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Pang, Bo; Nijkamp, Erik; Wu, Ying Nian – Journal of Educational and Behavioral Statistics, 2020
This review covers the core concepts and design decisions of TensorFlow. TensorFlow, originally created by researchers at Google, is the most popular one among the plethora of deep learning libraries. In the field of deep learning, neural networks have achieved tremendous success and gained wide popularity in various areas. This family of models…
Descriptors: Artificial Intelligence, Regression (Statistics), Models, Classification
Quane, Kate; Brown, Leni – Australian Primary Mathematics Classroom, 2022
Mathematics educators and researchers have advocated for the use of manipulatives to teach mathematics for decades. The purpose of this article is to provide illustrative uses of a readily available manipulative rather than a complete list. From an Australian perspective, Pop-it fidget toys can be used across the mathematics curriculum. This paper…
Descriptors: Mathematics Instruction, Toys, Manipulative Materials, Foreign Countries
Abramovich, Sergei; Nikitin, Yakov Yu. – Computers in the Schools, 2017
This article is written to share teaching ideas about using commonly available computer applications--a spreadsheet, "The Geometer's Sketchpad", and "Wolfram Alpha"--to explore three classic and historically significant problems from the probability theory. These ideas stem from the authors' work with prospective economists,…
Descriptors: Probability, Mathematics Instruction, Spreadsheets, Computer Assisted Instruction
Bermudez, Frank; Medina, Anthony; Rosin, Amber; Scott, Eren – College Mathematics Journal, 2013
A pair of 6-sided dice cannot be relabeled to make the sums 2, 3,...., 12 equally likely. It is possible to label seven, 10-sided dice so that the sums 7. 8,..., 70 occur equally often. We investigate such relabelings for "pq"-sided dice, where "p" and "q" are distinct primes, and show that these relabelings usually…
Descriptors: College Mathematics, Games, Probability, Computation
Griffiths, Martin – International Journal of Mathematical Education in Science and Technology, 2013
We consider here the problem of calculating the moments of binomial random variables. It is shown how formulae for both the raw and the central moments of such random variables may be obtained in a recursive manner utilizing Stirling numbers of the first kind. Suggestions are also provided as to how students might be encouraged to explore this…
Descriptors: Statistics, Statistical Distributions, Probability, Computation
Malone, Amelia S.; Fuchs, Lynn S. – Journal of Learning Disabilities, 2017
The three purposes of this study were to (a) describe fraction ordering errors among at-risk fourth grade students, (b) assess the effect of part-whole understanding and accuracy of fraction magnitude estimation on the probability of committing errors, and (c) examine the effect of students' ability to explain comparing problems on the probability…
Descriptors: Error Patterns, Fractions, Mathematics Instruction, At Risk Students
Hurrell, Derek – Australian Primary Mathematics Classroom, 2014
In this article, Derek Hurrell, points out that while it's easy to fall into the impression that the proficiency strand "Fluency" is all about knowing basic number facts in all its many and splendid ways. He add it is easy to overlook, that within Fluency there are requirements that are based in Algebra; Measurement and Geometry; and…
Descriptors: Foreign Countries, Numbers, Mathematics, Algebra
Hoffman, Thomas R.; Snapp, Bart – Mathematics Teacher, 2012
Many view mathematics as a rich and wonderfully elaborate game. In turn, games can be used to illustrate mathematical ideas. Fibber's Dice, an adaptation of the game Liar's Dice, is a fast-paced game that rewards gutsy moves and favors the underdog. It also brings to life concepts arising in the study of probability. In particular, Fibber's Dice…
Descriptors: Numbers, Probability, Mathematics Instruction, Teaching Methods
Flores, Alfinio – Mathematics Teacher, 2014
Tossing a fair coin 1000 times can have an unexpected result. In the activities presented here, players keep track of the accumulated total for heads and tails after each toss, noting which player is in the lead or whether the players are tied. The winner is the player who was in the lead for the higher number of turns over the course of the game.…
Descriptors: Mathematics Instruction, Learning Activities, Numbers, Mathematical Concepts
Parashar, Deepak – European Journal of Science and Mathematics Education, 2014
This study is motivated by the desire to address some of the enormous challenges faced by the students as well as the lecturer in fulfilling their respective expectations and duties demanded by the process of learning--teaching of mathematics and statistics within the framework of the constraining schedules laid down by the academic institutions…
Descriptors: Mathematics, Mathematics Instruction, Mathematics Education, Teacher Effectiveness
Haberman, Shelby J. – ETS Research Report Series, 2013
A general program for item-response analysis is described that uses the stabilized Newton-Raphson algorithm. This program is written to be compliant with Fortran 2003 standards and is sufficiently general to handle independent variables, multidimensional ability parameters, and matrix sampling. The ability variables may be either polytomous or…
Descriptors: Predictor Variables, Mathematics, Item Response Theory, Probability
Lu, Yin; Miniatura, Christian; Englert, Berthold-Georg – European Journal of Physics, 2010
The transmission through a stack of identical slabs that are separated by gaps with random widths is usually treated by calculating the average of the logarithm of the transmission probability. We show how to calculate the average of the transmission probability itself with the aid of a recurrence relation and derive analytical upper and lower…
Descriptors: Probability, Monte Carlo Methods, Computation, Numbers
Dingman, Shannon; Teuscher, Dawn; Newton, Jill A.; Kasmer, Lisa – Elementary School Journal, 2013
This article reports the findings from a comparative analysis that examined several mathematical content strands, reasoning processes, and emphasis on technology in prior K-8 state mathematics standards and the Common Core State Standards for Mathematics (CCSSM). Various methodological tools were utilized to compare and contrast CCSSM with prior…
Descriptors: Academic Standards, Mathematics Instruction, Mathematics Achievement, Course Content
Hodgen, Jeremy; Foster, Colin; Marks, Rachel; Brown, Margaret – Education Endowment Foundation, 2018
This document presents a review of evidence commissioned by the Education Endowment Foundation to inform the guidance document "Improving Mathematics in Key Stages Two and Three" (Education Endowment Foundation, 2017). The review draws on a substantial parallel study by the same research team, funded by the Nuffield Foundation, which…
Descriptors: Mathematics Instruction, Foreign Countries, Mathematics Skills, Feedback (Response)
Arizona Department of Education, 2009
Every student should understand and use all concepts and skills from the previous grade levels. The standard is designed so that new learning builds on preceding skills. Communications, Problem-solving, Reasoning & Proof, Connections, and Representation are the process standards that are embedded throughout the teaching and learning of all…
Descriptors: Numeracy, Number Concepts, Grade 3, Mathematics Education