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Soboleva, Elena V.; Zhumakulov, Khurshidzhon K.; Umurkulov, Kayumzhon P.; Ibragimov, Gasanguseyn I.; Kochneva, Lyubov V.; Timofeeva, Maria O. – EURASIA Journal of Mathematics, Science and Technology Education, 2022
The lack of sufficiently developed methodological basis before graduation adversely affects the mathematical competency of future experts that are required by the modern economy. The study aims to investigate the features of the development of a personalized model of teaching mathematics by means of interactive novels to improve the quality of…
Descriptors: Mathematics Instruction, Teaching Methods, Novels, Mathematics Skills
Ekaterina Tabenkina – ProQuest LLC, 2023
The present project is a research-based and practice-tested online synchronous curriculum for English language learners with the Russian language mother tongue. The curriculum's theoretical component is grounded in Vygotsky's, Leont'ev', and Engestrom's "Cultural Historical Activity Theory" as well as in scholarly papers on the influence…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Foreign Countries
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Zabolotskikh, Alexander; Zabolotskikh, Anna; Dugina, Tatiana; Tavberidze, Daria – Education and Information Technologies, 2021
Undergraduate students fail to objectively self-assess grammar skills of English as a second language but mastering English grammar autonomously can assist. The article aims to describe and assess the Moodle plugin that offers undergraduate students individual learning paths in studying English grammar. An experiment with 3953 students was…
Descriptors: Undergraduate Students, Grammar, Second Language Learning, Second Language Instruction
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Pham, Xuan Lam; Nguyen, Thi Huyen; Chen, Gwo Dong – Journal of Educational Computing Research, 2018
In this study, we analyzed usages behaviors of 53,825 active users from 12 countries in a mobile app called "English Practice." The data indicated that the app was used most often in the evening from 8 p.m. to 9 p.m., and especially midweek, with less use at weekends and on Mondays. Learners used the app for about 5 minutes each session…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computer Software
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Mavridis, Apostolos; Tsiatsos, Thrasyvoulos; Terzidou, Theodouli – International Journal of Game-Based Learning, 2016
This paper focuses on methodologies of serious games deployment and evaluation. Particularly, this study will present a specific category of serious games that are based on Collaborative Virtual Environments and they aim to support Collaborative Learning. We call these serious games Collaborative Virtual Educational Games (CVEG). The paper aims to…
Descriptors: Virtual Classrooms, Instructional Design, Cooperative Learning, Educational Games
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Birzniece, Ilze; Rudzajs, Peteris; Kalibatiene, Diana; Vasilecas, Olegas; Rencis, Edgars – Informatics in Education, 2015
The growing amount of information in the world has increased the need for computerized classification of different objects. This situation is present in higher education as well where the possibility of effortless detection of similarity between different study courses would give the opportunity to organize student exchange programmes effectively…
Descriptors: Classification, Accuracy, Higher Education, Exchange Programs
Elsner, Daniela – Online Submission, 2011
This paper describes the theoretical framework and the main objectives of the European Comenius project MuViT -- Multiliteracy Virtual. The project engages primary pupils across the world in multilingual and audiovisual reading and writing processes through the use of information technology resources to enhance multi-literacies, plurilingual…
Descriptors: Foreign Countries, Multilingualism, Writing Processes, Computer Assisted Instruction
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Morozov, Mikhail; Tanakov, Andrey; Bystrov, Dmitriy – Educational Technology & Society, 2004
This paper presents the multimedia product for teaching Natural Sciences to 10-12 years old children. In this product three pedagogical agents, Teacher and two pupils guide the learner through the virtual environment. The inclusion of a team of pedagogical agents permits us to create a micro-model of lesson activity and gives a reliable support of…
Descriptors: Computer Assisted Instruction, Natural Sciences, Virtual Classrooms, Multimedia Instruction