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Chin, Doris B.; Blair, Kristen P.; Wolf, Rachel C.; Conlin, Luke D.; Cutumisu, Maria; Pfaffman, Jay; Schwartz, Daniel L. – Journal of the Learning Sciences, 2019
Educators aim to equip students with learning strategies they can apply when approaching new problems on their own. Teaching design-thinking strategies may support this goal. A first test would show that the strategies are good for learning and that students spontaneously transfer them beyond classroom instruction. To examine this, we introduce…
Descriptors: Problem Solving, Learning Strategies, Teaching Methods, Design
Cohen, Miriam – ProQuest LLC, 2012
The outcome of American students' performances during international comparisons consistently scoring inadequately in mathematics exposes the crisis of deficient mathematics achievement thus causing deep concerns. Learners who acquire a strong theoretical foundation in mathematics at the primary level thrived later in more advanced level…
Descriptors: Elementary School Mathematics, Computer Assisted Instruction, Educational Technology, Mathematics Achievement
Jaciw, Andrew P.; Toby, Megan; Ma, Boya – Society for Research on Educational Effectiveness, 2012
Tablets such as the iPad represent the next iteration of technologies that hold promise to facilitate learning, particularly in mathematics. In the case of algebra, tablets have the potential to bring the curriculum to life by easily linking to supporting materials and they allow an interactive experience whereby manipulation of one type of…
Descriptors: Program Effectiveness, Algebra, Mathematics Tests, Research Design
Abrahamson, Dor; Trninic, Dragan; Gutierrez, Jose F.; Huth, Jacob; Lee, Rosa G. – Technology, Knowledge and Learning, 2011
Radical constructivists advocate discovery-based pedagogical regimes that enable students to incrementally and continuously adapt their cognitive structures to the instrumented cultural environment. Some sociocultural theorists, however, maintain that learning implies discontinuity in conceptual development, because novices must appropriate expert…
Descriptors: Feedback (Response), Cognitive Structures, Concept Formation, Cultural Context
Poole, Dawn – Journal of Interactive Learning Research, 2012
This study examined the impact of two approaches to use of student response systems (SRSs) on achievement in a study designed to better understand effective use of the devices. One condition was anonymous use of SRSs, in which graduate students selected a random clicker when entering the classroom. The second condition assigned devices to students…
Descriptors: Audience Response Systems, Classroom Communication, Classroom Techniques, Educational Technology
Lisk, Timothy C.; Kaplancali, Ugur T.; Riggio, Ronald E. – Simulation & Gaming, 2012
With their increased popularity, games open up possibilities for simultaneous learning on multiple levels; players may learn from contextual information embedded in the narrative of the game and through the risks, benefits, costs, outcomes, and rewards of the alternative strategies that result from fast-paced decision making. Such dynamics also…
Descriptors: Global Approach, Transformational Leadership, Computer Games, Leadership Training
Darrow, Rob – School Administrator, 2010
A few school administrators in Clovis, California, began a quest to introduce online high school courses in their school district, believing it might cost less to teach classes online than it would to teach students face to face in a classroom. They figured instead of having one teacher fielding a load of 150 students per course, an online course…
Descriptors: Online Courses, School Districts, High Schools, Computer Assisted Instruction
Empirical Education Inc., 2010
Odyssey Reading, published by CompassLearning, is a comprehensive reading/language arts program using adaptive software for core instruction. This is the first study of CompassLearning's Odyssey Reading (CLO) in PUSD and was based on data from the school years 2006-2008. For this study, Odyssey Reading was implemented in reading classes in grades…
Descriptors: Program Effectiveness, Literacy, Scores, Reading Instruction
Mayer, Richard E.; Johnson, Cheryl I. – Journal of Educational Computing Research, 2010
Students learned about electrical circuits in an arcade-type game consisting of 10 levels. For example, in one level students saw two circuits consisting of various batteries and resistors connected in series or parallel, and had to indicate which one had a higher rate of moving current. On levels 1-9, all students received a correct tone and had…
Descriptors: Feedback (Response), Educational Games, Experiential Learning, Science Instruction
Newton, Xiaoxia A.; Llosa, Lorena – American Journal of Evaluation, 2010
Most K-12 evaluations are designed to make inferences about how a program implemented at the classroom or school level affects student learning outcomes and such inferences inherently involve hierarchical data structure. One methodological challenge for evaluators is linking program implementation factors typically measured at the classroom or…
Descriptors: Program Evaluation, Reading Programs, Reading Achievement, Program Implementation
Grush, Mary – Campus Technology, 2009
This article presents a virtual roundtable discussion with instructional design leaders on mobile technology application which included: (1) Jim Wolfgang, director of the Digital Innovation Group at Georgia College & State University and member of "Campus Technology's" ("CT's") editorial advisory board; (2) Michael Cottam,…
Descriptors: Instructional Design, Interdisciplinary Approach, Guidelines, Educational Principles
Kiester, Edwin, Jr. – Saturday Review: Education, 1973
Described is Golden West College in Huntington Beach, California, which has attempted to design its program around computer hardware in its pioneering approach to education. (DS)
Descriptors: Autoinstructional Aids, Computer Assisted Instruction, Educational Innovation, Educational Technology
Tesoro, Ferdinand; And Others – Performance and Instruction, 1993
Three articles discuss instructional design considerations in education for executives: (1) "The Use of the Measurement of Continuous Improvement Model for Training Program Evaluation" (Ferdinand Tesoro); (2) "The Systems Design Approach to Developing Computer Based Instruction" (Gerry Costello); and (3) "Training as a…
Descriptors: Computer Assisted Instruction, Evaluation Methods, Industrial Training, Instructional Design
Zhang, Sonya Xuesong; Olfman, Lorne; Ractham, Peter – Journal of Information Systems Education, 2007
An educational ePortfolio usually contains work that a student has collected, reflected, designed, and published to demonstrate personal learning and growth over time. However, previous studies have shown that traditional ePortfolio systems lack flexibility, peer review, and group collaboration. Without these features, ePortfolios do not have the…
Descriptors: Socialization, Cooperation, Learning Experience, Internet
FINN, JAMES D.; AND OTHERS – 1964
A SELECTIVE BIBLIOGRAPHY ON NEW MEDIA AND INSTRUCTIONAL TECHNOLOGY HAS BEEN PREPARED. PUBLICATIONS HAVE BEEN LISTED UNDER THE FOLLOWING SECTIONS--(1) PUBLICATIONS OF THE TECHNOLOGICAL DEVELOPMENT PROJECT, (2) GENERAL AUDIOVISUAL REFERENCES, (3) AUDIOVISUAL EQUIPMENT, (4) IMPLICATIONS OF INSTRUCTIONAL TECHNOLOGY, (5) RESEARCH SUMMARIES, (6)…
Descriptors: Audiovisual Aids, Bibliographies, Books, Computer Assisted Instruction
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