Publication Date
| In 2026 | 0 |
| Since 2025 | 1 |
| Since 2022 (last 5 years) | 3 |
| Since 2017 (last 10 years) | 5 |
| Since 2007 (last 20 years) | 5 |
Descriptor
| Computation | 5 |
| Programming | 5 |
| Usability | 5 |
| Thinking Skills | 4 |
| Elementary School Students | 3 |
| Foreign Countries | 3 |
| Intention | 2 |
| Secondary School Students | 2 |
| Self Efficacy | 2 |
| Teacher Attitudes | 2 |
| Teaching Methods | 2 |
| More ▼ | |
Source
| Education and Information… | 2 |
| Informatics in Education | 1 |
| International Association for… | 1 |
| International Journal of… | 1 |
Author
| Anthi Karatrantou | 1 |
| Christian Moll | 1 |
| Da Tao | 1 |
| Fatih, Ymran | 1 |
| Johannes Hermen | 1 |
| Jun Yang | 1 |
| Juntong Lai | 1 |
| Karakasis, Christodoulos | 1 |
| Kumalija, Elhard James | 1 |
| Laurence Johannsen | 1 |
| Lou Schwartz | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 4 |
| Reports - Research | 4 |
| Reports - Evaluative | 1 |
| Speeches/Meeting Papers | 1 |
Education Level
| Elementary Education | 4 |
| Secondary Education | 2 |
| Early Childhood Education | 1 |
| Kindergarten | 1 |
| Preschool Education | 1 |
| Primary Education | 1 |
Audience
Location
| Greece | 1 |
| Luxembourg | 1 |
| Tanzania | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Miaoting Cheng; Xiaoyan Lai; Da Tao; Juntong Lai; Jun Yang – Education and Information Technologies, 2024
While numerous studies have highlighted the potential benefits of programming environment (PE) use for children's learning, the boundary conditions of children's PE acceptance within the programming education context are less clear. This study fills this gap in the literature by investigating the critical determinants of children's PE use…
Descriptors: Programming, Intention, Competition, Computation
Paraskevi Klonou; Anthi Karatrantou; Petros Tranta – International Journal of Technology in Education and Science, 2025
Worldwide, the importance of computational thinking (CT) and its integration into the educational process at all levels of education has been highlighted as a fundamental skill for all. Nowadays, there is strong research interest in the integration of CT into curricula as early as kindergarten. As kindergarten teachers play a key role in this…
Descriptors: Kindergarten, Preschool Teachers, Teacher Attitudes, Robotics
Lou Schwartz; Valérie Maquil; Laurence Johannsen; Christian Moll; Johannes Hermen – Education and Information Technologies, 2024
Computational Thinking (CT) is an emerging topic in school curricula. Different tools exist to support the learning of CT, namely visual programming languages and tangible development platforms (TDP), which are widely used in extra-curricular activities. To date, few tools have been developed that consider both teachers' needs and the school…
Descriptors: Teaching Methods, Computation, Thinking Skills, Skill Development
Kumalija, Elhard James; Fatih, Ymran; Sun, Yi – International Association for Development of the Information Society, 2019
Effectiveness of program visualization tools in teaching and learning programming is well documented. However most of program visualization tools are desktop applications, this study aims at investigating students' perception of program visualization on Android smartphones. Study result shows that program visualization using smartphones can arouse…
Descriptors: Student Attitudes, Visualization, Handheld Devices, Electronic Learning
Karakasis, Christodoulos; Xinogalos, Stelios – Informatics in Education, 2020
At 21st century Computational Thinking (CT) is considered a fundamental skill that anyone should possess and develop from a young age. Serious games and more specifically educational games (EGs) are a promising means of introducing algorithmic thinking and programming concepts and engaging students through the process of learning. In this article,…
Descriptors: Educational Technology, Technology Uses in Education, Game Based Learning, Computation

Peer reviewed
Direct link
