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Giannikas, Christina Nicole, Ed.; Constantinou, Elis Kakoulli, Ed.; Papadima-Sophocleous, Salomi, Ed. – Research-publishing.net, 2019
This volume gives readers insights on the use of technology in professional development programmes and content knowledge that can enrich teacher education. Every chapter of the book builds, through research, an analysis and discussion of CALL [Computer Assisted Language Learning] matters and professional development. The purpose of the EuroCALL…
Descriptors: Second Language Learning, Second Language Instruction, Information Technology, Computer Assisted Instruction
Polly, Drew – British Journal of Educational Technology, 2011
Grounded in a constructionist paradigm, this study examined elementary school teachers' learning while creating technology-rich instructional materials. Sixteen teachers at an elementary school were interviewed about their experience. Using the components of Technological Pedagogical and Content Knowledge as an analytical framework, inductive…
Descriptors: Learning Activities, Instructional Materials, Elementary School Teachers, Pedagogical Content Knowledge
Whitton, Nicola – Electronic Journal of e-Learning, 2012
Digital games have the potential to create active and engaging environments for learning, supporting problem-solving, communication and group activities, as well as providing a forum for practice and learning through failure. The use of game techniques such as gradually increasing levels of difficulty and contextual feedback support learning, and…
Descriptors: Educational Games, Adult Students, Teaching Methods, Computer Games
Masek, Martin; Murcia, Karen; Morrison, Jason – Australian Educational Computing, 2012
Mobile devices, such as tablets and smart phones, are increasingly being utilised as tools for education, with tablets such as the Apple iPad being introduced into many classrooms. These devices are seen as enablers of learning through a fun, interactive interface; however the process of producing a pedagogically valid, yet entertaining…
Descriptors: Foreign Countries, Science Curriculum, Handheld Devices, Material Development
Amiel, Tel – International Review of Research in Open and Distance Learning, 2013
Remix is touted as one of the most important practices within the field of open educational resources (OER). But remixing is still not mainstream practice in education and the barriers and limitations to remix are not well known. In this article we discuss the design and development of a print and web-based booklet created to introduce the topic…
Descriptors: Foreign Countries, Developing Nations, Barriers, Educational Practices
Shih, Wen-Chung; Tseng, Shian-Shyong; Yang, Chao-Tung – Computers & Education, 2008
Grid computing environments with abundant resources can support innovative e-Learning applications, and are promising platforms for e-Learning. To support individualized and adaptive learning, teachers are encouraged to develop various teaching materials according to different requirements. However, traditional methodologies for designing teaching…
Descriptors: Teacher Developed Materials, Material Development, Educational Technology, Computer Software
Looi, C. -K.; Lim, K. -S. – Journal of Computer Assisted Learning, 2009
In the Singapore primary school Mathematics curriculum, students are taught the model method that uses bar diagrams to visualize the problem structure in a given word problem. When these students progress to secondary school, they learn the algebraic way of solving word problems. Studies (e.g. Ng et al.) have shown that poor bridging of students…
Descriptors: Mathematics Curriculum, Intervention, Computer Software, Foreign Countries