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David Eubanks; Scott A. Moore – Assessment Update, 2025
Assessment and institutional research offices have too much data and too little time. Standard reporting often crowds out opportunities for innovative research. Fortunately, advancements in data science now offer a clear solution. It is equal parts technique and philosophy. The first and easiest step is to modernize data work. This column…
Descriptors: Higher Education, Educational Assessment, Data Science, Research Methodology
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Aldoy, Noor; Evans, Mark – International Journal of Art & Design Education, 2021
As the number of digital natives increases and the range of digital design tools / media continues to expand, it is timely to examine the potential for an entirely digital industrial design process that can be employed in practice and education. Following a literature review, a draft Digital Industrial Design (DID) strategy that focuses on the…
Descriptors: Industrial Arts, Freehand Drawing, Models, Computer Assisted Design
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Georgieva, Desislava; Goranov, Petar – International Society for Technology, Education, and Science, 2021
Lecturer-student interaction is important for practical classes in Engineering Graphics that have specific features, e.g., working with graphical documents and individual assignments. Learning Management Systems (LMS) commonly do not offer appropriate tools for related tasks. As a result, students have to process their assignments outside the LMS,…
Descriptors: Teacher Student Relationship, Distance Education, Engineering Education, Drafting
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Robert Jesiolowski; Monique Jesiolowski – International Society for Technology, Education, and Science, 2023
Today more than ever before, we have access to new technologies which provide unforeseen opportunities for educators to pursue new innovations in online education. Pursuing innovation is a complex process! It starts with an idea, but that needs to be coupled with the right team of experts willing to take big risks and put in the hard work to build…
Descriptors: Game Based Learning, Computer Games, Educational Games, Artificial Intelligence
Kenneth Holstein; Erik Harpstead; Rebecca Gulotta; Jodi Forlizzi – Grantee Submission, 2020
As we design increasingly complex systems, we run up against fundamental limitations of human imagination. To support practice, it becomes essential to use authentic data and algorithms as design materials to augment designers' intuitions. Recent work has explored some dimensions of using data as a design material, suggesting the contours of a new…
Descriptors: Computer Simulation, Elementary Secondary Education, Educational Games, Computer Games
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Ashirbayev, Nurgali K.; Torebek, Yerlan Z.; Madiyarov, Nurlibay K.; Abdualiyeva, Marzhan A. – European Journal of Contemporary Education, 2018
In the context of rapid technological changes and modernization of society, the issue of ensuring adequacy of content in secondary education based on the use of advanced information technologies (ICT) is being updated. The necessity of an appropriate level of primary intellectual activity development in a person in terms of the current trends in…
Descriptors: Foreign Countries, Mathematics Instruction, Teaching Methods, Geometry
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Laisney, Patrice; Brandt-Pomares, Pascale – International Journal of Technology and Design Education, 2015
This paper discusses the design activities of students in secondary school in France. Graphics tools are now part of the capacity of design professionals. It is therefore apt to reflect on their integration into the technological education. Has the use of intermediate graphical tools changed students' performance, and if so in what direction, in…
Descriptors: Foreign Countries, Secondary School Students, Computer Assisted Design, Technology Education
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Sun, Lingyun; Xiang, Wei; Chen, Shi; Yang, Zhiyuan – International Journal of Technology and Design Education, 2015
Design integrates concepts and solves problems. Crowdsourcing design imports vast knowledge and produces creative ideas. It publishes design tasks, collects dozens of contributors' ideas and reward the best. Contributors in crowdsourcing design work individually when generating ideas. However, those who collaborate could make better use of crowd's…
Descriptors: Electronic Publishing, Collaborative Writing, Web Sites, Design
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Losada, Cristina; Espinosa, Felipe; Santos, Carlos; Gálvez, Manuel; Bueno, Emilio J.; Marrón, Marta; Rodríguez, Francisco J. – IEEE Transactions on Education, 2016
Continual advances in information and communication technologies (ICT) are revolutionizing virtual education and bringing new tools on the market that provide virtual solutions to a range of problems. Nevertheless, nonvirtual experimentation using computer-aided control system design tools is still fundamental for future engineers. This paper…
Descriptors: Engineering Education, Computer Assisted Design, Motor Vehicles, Active Learning
Eder, Wolfgang Ernst – Online Submission, 2013
"Design" can be a noun, or a verb. Six paths for research into engineering design (as verb) are identified, they must be coordinated for internal consistency and plausibility. Design research tries to clarify design processes and their underlying theories--for designing in general, and for particular forms, e.g., design engineering. Theories are a…
Descriptors: Design, Engineering, Art, Theories
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Sakalli, Isinsu; Chung, WonJoon – Turkish Online Journal of Educational Technology - TOJET, 2015
The world is becoming increasingly virtual. Since the invention of the World Wide Web, information and human interaction has been transferring to the web at a rapid rate. Education is one of the many institutions that is taking advantage of accessing large numbers of people globally through computers. While this can be a simpler task for…
Descriptors: Instructional Design, Online Courses, Technology Uses in Education, Cooperation
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Katsioloudis, Petros; Jovanovic, Vukica; Jones, Mildred – Journal of Technology Education, 2014
The main purpose of this study was to determine significant positive effects among the use of three different types of drafting models, and to identify whether any differences exist towards promotion of spatial visualization ability for students in Industrial Technology and Technology Education courses. In particular, the study compared the use of…
Descriptors: Models, Spatial Ability, Visualization, Industrial Education
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Abedi, Jamal – Applied Measurement in Education, 2014
Among the several forms of accommodations used in the assessment of English language learners (ELLs), language-based accommodations are the most effective in making assessments linguistically accessible to these students. However, there are significant challenges associated with the implementation of many of these accommodations. This article…
Descriptors: Testing Accommodations, English Language Learners, Language Aptitude, Academic Accommodations (Disabilities)
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Boyd, William; Ellis, David – Australasian Journal of Educational Technology, 2013
The functionality of web 2.0 technologies has caused academics to rethink their development of teaching and learning methods and approaches. The editable, open access nature of web 2.0 encourages the innovative collaboration of ideas, the creation of equitable visual and tactile learning environments, and opportunity for academics to develop…
Descriptors: Curriculum Development, Web 2.0 Technologies, Open Source Technology, Technology Uses in Education
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Wu, Jun-Chieh; Chen, Cheng-Chi; Chen, Hsin-Chia – Design and Technology Education, 2012
The internal design thinking behaviour of designers in the concept development has been an important issue of cognitive psychology. In this study, the design thinking process designers have in applying digital media and traditional paper in the early concept development stage was explored. Special focus was made on the structure and procedure of…
Descriptors: Cognitive Psychology, Concept Formation, Problem Solving, Freehand Drawing
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