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Eka Ariyati; Herawati Susilo; Hadi Suwono; Fatchur Rohman – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2024
Learning must be able to develop knowledge, skills, and mindsets so that the graduates produced have attitudes, abilities and knowledge that are integrated and skilled in life. One way to achieve learning can be done through habits of mind because the success of learning is strongly influenced by habits of mind. The purpose of this study is to as…
Descriptors: Cognitive Processes, Science Education, Teaching Methods, Blended Learning
Candace Lapan; Sara E. Rimm-Kaufman; Eileen G. Merritt – Grantee Submission, 2024
The current study examined Connect Science, a service-learning program which incorporates social and emotional learning lessons and science lessons developed around Next Generation Science Standards. Guided by Self-Determination Theory, focus groups with 8 Connect Science classrooms and 8 control classrooms investigated fourth graders' experience…
Descriptors: Service Learning, Grade 4, Elementary School Students, Personal Autonomy
Ana Manzano-Leo´n; Jose´ M. Rodri´guez-Ferrer; Jose´ M. Aguilar-Parra – Journal of Chemical Education, 2023
This study assesses the effects of an educational gamification program on motivation, engagement, and flow for high school students from socially disadvantaged communities. A quantitative comparison was carried out with pretest--post-test measurements with intervention and control groups. A total of 216 students from two high schools in socially…
Descriptors: Game Based Learning, High School Students, Comparative Analysis, Learning Motivation
Deborah Brady; Krisztina Voronova – Journal of Chemical Education, 2023
In this work we discuss the implementation of a flipped active learning classroom model in large general chemistry classes at the University of Nevada, Reno. The flipped setup is detailed with survey results on student perception toward the design of a course. Although our recommendations were originally tailored to the online environment, the…
Descriptors: Flipped Classroom, Active Learning, Chemistry, Science Education
Federico De Lorenzis; Alessandro Visconti; Simone Restivo; Francesca Mazzini; Serena Esposito; Silvia Fraterrigo Garofalo; Luca Marmo; Debora Fino; Fabrizio Lamberti – Smart Learning Environments, 2024
The use of Virtual Reality (VR) in education is getting more and more common, especially when hands-on learning experiences have to be delivered. With VR it becomes possible, e.g., to simulate dangerous or costly procedures that could hardly be implemented in real settings. However, engaging large classes in immersive laboratory activities may be…
Descriptors: Computer Simulation, Cooperative Learning, Chemistry, Science Education
Dennis Kubasko; Amy Taylor; Katelyn Higgins – Journal of Interdisciplinary Teacher Leadership, 2025
This study analyzes a 5-week interdisciplinary summer course designed to serve synchronous face-to-face learners and asynchronous online learners. The online option was first offered in 2020 due to the COVID-19 pandemic. During the course, students explored coastal ecosystem flora and fauna, analyzed local environmental issues, and used these…
Descriptors: Outdoor Education, Electronic Learning, In Person Learning, Student Experience
Liu, Min; Li, Chenglu; Pan, Zilong; Pan, Xin – Interactive Learning Environments, 2023
More research is needed on how to best use analytics to support educational decisions and design effective learning environments. This study was to explore and mine the data captured by a digital educational game designed for middle school science to understand learners' behavioral patterns in using the game, and to use evidence-based findings to…
Descriptors: Computer Games, Educational Games, Instructional Design, Instructional Effectiveness
Richter, Juliane; Lachner, Andreas; Jacob, Leonie; Bilgenroth, Friederike; Scheiter, Katharina – Journal of Computer Assisted Learning, 2022
Background: Engaging students in computer-assisted guided inquiry learning has great potential to scaffold their scientific understanding: Students are expected to improve their scientific problem-solving skills, and at the same time gain a deep conceptual understanding of the subject-matter. Additional generative activities such as creating video…
Descriptors: Self Concept, Problem Solving, Video Technology, Computer Assisted Instruction
Liang, Hsin-Yi; Hsu, Tien-Yu; Hwang, Gwo-Jen; Chang, Shao-Chen; Chu, Hui-Chun – Interactive Learning Environments, 2023
In the past decades, collaborative game-based learning has been used to facilitate students' learning in authentic learning contexts. Although several previous studies have reported the potential of this approach for students' learning performance and motivation, unequal participation could negatively influence the learning effectiveness of…
Descriptors: Museums, Science Education, Critical Thinking, Competency Based Education
Sean Gehrke; Anya L. Goodman; LizAnne Ngo; Catherine Reinke; Katie M. Sandlin; Laura K. Reed – Journal of STEM Education: Innovations and Research, 2024
This descriptive study examines the experiences of virtually-trained new members in a hybrid distributed community of practice (CoP) focused on undergraduate genomics education. We utilized a sequential explanatory mixed methods research design consisting of an engagement survey for all community members (n=124), followed by interviews with new…
Descriptors: Blended Learning, Communities of Practice, Partnerships in Education, COVID-19
Ernawati, E.; Sari, Tri Maniarta – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2022
The free inquiry approach based on blended learning is a learning approach that is carried out by combining face-to-face and online lectures which gives students the freedom to find problems and solve problems independently, design procedures or steps collaboratively by sharing and discussing with friends. Hence, this learning approach is…
Descriptors: Blended Learning, Creative Thinking, Inquiry, Comparative Analysis
Aziz Amaaz; Abderrahman Mouradi; Moahamed Erradi – Journal of Baltic Science Education, 2024
Despite the importance of physics practical work in higher education, its implementation is often hampered by various constraints and problems. Technology, such as learning management systems (LMS) and mobile learning, can offer solutions to some of these problems and enrich students' learning experiences. Therefore, this research proposes a model…
Descriptors: Physics, Science Education, Learning Management Systems, Chemistry
Marleny Leasa; Mariana Rengkuan; John Rafafy Batlolona – Journal of Education and Learning (EduLearn), 2024
Metacognition is one of the key learning skills in the 21st century, with a strong potential to help students succeed in science learning. Until now, this metacognitive awareness is less empowered by lecturers in learning. This study aimed to analyze the problem-based learning (PBL) reading-questioning-answering (PBLRQA) model's effect on…
Descriptors: Metacognition, Preservice Teachers, Teacher Education Programs, Academic Achievement
Sare Asli; Zinab Safi; Abeer Shehadeh-Nasser; Avi Hofstein; Muhamad Hugerat – Journal of Baltic Science Education, 2023
The use of stories in science education can make science more interesting and engaging, illustrate concepts, and provide opportunities for contextual and meaningful learning. Also, integrating a scientific story in which the sustainability goals are incorporated can lead to increasing students' motivation to learn as well as improve and facilitate…
Descriptors: Cognitive Style, Elementary School Students, Sustainability, Science Education
Tala Araghi; Carly A. Busch; Katelyn M. Cooper – CBE - Life Sciences Education, 2023
College science courses continue to transition from traditional lecture to active learning, which has been shown to have both alleviating and exacerbating effects on undergraduate mental health. Notably, existing studies have primarily examined the relationship between active learning and anxiety, and no studies have specifically assessed the…
Descriptors: Active Learning, Science Education, Depression (Psychology), Undergraduate Students