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Creative Computing | 2 |
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Murphy, Brian J. | 1 |
Zimmermann, Mark | 1 |
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Journal Articles | 2 |
Guides - Classroom - Learner | 1 |
Guides - Non-Classroom | 1 |
Reports - Descriptive | 1 |
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Practitioners | 2 |
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Zimmermann, Mark – Creative Computing, 1982
Describes a program written in BASIC, called BIGNUM, that was designed to aid in handling big numbers. The program adds, subtracts, multiplies, divides, and raises to a power integers of up to 1024 decimal digits and is thought to be usable on many types of machines. (MP)
Descriptors: Computation, Computer Programs, Instructional Materials, Mathematical Enrichment
Murphy, Brian J. – Creative Computing, 1983
Computer games and tutorials for young children are reviewed. These include mathematics and language games, alphabet and number/counting primers, music games, and an arcade game. Program name, format, language, current price, manufacturer, and description are provided for each program reviewed. (JN)
Descriptors: Alphabetizing Skills, Computation, Computer Programs, Drills (Practice)