Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 0 |
Since 2006 (last 20 years) | 1 |
Descriptor
Computation | 2 |
Pattern Recognition | 2 |
Algorithms | 1 |
Arithmetic | 1 |
College Mathematics | 1 |
Educational Games | 1 |
Geometric Concepts | 1 |
Higher Education | 1 |
Logical Thinking | 1 |
Mathematics | 1 |
Mathematics Instruction | 1 |
More ▼ |
Source
Mathematics and Computer… | 2 |
Publication Type
Journal Articles | 2 |
Guides - General | 1 |
Reports - Descriptive | 1 |
Education Level
Audience
Practitioners | 1 |
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
O'Brien, Thomas D. – Mathematics and Computer Education, 2006
Magic squares have been of interest as a source of recreation for over 4,500 years. A magic square consists of a square array of n[squared] positive and distinct integers arranged so that the sum of any column, row, or main diagonal is the same. In particular, an array of consecutive integers from 1 to n[squared] forming an nxn magic square is…
Descriptors: Geometric Concepts, Arithmetic, Educational Games, Logical Thinking

Levine, Deborah – Mathematics and Computer Education, 1983
The Euclidean algorithm for finding the greatest common divisor is presented. (MNS)
Descriptors: Algorithms, College Mathematics, Computation, Higher Education