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Dwyer, Christopher P.; Hogan, Michael J.; Harney, Owen M.; O'Reilly, John – Educational Technology Research and Development, 2014
Critical thinking (CT) is a metacognitive process, consisting of a number of sub-skills and dispositions, that, when used appropriately, increases the chances of producing a logical solution to a problem or a valid conclusion to an argument. CT has been identified as a fundamental learning objective of third-level education; however, students…
Descriptors: Critical Thinking, Case Studies, Metacognition, Thinking Skills
Daer, Alice J. – E-Learning and Digital Media, 2010
This article explicates the ways that developers working at an independent game company in New York City organized their development process around a deep concern for how players make meaning from their games. Two designers' descriptions of their processes are used to illustrate the company's commitment to developing games that invite…
Descriptors: Video Games, Computer Software, Computer Assisted Design, Evaluation Methods
Barber, Tene C. – Journal of Distance Education, 2011
Asynchronous discussion technologies offer the advantage of providing time for reflection essential for higher order cognitive thinking. In the context of a ten-week graphic design foundations course in the Digital Graphic Design program at Vancouver Community College, this advantage provides an avenue for advancing critical discussion of design…
Descriptors: Foreign Countries, Reflection, Critical Thinking, Community
Joerschke, John D. – 1997
These instructional materials include a teacher's guide designed to assist instructors in organizing and presenting a unit of study on communication technology and a student guide. The materials are based on the curriculum-alignment concept of first stating the objectives, developing instructional strategies for teaching those objectives, and then…
Descriptors: Career Education, Career Exploration, Career Guidance, Communications