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Sangbaek Park – ProQuest LLC, 2024
This dissertation used synthetic datasets, semi-synthetic datasets, and a real-world dataset from an educational intervention to compare the performance of 15 machine learning and multiple imputation methods to estimate the individual treatment effect (ITE). In addition, it examined the performance of five evaluation metrics that can be used to…
Descriptors: Artificial Intelligence, Computation, Evaluation Methods, Bayesian Statistics
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Pankaj Chejara; Luis P. Prieto; Yannis Dimitriadis; Maria Jesus Rodriguez-Triana; Adolfo Ruiz-Calleja; Reet Kasepalu; Shashi Kant Shankar – Journal of Learning Analytics, 2024
Multimodal learning analytics (MMLA) research has shown the feasibility of building automated models of collaboration quality using artificial intelligence (AI) techniques (e.g., supervised machine learning (ML)), thus enabling the development of monitoring and guiding tools for computer-supported collaborative learning (CSCL). However, the…
Descriptors: Learning Analytics, Attribution Theory, Acoustics, Artificial Intelligence
Vincent Dorie; George Perrett; Jennifer L. Hill; Benjamin Goodrich – Grantee Submission, 2022
A wide range of machine-learning-based approaches have been developed in the past decade, increasing our ability to accurately model nonlinear and nonadditive response surfaces. This has improved performance for inferential tasks such as estimating average treatment effects in situations where standard parametric models may not fit the data well.…
Descriptors: Statistical Inference, Causal Models, Artificial Intelligence, Data Analysis
Yao, Yuling; Vehtari, Aki; Gelman, Andrew – Grantee Submission, 2022
When working with multimodal Bayesian posterior distributions, Markov chain Monte Carlo (MCMC) algorithms have difficulty moving between modes, and default variational or mode-based approximate inferences will understate posterior uncertainty. And, even if the most important modes can be found, it is difficult to evaluate their relative weights in…
Descriptors: Bayesian Statistics, Computation, Markov Processes, Monte Carlo Methods
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Aydin, Muharrem; Karal, Hasan; Nabiyev, Vasif – Education and Information Technologies, 2023
This study aims to examine adaptability for educational games in terms of adaptation elements, components used in creating user profiles, and decision algorithms used for adaptation. For this purpose, articles and full-text papers in Web of Science, Google Scholar, and Eric databases between 2000-2021 were searched using the keywords…
Descriptors: Educational Games, Game Based Learning, Programming, Physics
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Min, Wookhee; Frankosky, Megan H.; Mott, Bradford W.; Rowe, Jonathan P.; Smith, Andy; Wiebe, Eric; Boyer, Kristy Elizabeth; Lester, James C. – IEEE Transactions on Learning Technologies, 2020
A distinctive feature of game-based learning environments is their capacity for enabling stealth assessment. Stealth assessment analyzes a stream of fine-grained student interaction data from a game-based learning environment to dynamically draw inferences about students' competencies through evidence-centered design. In evidence-centered design,…
Descriptors: Game Based Learning, Student Evaluation, Artificial Intelligence, Models
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Wilson, Kevin H.; Karklin, Yan; Han, Bojian; Ekanadham, Chaitanya – International Educational Data Mining Society, 2016
Estimating student proficiency is an important task for computer based learning systems. We compare a family of IRT-based proficiency estimation methods to Deep Knowledge Tracing (DKT), a recently proposed recurrent neural network model with promising initial results. We evaluate how well each model predicts a student's future response given…
Descriptors: Item Response Theory, Bayesian Statistics, Computation, Artificial Intelligence
Mandel, Travis Scott – ProQuest LLC, 2017
When a new student comes to play an educational game, how can we determine what content to give them such that they learn as much as possible? When a frustrated customer calls in to a helpline, how can we determine what to say to best assist them? When an ill patient comes in to the clinic, how do we determine what tests to run and treatments to…
Descriptors: Reinforcement, Learning Processes, Student Evaluation, Data Collection
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Bennane, Abdellah – Informatics in Education, 2013
The introduction of the intelligence in teaching software is the object of this paper. In software elaboration process, one uses some learning techniques in order to adapt the teaching software to characteristics of student. Generally, one uses the artificial intelligence techniques like reinforcement learning, Bayesian network in order to adapt…
Descriptors: Computer Software, Educational Technology, Artificial Intelligence, Reinforcement
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Hu, Xiangen, Ed.; Barnes, Tiffany, Ed.; Hershkovitz, Arnon, Ed.; Paquette, Luc, Ed. – International Educational Data Mining Society, 2017
The 10th International Conference on Educational Data Mining (EDM 2017) is held under the auspices of the International Educational Data Mining Society at the Optics Velley Kingdom Plaza Hotel, Wuhan, Hubei Province, in China. This years conference features two invited talks by: Dr. Jie Tang, Associate Professor with the Department of Computer…
Descriptors: Data Analysis, Data Collection, Graphs, Data Use
Barnes, Tiffany, Ed.; Desmarais, Michel, Ed.; Romero, Cristobal, Ed.; Ventura, Sebastian, Ed. – International Working Group on Educational Data Mining, 2009
The Second International Conference on Educational Data Mining (EDM2009) was held at the University of Cordoba, Spain, on July 1-3, 2009. EDM brings together researchers from computer science, education, psychology, psychometrics, and statistics to analyze large data sets to answer educational research questions. The increase in instrumented…
Descriptors: Data Analysis, Educational Research, Conferences (Gatherings), Foreign Countries