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Kelsey E. Schenck; Doy Kim; Fangli Xia; Michael I. Swart; Candace Walkington; Mitchell J. Nathan – Grantee Submission, 2024
Access to body-based resources has been shown to augment cognitive processes, but not all movements equally aid reasoning. Interactive technologies, like dynamic geometry systems (DGS), potentially amplify the link between movement and geometric representation, thereby deepening students' understanding of geometric properties. This study…
Descriptors: Geometric Concepts, Task Analysis, Thinking Skills, Validity
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Komori-Glatz, Miya; Smit, Ute – Applied Linguistics, 2022
The rise of English-medium education has led to considerable academic interest in communicative practices in multilingual university settings. However, there is still little research into disciplinary knowledge construction in higher education contexts where English is the academic lingua franca. To address this gap, we embrace the central role of…
Descriptors: Multilingualism, Universities, Language of Instruction, English (Second Language)
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Jia, Qinjin; Young, Mitchell; Xiao, Yunkai; Cui, Jialin; Liu, Chengyuan; Rashid, Parvez; Gehringer, Edward – International Educational Data Mining Society, 2022
Providing timely feedback is crucial in promoting academic achievement and student success. However, for multifarious reasons (e.g., limited teaching resources), feedback often arrives too late for learners to act on the feedback and improve learning. Thus, automated feedback systems have emerged to tackle educational tasks in various domains,…
Descriptors: Student Projects, Feedback (Response), Natural Language Processing, Guidelines
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Dixon, Daniel H. – CALICO Journal, 2022
This study quantitatively measures the variation in language derived from a targeted set of digital game mechanics. Mechanics refer to the design elements of a game that make up the overall gameplay experience, determining player actions and the degree of language interaction. A corpus was compiled by extracting the language files from two popular…
Descriptors: Language Usage, Computer Games, Second Language Learning, Second Language Instruction
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Amundrud, Anja; Smørdal, Ole; Rasmussen, Ingvill – Technology, Pedagogy and Education, 2022
Educational activities using microblogging co-located with face-to-face communication might promote productive classroom interactions. However, much depends on how teachers design those activities. This article explores how the educational design of an activity that uses microblogging engages lower secondary school students in classroom…
Descriptors: Instructional Design, Electronic Publishing, Classroom Communication, Teaching Methods
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Christopher E. Gomez; Marcelo O. Sztainberg; Rachel E. Trana – International Journal of Bullying Prevention, 2022
Cyberbullying is the use of digital communication tools and spaces to inflict physical, mental, or emotional distress. This serious form of aggression is frequently targeted at, but not limited to, vulnerable populations. A common problem when creating machine learning models to identify cyberbullying is the availability of accurately annotated,…
Descriptors: Video Technology, Computer Software, Computer Mediated Communication, Bullying
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Gregory J. Heathco – Communication Teacher, 2025
University classrooms are increasingly populated by students with diverse nationalities and native languages (L1). The growing number of students in English-led classrooms who speak English as a second or lower language (L2) may face added difficulties in understanding the specific task objectives or directions, as explained by native-…
Descriptors: English (Second Language), Second Language Learning, Comparative Analysis, Language Processing
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Beatriz Chaves-Yuste; Cristina de-la-Peña – TESOL Journal, 2025
Technology, constantly present in current society and education, needs to make use of the most effective digital resources to optimize the teaching-learning process. Despite the growing body of literature on the pedagogical effectiveness of digital resources in a second language (L2) context, limited research has been conducted when working with…
Descriptors: English for Special Purposes, Second Language Instruction, Second Language Learning, Tourism
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Ahmet Can Uyar; Dilek Büyükahiska – International Journal of Assessment Tools in Education, 2025
This study explores the effectiveness of using ChatGPT, an Artificial Intelligence (AI) language model, as an Automated Essay Scoring (AES) tool for grading English as a Foreign Language (EFL) learners' essays. The corpus consists of 50 essays representing various types including analysis, compare and contrast, descriptive, narrative, and opinion…
Descriptors: Artificial Intelligence, Computer Software, Technology Uses in Education, Teaching Methods
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Raigul Zheldibayeva – Educational Process: International Journal, 2025
Background/purpose: Despite the rapid assimilation of generative artificial intelligence (GenAI) into education, and initial evidence suggesting its potential in language learning, rigorous empirical investigations into its efficacy for cultivating specific language skills remain limited. This study aimed to address this lacuna by examining the…
Descriptors: Artificial Intelligence, Computer Software, Technology Uses in Education, Nonmajors
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Bunyamin Celik; Yunus Yildiz; Saban Kara – Australian Journal of Applied Linguistics, 2025
Expressing thoughts and feelings efficiently is fundamental in daily, academic, and professional life. Accordingly, self-efficacy beliefs play pivotal roles in shaping learners' speaking performance through various dimensions. Higher education institutions assume responsibility for boosting students' speaking self-efficacy, thereby contributing to…
Descriptors: Self Efficacy, English (Second Language), Second Language Instruction, Second Language Learning
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Mohamed Mekheimer – Discover Education, 2025
This study investigated the impact of generative AI-assisted writing feedback, specifically using Grammarly, on English as a Foreign Language (EFL) learners' writing proficiency, revision practices, and writing quality. Sixty postgraduate EFL students were randomly assigned to either an experimental group using Grammarly as an AI-enhanced feedback…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computer Software
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Seval Kemal; Aysegül Liman-Kaban – Asian Journal of Distance Education, 2025
This study conducts a comprehensive analysis of the assessment of journal writing in English as a Foreign Language (EFL) at the secondary school level, comparing the performance of a Generative Artificial Intelligence (GenAI) platform with two human graders. Employing a convergent parallel mixed methods design, quantitative data were collected…
Descriptors: Artificial Intelligence, Secondary School Students, Feedback (Response), Writing Assignments
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Dennis Murphy Odo – Language Learning & Technology, 2025
There is currently limited investigation of readers' comprehension of AI simplified text from the perspective of educators, but such research can help to more effectively address the specific needs and perspectives of language teachers and learners regarding the comprehensibility of AI simplified text. Therefore, the purpose of this study was to…
Descriptors: Reading Comprehension, Artificial Intelligence, Computer Software, Technology Integration
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Kole A. Norberg; Husni Almoubayyed; Logan De Ley; April Murphy; Kyle Weldon; Steve Ritter – International Journal of Artificial Intelligence in Education, 2025
Large language models (LLMs) offer an opportunity to make large-scale changes to educational content that would otherwise be too costly to implement. The work here highlights how LLMs (in particular GPT-4) can be prompted to revise educational math content ready for large scale deployment in real-world learning environments. We tested the ability…
Descriptors: Artificial Intelligence, Computer Software, Computational Linguistics, Educational Change
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