Publication Date
| In 2026 | 0 |
| Since 2025 | 1 |
| Since 2022 (last 5 years) | 3 |
| Since 2017 (last 10 years) | 5 |
| Since 2007 (last 20 years) | 7 |
Descriptor
Source
| Canadian Journal of Action… | 1 |
| Discover Education | 1 |
| Education and Information… | 1 |
| Educational Technology &… | 1 |
| Research-publishing.net | 1 |
| Turkish Online Journal of… | 1 |
| World Journal of Education | 1 |
Author
| Aydin, Ibrahim Seçkin | 1 |
| G., Nagarjuna | 1 |
| Gupta, Ayush | 1 |
| Heikki Lyytinen | 1 |
| Jacob Chomba Nshimbi | 1 |
| Kayan, Adil | 1 |
| Lin, Cheng-Ta | 1 |
| Natalia Louleli | 1 |
| Pan, Wen Fu | 1 |
| Schaaf, Ryan | 1 |
| Shaikh, Rafikh Rashid | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 6 |
| Reports - Research | 5 |
| Reports - Evaluative | 2 |
| Speeches/Meeting Papers | 1 |
Education Level
| Elementary Education | 7 |
| Intermediate Grades | 7 |
| Grade 4 | 4 |
| Grade 6 | 4 |
| Middle Schools | 4 |
| Grade 5 | 2 |
| Elementary Secondary Education | 1 |
| Grade 3 | 1 |
| Junior High Schools | 1 |
| Secondary Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Jacob Chomba Nshimbi; Natalia Louleli; Heikki Lyytinen – Discover Education, 2025
Achieving full literacy, which is essential for efficient knowledge acquisition through reading, involves mastering basic reading skills and further developing comprehension abilities, which includes accurate and fluent decoding of text, is the first step. The second step towards FL can be attained either through extensive leisure reading, which…
Descriptors: Foreign Countries, Computer Assisted Instruction, Literacy Education, Computer Games
Shaikh, Rafikh Rashid; G., Nagarjuna; Gupta, Ayush – Education and Information Technologies, 2023
Networked computers can potentially support classrooms to be more interactive. It can help students share representations amongst themselves and work together on a shared virtual activity space. In research on the role of shared screens or shared virtual workspace in learning settings, there has been less attention paid to contexts where learners…
Descriptors: Technology Uses in Education, Computer Assisted Instruction, Computer Games, Mathematics Education
Lin, Cheng-Ta – Turkish Online Journal of Educational Technology - TOJET, 2023
A purposive sampling was conducted with 109 students from Anding elementary school, Taiwan. First, we found perceived ease of learning, enjoyment, self-efficacy, social interaction and learning attitude have significant differences between integrated teaching approach and Spoon-feeding instruction in this study. Second, the research framework has…
Descriptors: Computer Assisted Instruction, Elementary School Students, Difficulty Level, Student Attitudes
Kayan, Adil; Aydin, Ibrahim Seçkin – World Journal of Education, 2020
Discussions on how grammar should be taught have continued for decades. Previous studies have reported that today's students called as Generation Z have shown negative attitudes toward grammar teaching with traditional methods and techniques, and that their academic achievements have failed to meet expectations. Not using methods and techniques…
Descriptors: Outcomes of Education, Computer Assisted Instruction, Educational Games, Computer Games
Pan, Wen Fu – Educational Technology & Society, 2017
The objective of this study was to test whether the Kinect motion-sensing interactive system (KMIS) enhanced students' English vocabulary learning, while also comparing the system's effectiveness against a traditional computer-mouse interface. Both interfaces utilized an interactive game with a questioning strategy. One-hundred and twenty…
Descriptors: Elementary School Students, English Instruction, Vocabulary Development, Control Groups
Sundqvist, Pia; Sylvén, Liss Kerstin – Research-publishing.net, 2012
This paper presents findings from a study investigating young Swedish learners' extramural (out-of-school) contact with English. In contemporary Sweden, the influx of English is great and research has shown that extramural contact with English correlates positively with students' proficiency in English (Olsson, 2011; Sundqvist, 2009; Sylvén,…
Descriptors: Foreign Countries, Computer Assisted Instruction, English (Second Language), Learning Activities
Schaaf, Ryan – Canadian Journal of Action Research, 2012
Digital Game-Based Learning (DGBL) activities were examined in comparison with effective, research-based learning strategies to observe any difference in student engagement and time-on task behavior. Experimental and control groups were randomly selected amongst the intermediate elementary school students ages 8 to 10 years old. Student…
Descriptors: Learner Engagement, Educational Strategies, Control Groups, Elementary School Students

Peer reviewed
Direct link
