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Showing 1 to 15 of 18 results Save | Export
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Reinhardt, Jonathon – New Language Learning and Teaching Environments, 2019
This book offers a comprehensive examination of the theory, research, and practice of the use of digital games in second and foreign language teaching and learning (L2TL). It explores how to harness the enthusiasm, engagement, and motivation that digital gaming can inspire by adopting a gameful L2TL approach that encompasses game-enhanced,…
Descriptors: Game Based Learning, Second Language Learning, Second Language Instruction, Teaching Methods
Shaw, Doris Smith – Journal of Computer-Based Instruction, 1992
Discusses computer-aided instruction (CAI) for adult learners and describes research conducted at the U.S. Army Construction Engineering Research Laboratory to study the impact of CAI on design professionals, i.e., architects and engineers. Attitudes of adult professionals are examined, and design requirements for a CAI system for professionals…
Descriptors: Adult Learning, Architects, Attitude Measures, Attitudes
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Marques i Graells, Pere – Educational Media International, 1993
Presents a methodology for the development of educational software for use in secondary education based on the characteristics of the students and the curricular objectives. Topics discussed include desirable features of educational software and the engineering of educational software, including its interdisciplinary nature. (Contains 10…
Descriptors: Computer Assisted Instruction, Computer Software Development, Courseware, Curriculum Design
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Barker, Philip; Manji, Karim – Educational and Training Technology International, 1991
Discussion of the design of interactive environments focuses on three types of electronic book metaphors that use optical discs and can facilitate computer-based learning: (1) static picture books, (2) moving picture books, and (3) multimedia books. Guidelines for designing electronic books are presented, and future directions are discussed. (17…
Descriptors: Computer Assisted Instruction, Computer System Design, Design Requirements, Futures (of Society)
Taylor, C. David – 1992
This paper discusses the factors involved in making decisions about a multimedia display system. Theoretical factors, including gaining and holding learner attention, specific attention-getting devices, encoding and retrieval of information by learners, and presentation of information are considered. Ways that video is associated with computer…
Descriptors: Attention, Case Studies, Computer Assisted Instruction, Computer Software Development
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Quinlan, Laurie A. – TechTrends, 1997
Provides guidelines for the organization of information (tables of contents, headings, grouping, URLs--Uniform Resource Locators--and e-mail tags) and the construction of a Web page (size considerations, concision, spelling, file dates, e-mail links, visual appeal, link relevance, copyrights). Includes source code for a sample lesson page and…
Descriptors: Computer Assisted Instruction, Copyrights, Educational Media, Electronic Mail
Bowen, Trish – Distance Education and Training Council, 2006
Curriculum is the educational blueprint for institutions. Without it, they would not exist. Curriculum is their product; it provides the concepts, skills, and motivation that students need to shape their futures. From book-driven curriculum to the highest, technologically driven curriculum, an institution's main goal is to ensure that students…
Descriptors: Instructional Design, Student Motivation, Curriculum Design, Educational Strategies
Francis, Larry; And Others – 1975
As a manual for computer-assisted instruction lesson reviewers and as a resource for other interested PLATO personnel, this text describes the function of the lesson reviewer. The role of the lesson reviewer is discussed as an impartial examiner of the computer programing, the subject content, and the instructional design that constitute a…
Descriptors: Computer Assisted Instruction, Evaluation Criteria, Guides, Higher Education
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Wedman, John F.; Ragan, Tillman J. – AEDS Journal, 1986
Reviews instructional design research and theory and relates it to the design of computer-based instructional materials. Instructional design guidelines are offered to aid software developers in making design decisions on three macrolevel and four microlevel of instruction. (Author/LRW)
Descriptors: Cognitive Processes, Computer Assisted Instruction, Courseware, Guidelines
Call-Himwich, Eileen; Steinberg, Esther R. – 1977
This guide discusses five common CAI author misconceptions and their consequences. Working backward in each instance to show how the difficulty might better have been approached at the onset, it attempts to map out essential decision points in lesson development. The decision points identified cover (1) choosing the best medium for the lesson, (2)…
Descriptors: Computer Assisted Instruction, Decision Making, Display Systems, Evaluation Methods
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Rambally, Gerard K.; Rambally, Rodney S. – Computers and Education, 1987
Identifies human factor issues involved in the student-computer interface in computer assisted instruction and makes specific recommendations for screen design. Factors considered include simplicity, spaciousness, relevance, standardization, changing display screen contents, color coding, shape and size coding, and brightness coding. (Author/LRW)
Descriptors: Computer Assisted Instruction, Computer Graphics, Courseware, Design Requirements
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Rimar, G. I. – Journal of Computer Assisted Learning, 1996
Effective message design for screen-based computer or video instructional programs requires knowledge from many disciplines. Evaluates current conventions and suggests a new set of guidelines for screen-based designers. Discusses screen layout, highlighting and cueing, text font and style, text positioning, color, and graphical user interfaces for…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Interfaces, Electronic Text
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Kim, Jaehyun; Song, Young Soo – 1997
Instructional designers need to be able to understand and apply virtual reality to enrich learners' experiences. This paper examines the nature of virtual reality, how it applies to education, and rationales for using virtual reality in the classroom. The following instructional design guidelines for helping instructional designers to create a new…
Descriptors: Computer Assisted Instruction, Constructivism (Learning), Educational Environment, Educational Principles
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Buege, Ronald M. – Journal of Environmental Health, 1992
Cites the proliferation of computer hardware and software as putting a great variety of time and labor-saving capabilities within reach of nearly any organization. Suggests 27 different ways to use a personal computer within the context of an environmental health program. (Author/MCO)
Descriptors: Computer Assisted Design, Computer Assisted Instruction, Computer Oriented Programs, Computer Uses in Education
Thurman, Richard A.; Mattoon, Joseph S. – 1992
This paper discusses four areas in the psychology literature that have important implications for the instructional design of microcomputer-based simulations. The first one examined is cognitive structures, and the following suggestions for instructional design are offered: simulations should be appropriate for students' level of understanding;…
Descriptors: Cognitive Processes, Cognitive Psychology, Cognitive Structures, Computer Assisted Instruction
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