematics learning environment. Design/methodology/approach: Regularized logistic regression was used to create a quantitative model of problem solving performance of students that predicts whether students can…
Descriptors: Problem Solving, Educational Environment, Mathematics Instruction, Computer Assisted Instruction
Doabler, Christian T.; Clarke, Ben; Kosty, Derek; Turtura, Jessica E.; Firestone, Allison R.; Smolkowski, Keith; Jungjohann, Kathleen; Brafford, Tasia L.; Nelson, Nancy J.; Sutherland, Marah; Fien, Hank; Maddox, Steven A. – Exceptional Children, 2019
Well-designed mathematics instruction focused on concepts and problem-solving skills associated with measurement and data analysis can build a foundational understanding for more advanced mathematics. This study investigated the efficacy of the Precision Mathematics Level 1 (PM-L1) intervention, a Tier 2 print- and technology-based mathematics…
Descriptors: Mathematics Instruction, Problem Solving, Grade 1, Elementary School Students
Yung, Hsin I.; Paas, Fred – Educational Technology & Society, 2015
Visual representation has been recognized as a powerful learning tool in many learning domains. Based on the assumption that visual representations can support deeper understanding, we examined the effects of visual representations on learning performance and cognitive load in the domain of mathematics. An experimental condition with visual…
Descriptors: Foreign Countries, Elementary School Students, Grade 4, Elementary School Mathematics
Hall, Scott S.; Hustyi, Kristin M.; Hammond, Jennifer L.; Hirt, Melissa; Reiss, Allan L. – Journal of Autism and Developmental Disorders, 2014
We examined whether "discrete trial training" (DTT) could be used to identify learning impairments in mathematical reasoning in boys with fragile X syndrome (FXS). Boys with FXS, aged 10-23 years, and age and IQ-matched controls, were trained to match fractions to pie-charts and pie-charts to decimals either on a computer or with a…
Descriptors: Learning Disabilities, Mathematical Logic, Males, Genetic Disorders
Pane, John F.; Griffin, Beth Ann; McCaffrey, Daniel F.; Karam, Rita – Educational Evaluation and Policy Analysis, 2014
This article examines the effectiveness of a technology-based algebra curriculum in a wide variety of middle schools and high schools in seven states. Participating schools were matched into similar pairs and randomly assigned to either continue with the current algebra curriculum for 2 years or to adopt Cognitive Tutor Algebra I (CTAI), which…
Descriptors: Mathematics Instruction, Algebra, Mathematics Curriculum, Educational Technology