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Manuela Glaser; Laura Hug; Stephan Werner; Stephan Schwan – Educational Technology Research and Development, 2025
The present paper examines possible benefits of spatial audio guides on learning outcomes in the spatial learning setting of an experimental exhibition and attempts to differentiate between different mechanisms underlying such an effect. In Experiment 1, we examined whether the spatial contiguity principle may be such a mechanism. A spatial audio…
Descriptors: Museums, Exhibits, Audiovisual Communications, Audiovisual Aids
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Melese Astatke; Cathy Weng; Abebayehu Yohannes; Matere M. Isaac; Wei-Kai Liou – Educational Technology Research and Development, 2024
This quasi-experimental study examined the influences of an Immersive Virtual Reality (IVR) adoption in the classroom and compared learning achievement, motivation, and perception between two versions of the learning approaches (IVR-based STREAM learning and Desktop Virtual Reality (DVR)-based STREAM learning). Twenty middle school students in the…
Descriptors: Middle School Students, Computer Simulation, Augmentative and Alternative Communication, Workstations
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April L. Millet; Emre Dinç; Timothy J. Bralower – Educational Technology Research and Development, 2024
This study aimed to examine the effect of four types of assessment on overall student success in an online college-level climate change course. Quizzes, midterms, lab assignments, and a capstone project as well as knowledge check questions were used to assess different aspects of student learning, consistent with Bloom's taxonomy hierarchy.…
Descriptors: Undergraduate Students, Test Format, Tests, Laboratory Experiments
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Bottge, Brian A.; Rueda, Enrique; Kwon, Jung Min; Grant, Timothy; LaRoque, Perry – Educational Technology Research and Development, 2009
The purpose of this randomized experiment was to compare the performance of high-, average-, and low-achieving middle school students who were assessed with parallel versions of a computer-based test (CBT) or a paper-pencil test (PPT). Tests delivered in interactive, immersive environments like the CBT may have the advantage of providing teachers…
Descriptors: Teaching Methods, Problem Solving, Middle School Students, Mathematics Instruction
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Kapur, Manu; Kinzer, Charles K. – Educational Technology Research and Development, 2007
This study investigated the effect of well- vs. ill-structured problem types on: (a) group interactional activity, (b) evolution of group participation inequities, (c) group discussion quality, and (d) group performance in a synchronous, computer-supported collaborative learning (CSCL) environment. Participants were 60 11th-grade science students…
Descriptors: Group Discussion, Problem Solving, Cooperative Learning, Problem Based Learning