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Allinger, Glenn D., Ed.; And Others – Arithmetic Teacher, 1989
Reviews six software packages: (1) "Adventures with Charts and Graphs: Project Zoo," dealing with problem solving; (2) "Balancing Bear"; (3) "Baseball Math: Activity Sheet Generator," drilling in basic operations; (4) "Math Mind Puzzlers," producing worksheets; (5) "More Teasers from Tobbs: Fractions…
Descriptors: Computer Assisted Instruction, Computer Managed Instruction, Computer Software, Computer Software Reviews
Peer reviewed Peer reviewed
Bright, George, W. – Arithmetic Teacher, 1989
Ways to use data base software to develop conceptual understanding are presented. Discussed are the concepts of a data base, setting up the data, and an assessment of learning with examples. Six references and four journal resources are listed. (YP)
Descriptors: Computer Assisted Instruction, Computer Software, Computer Uses in Education, Database Design
Peer reviewed Peer reviewed
Clements, Douglas H., Ed.; And Others – Arithmetic Teacher, 1988
Presents reviews of three software packages. These are "Ant Farm," a game of problem solving using guess and check or trial and error; "Learning Place Value"; and a set of three utility programs--"Mastering Math: Diagnostic System,""Mastering Math: Worksheet Generator," and "Mastering Math: Management System." (PK)
Descriptors: Computer Assisted Instruction, Computer Managed Instruction, Computer Software Reviews, Courseware
Peer reviewed Peer reviewed
Noone, E. T., Jr. – Arithmetic Teacher, 1991
Presented is an activity in which probability and percents are taught using a basketball computer simulation. Computer programs that replicate the free-throw accuracy of college and professional stars and allow students to compete with those stars are included. (KR)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Elementary Education
Peer reviewed Peer reviewed
Clements, Douglas H., Ed.; And Others – Arithmetic Teacher, 1988
Presents reviews of three software packages. Includes "Cube Builder: A 3-D Geometry Tool," which allows students to build three-dimensional shapes; "Number Master," a multipurpose practice program for whole number computation; and "Safari Search: Problem Solving and Inference," which focuses on decision making in mathematical analysis. (PK)
Descriptors: Computation, Computer Assisted Instruction, Computer Oriented Programs, Computer Software Reviews
Peer reviewed Peer reviewed
Clements, Douglas H., Ed.; And Others – Arithmetic Teacher, 1988
Reviews two software packages; "Block It, An Instructional Game" and "Conquering Whole Numbers." The first is a simulation game which uses graphic representation of base-ten blocks to reinforce place value and regrouping. The second package is designed to give students in grades three through six practice in computation. (PK)
Descriptors: Computation, Computer Assisted Instruction, Computer Software Reviews, Computer Uses in Education
Peer reviewed Peer reviewed
Greer, John; Greer, Bonnie – Arithmetic Teacher, 1988
Suggests that a solution to the problem of expensive educational software may be found in public domain software. Included are a definition of public domain software, a discussion of the kinds of software that are in the public domain, ways to obtain such software, and a list of some examples. (PK)
Descriptors: Computation, Computer Assisted Instruction, Computer Oriented Programs, Computer Software Reviews
Peer reviewed Peer reviewed
Clements, Douglas H., Ed.; And Others – Arithmetic Teacher, 1988
Presents reviews of the four software packages "Blockers and Finders,""Decimal Squares Computer Programs: Decimal Concepts, Addition and Subtraction, Multiplication and Division, and a Data Disk,""Number Stumper," and "Object Logo, Version 1.5." The software packages include problem-solving activities and drill and practice programs. (PK)
Descriptors: Addition, Computer Assisted Instruction, Computer Oriented Programs, Computer Software Reviews
Peer reviewed Peer reviewed
Bayliffe, Janie; And Others – Arithmetic Teacher, 1993
Presents five examples of how technology can be integrated into Family Math nights. Activities involve graphing, managing money, developing mental mathematics skills, developing deductive and spatial reasoning, and using tangrams to explore patterns and spatial relationships. Includes a list of software publishers. (MDH)
Descriptors: Abstract Reasoning, Computer Assisted Instruction, Computer Software, Computer Uses in Education