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Silva, Leonardo; Mendes, António; Gomes, Anabela; Fortes, Gabriel – International Journal of Computer-Supported Collaborative Learning, 2023
The use of computational scaffolding is a crucial strategy to foster students' regulation of learning skills, which is associated with increased learning achievement. However, most interventions treat the regulatory processes as individual actions isolated from a social context. This view contradicts the most recent research that points to the…
Descriptors: Cooperative Learning, Computer Assisted Instruction, Learning Processes, Computation
Schwarzenberg, Pablo; Navon, Jaime; Pérez-Sanagustín, Mar – Journal of Computing in Higher Education, 2020
The flipped classroom gives students the flexibility to organize their learning, while teachers can monitor their progress analyzing their online activity. In massive courses where there are a variety of activities, automated analysis techniques are required in order to process the large volume of information that is generated, to help teachers…
Descriptors: Models, Blended Learning, Teaching Methods, Electronic Learning
Paul D. Miller; Michael A. Mills – Teaching and Learning Excellence through Scholarship, 2022
In this article, Montgomery College discusses the adoption of H5P, a free and open-source content collaboration framework based on JavaScript that was used in substitute paid practice opportunities for students in Spanish 101 and 102. Utilizing a participatory action research model, three faculty and 47 students collaborated to inform the design,…
Descriptors: Open Education, Open Educational Resources, Technology Uses in Education, Educational Technology
Kabak, Kadir – Participatory Educational Research, 2021
The impact of developing technologies is also observed in educational environments where many digital content-based applications are used. When the studies conducted are examined, it is seen that the applications where digital content is presented to students constitute the majority. However, considering the 21st century skills, more is needed to…
Descriptors: Student Developed Materials, Computer Games, Computer Science Education, Computer Assisted Instruction
Domínguez, César; Jaime, Arturo; Heras, Jónathan; García-Izquierdo, Francisco J. – ACM Transactions on Computing Education, 2019
This study analyzes the impact of adding a review exercises module to an online tool used in a software engineering degree program. The objective of the module is to promote students' self-learning effort to improve their performance. We also intend to determine if this new feature has any effect on the amount of code copies detected in lab…
Descriptors: Teaching Methods, Computer Software, Engineering Education, Computer Science Education
Reilly, Joseph M.; Schneider, Bertrand – International Educational Data Mining Society, 2019
Collaborative problem solving in computer-supported environments is of critical importance to the modern workforce. Coworkers or collaborators must be able to co-create and navigate a shared problem space using discourse and non-verbal cues. Analyzing this discourse can give insights into how consensus is reached and can estimate the depth of…
Descriptors: Problem Solving, Discourse Analysis, Cooperative Learning, Computer Assisted Instruction
Asaad, Diana – ProQuest LLC, 2017
Many institutions across the United States are investing considerable financial resources and human resources in the implementation of personalized adaptive learning (PAL) solutions to improve institutional learning outcomes. Little is known about the shapes and forms of measuring PAL success and the tools that may be utilized to evaluate…
Descriptors: Comparative Analysis, Interviews, Qualitative Research, Higher Education
Shaw, Ruey-Shiang – Computers & Education, 2012
This study is focused on the relationships among learning styles, participation types, and learning performance for programming language learning supported by an online forum. Kolb's learning style inventory was used in this study to determine a learner's learning type: "Diverger", "Assimilator", "Converger", and "Accommodator". Social Learning…
Descriptors: Learning Theories, Cognitive Style, Socialization, Programming Languages
Efendioglu, Akin; Yelken, Tugba Yanpar – Computers & Education, 2010
The purpose of this study was to investigate the effects of two different methods on primary school teacher candidates' academic achievements and attitudes toward computer-based education, and to define their views on these methods. Both the first experimental group, programmed instruction (PI), and the second experimental group, meaningful…
Descriptors: Learning Theories, Experimental Groups, Teaching Methods, Preservice Teacher Education
Titterton, Nathaniel; Lewis, Colleen M.; Clancy, Michael J. – Computer Science Education, 2010
Lab-centric instruction emphasizes supervised, hands-on activities by substituting lab for lecture time. It combines a multitude of pedagogical techniques into the format of an extended, structured closed lab. We discuss the range of benefits for students, including increased staff interaction, frequent and varied self-assessments, integrated…
Descriptors: Learning Activities, Computer Assisted Instruction, Mathematics Instruction, Lecture Method
Garner, Stuart – Journal of Information Technology Education, 2009
This paper reports on the findings from a quantitative research study into the use of a software tool that was built to support a part-complete solution method (PCSM) for the learning of computer programming. The use of part-complete solutions to programming problems is one of the methods that can be used to reduce the cognitive load that students…
Descriptors: Control Groups, Academic Achievement, Computer Software, Statistical Analysis

Boyle, Tom; And Others – Computers and Education, 1994
Describes the design, implementation, and evaluation of a computer-assisted learning (CAL) package called CLEM (CORE Learning Environment for Modula-2) that was developed in Great Britain for teaching the Modula-2 programming language to first-year college students. Topics discussed include interactivity, flexibility, ease of use, student…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Science Education, Computer System Design
Garner, Stuart – 2002
Computer programming is a domain of knowledge that is generally considered difficult by students, many of whom experience low levels of achievement and become disillusioned. This paper suggests that cognitive load theory needs to be taken into account when designing instructional materials for this domain. The cognitive load that is experienced by…
Descriptors: Academic Achievement, Cognitive Processes, Computer Assisted Instruction, Computer Software Development
Watt, Daniel Lynn; Watt, Molly Lynn – 1992
This book is designed to help teachers maximize their students' learning of Logo. It investigates what students learn when they learn Logo, and how teachers know what they are learning. The book is intended primarily for teachers at the upper elementary and middle school levels. Each chapter is devoted to a critical aspect of Logo learning, and…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Graphics, Computer Science Education

Carswell, Linda; Thomas, Pete; Petre, Marian; Price, Blaine; Richards, Mike – British Journal of Educational Technology, 2000
Compares the experiences of a group of Internet students to those of conventional distance learning students in the same Computer Science course at the Open University (United Kingdom). Discusses learning styles; background questionnaires that included computer use, email experience, programming, education, and attitudes; learning outcomes;…
Descriptors: Academic Achievement, Cognitive Style, Comparative Analysis, Computer Assisted Instruction
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