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Rutherford, Teomara; Liu, Allison S.; Lam, Arena S.; Schenke, Katerina – Journal of Research on Technology in Education, 2020
Self-beliefs are important determinants of student choice and success (Wigfield & Eccles, 2000) and are informed by student educational experiences, such as prior success with a task (Bandura, 1986). The potential for Computer-Based Interventions as self-belief-supporting learning environments is examined in this study, focusing on the…
Descriptors: Self Concept, Mastery Learning, Educational Experience, Intervention
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Pillay, Hitendra – Journal of Research on Technology in Education, 2002
This exploratory study investigated the influence of two recreational computer games on children's subsequent performance on computer-based instructional tasks. Examined speed, correct solutions, and cognitive processes; and suggests that the extent of recreational game influence depends on how closely the game type matches the design of the tasks…
Descriptors: Academic Achievement, Cognitive Processes, Computer Assisted Instruction, Computer Games