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Jana Gonnermann-Müller; Jule M. Krüger – Journal of Computer Assisted Learning, 2025
Background: Despite the numerous positive effects of augmented reality (AR) on learning, previous research has shown ambiguous results regarding the cognitive demand on the learner arising from, for example, the overlay of virtual elements or novel interaction techniques. At the same time, the number of evidence-based guidelines on designing AR is…
Descriptors: Computer Simulation, Computer Assisted Design, Difficulty Level, Cognitive Processes
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Aidan Doyle; Pragnya Sridhar; Arav Agarwal; Jaromir Savelka; Majd Sakr – Journal of Computer Assisted Learning, 2025
Background: In computing education, educators are constantly faced with the challenge of developing new curricula, including learning objectives (LOs), while ensuring that existing courses remain relevant. Large language models (LLMs) were shown to successfully generate a wide spectrum of natural language artefacts in computing education.…
Descriptors: Computer Science Education, Artificial Intelligence, Learning Objectives, Curriculum Development
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Keng-Chih Hsu; Gi-Zen Liu – Journal of Computer Assisted Learning, 2025
Background: Augmented reality (AR) emerges as a technology with considerable promise and substantial potential for pedagogical integration within language education contexts. However, there remains a scarcity of review studies exploring the best practices and principles for oral communication facilitation based on robust theoretical models or…
Descriptors: Computer Simulation, Computer Assisted Design, Verbal Communication, Language Acquisition
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Chang, Y. – Journal of Computer Assisted Learning, 2014
Students' creativity is an important focus globally and is interrelated with students' spatial abilities. Additionally, three-dimensional computer-assisted drawing (3D-CAD) overcomes barriers to spatial expression during the creative design process. Does 3D-CAD affect students' creative abilities? The purpose of this study was to explore the…
Descriptors: Computer Assisted Design, Spatial Ability, Creativity, High School Students
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Couture, M. – Journal of Computer Assisted Learning, 2004
The credibility of an instructional simulation is the most important issue in distance education, where it may replace hands-on activities. This credibility is based in large part upon verisimilitude, a perception strongly influenced by the simulation's realism. This paper presents a case study encompassing the design process of a simulation-based…
Descriptors: Realism, Credibility, Distance Education, Computer Simulation
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Martin-Michiellot, S.; Mendelsohn, P. – Journal of Computer Assisted Learning, 2000
Discusses cognitive load theory and describes a study that investigated how undergraduates learned the basic commands of a CAD (computer-assisted design) software package using manuals with different formats of presentation of instructions. Results show that graphical interface, using a manual that juxtaposes text and screen images, was most…
Descriptors: Computer Assisted Design, Computer Assisted Manufacturing, Computer Interfaces, Courseware
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Sung, Wen-Tsai; Ou, S. C. – Journal of Computer Assisted Learning, 2002
Applies principles of constructivism and virtual reality (VR) to computer-aided design (CAD) curriculum, particularly engineering, by integrating network, VR and CAD technologies into a Web-based learning environment that expands traditional two-dimensional computer graphics into a three-dimensional real-time simulation that enhances user…
Descriptors: Computer Assisted Design, Computer Graphics, Computer Simulation, Constructivism (Learning)