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Ruiperez-Valiente, Jose A.; Kim, Yoon Jeon; Baker, Ryan S.; Martinez, Pedro A.; Lin, Grace C. – IEEE Transactions on Learning Technologies, 2023
Previous research and experiences have indicated the potential that games have in educational settings. One of the possible uses of games in education is as game-based assessments (GBA), using game tasks to generate evidence about skills and content knowledge that can be valuable. There are different approaches in the literature to implement the…
Descriptors: Affordances, Game Based Learning, Student Evaluation, Multivariate Analysis
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Athanasios Christopoulos; Stylianos Mystakidis; Justyna Kurczaba; Mikko-Jussi Laakso; Chrysostomos Stylios – International Journal of Science and Mathematics Education, 2024
Previous studies have found positive effects of Game-Based Learning for mathematics. While most studies assume that this effect is explained by the presence of flow/immersion during games, this has not yet been established. The aim of the current study is to verify if immersion indeed is associated with mathematical skills improvement when using a…
Descriptors: Computer Simulation, Educational Games, Mathematics Skills, Mathematics Achievement
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Pollak, Henry – Australian Mathematics Teacher, 1989
Possible ways of mechanization for counting using a binary system are discussed. Shows a binary representation of the numbers and geometric models having eight triples of lamps. Provides three problem sets. (YP)
Descriptors: Algorithms, Computation, Geometric Constructions, Geometry
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Peterson, Gregory K. – Mathematics Teacher, 1979
A method is presented for determining cube roots on a calculator with square root facility that has a rapid rate of convergence. (MP)
Descriptors: Algorithms, Calculators, Calculus, Computation