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Jeffrey Kramer Bye; Jenny Yun-Chen Chan; Avery H. Closser; Ji-Eun Lee; Stacy T. Shaw; Erin R. Ottmar – Journal of Numerical Cognition, 2024
Students often perform arithmetic using rigid problem-solving strategies that involve left-to-right-calculations. However, as students progress from arithmetic to algebra, entrenchment in rigid problem-solving strategies can negatively impact performance as students experience varied problem representations that sometimes conflict with the order…
Descriptors: Middle School Students, Middle School Mathematics, Arithmetic, Mathematics Skills
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Betts, Paul – Teaching Children Mathematics, 2015
Counting all and counting on are distinct counting strategies that can be used to compute such quantities as the total number of objects in two sets (Wright, Martland, and Stafford 2010). Given five objects and three more objects, for example, children who use counting all to determine quantity will count both collections; that is, they count…
Descriptors: Computation, Mathematics Skills, Mathematics Instruction, Arithmetic
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Tucker, Stephen I. – Australian Primary Mathematics Classroom, 2014
Stephen Tucker presents a fractions game that addresses a range of fraction concepts including equivalence and computation. The REFractions game also improves students' fluency with representing, comparing and adding fractions.
Descriptors: Arithmetic, Mathematics Instruction, Mathematical Concepts, Concept Formation
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Kyriakides, Andreas O.; Meletiou-Mavrotheris, Maria; Prodromou, Theodosia – Mathematics Education Research Journal, 2016
This article reports on the main experiences gained from a 2-year study which incorporated A.L.E.X., an educational puzzle game available on iPad or Android tablet devices, within the primary school mathematics curriculum. The study took place in a public primary school, located in a rural area of Cyprus. The majority of its students come from low…
Descriptors: Foreign Countries, Mathematics, Mathematics Instruction, Mathematics Education
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Scherer, Petra – South African Journal of Childhood Education, 2013
This article presents a number of carefully selected activities for the mathematics classroom in the early grades. The motivation for their selection is the development of concepts rather than the learning of the procedural skills of arithmetic. As the teacher is faced with a great heterogeneity of children starting school, the concrete learning…
Descriptors: Mathematics Instruction, Mathematics Activities, Arithmetic, Low Achievement
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Salminen, Jonna; Koponen, Tuire; Räsänen, Pekka; Aro, Mikko – Mathematical Thinking and Learning: An International Journal, 2015
Weaknesses in early number skills have been found to be a risk factor for later difficulties in mathematical performance. Nevertheless, only a few intervention studies with young children have been published. In this study, the responsiveness to early support in kindergarteners with most severe difficulties was examined with two different computer…
Descriptors: At Risk Students, Kindergarten, Mathematics Skills, Computer Assisted Instruction
Orense, Adrian; Decena, Berlyn Anne; Feria, Rommel – International Association for Development of the Information Society, 2013
Kinesthetic learning, one of the VAK learning styles, is now also being adapted by different gaming consoles and platforms. This paper presents Salapiggy, a two-part kinesthetic educational Sifteo game that has both a tutorial on money and sorting game. It is localized in the Philippines and uses Filipino as the User Interface Language and the…
Descriptors: Kinesthetic Perception, Teaching Methods, Educational Games, Arithmetic
Eley, Jonquille – Online Submission, 2009
Sixth grade students come to MS 331 with strong mathematics backgrounds from elementary school. Nevertheless, students often come with a dearth of skills when performing basic math computations. The focus of this study is to investigate the use of the 24 Game in quickening the ability of sixth graders to perform basic computations. The game…
Descriptors: Grade 6, Arithmetic, Educational Games, Recall (Psychology)
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O'Brien, Thomas D. – Mathematics and Computer Education, 2006
Magic squares have been of interest as a source of recreation for over 4,500 years. A magic square consists of a square array of n[squared] positive and distinct integers arranged so that the sum of any column, row, or main diagonal is the same. In particular, an array of consecutive integers from 1 to n[squared] forming an nxn magic square is…
Descriptors: Geometric Concepts, Arithmetic, Educational Games, Logical Thinking
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Brown, Ronald E.; And Others – Education and Treatment of Children, 1986
Assessment of effects of school principal involvement on acquisition of multiplication facts by 309 intermediate grade students found that taking the timed test three times per week resulted in consistent sustained gains and that a math game with the principal contingent on improved class performance was the most effective principal-initiated…
Descriptors: Arithmetic, Computation, Drills (Practice), Educational Games
Gopal, Nisha; Krupp, Rebecca – Teacherlink, 2003
Presents math games with die designed to help students learn addition, subtraction, and multiplication while having fun. (KHR)
Descriptors: Arithmetic, Computation, Educational Games, Elementary Education
Osborn, Lois – Instructor, 1980
Presents a plan that includes daily drills, games, and take-home papers to help fourth-graders memorize the addition, subtraction, multiplication, and division tables. (SJL)
Descriptors: Arithmetic, Computation, Drills (Practice), Educational Games
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Ginther, John L. – School Science and Mathematics, 1978
The author presents two activities for practice with numbers and calculation. The first is an arithmetic adaptation of the familiar game of "Concentration" while the second is an unusual representation of addition, subtraction, and some properties of negative numbers. (Author/MN)
Descriptors: Arithmetic, Basic Skills, Computation, Educational Games
Ellerby, Richard S. – 1996
By studying and practicing metacognition, teachers and parents are instilling positive attitudes toward learning by teaching how-to-learn skills that prepare children for assessing their own thinking about learning as they become more and more developmentally prepared. This book stresses the strategies for thinking in mathematical terms without…
Descriptors: Arithmetic, Computation, Educational Games, Manipulative Materials
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Campbell, Melvin D. – Arithmetic Teacher, 1989
Presents games for practicing and reinforcing the basic facts of addition, subtraction, multiplication, and division in spite of differences in age and ability. Describes the materials and rules for the games. (YP)
Descriptors: Arithmetic, Computation, Drills (Practice), Educational Games
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