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Showing 1 to 15 of 57 results Save | Export
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Natalia Spitha; Yujian Zhang; Samuel Pazicni; Sarah A. Fullington; Carla Morais; Amanda Rae Buchberger; Pamela S. Doolittle – Chemistry Education Research and Practice, 2024
The Beer-Lambert law is a fundamental relationship in chemistry that helps connect macroscopic experimental observations (i.e., the amount of light exiting a solution sample) to a symbolic model composed of system-level parameters (e.g., concentration values). Despite the wide use of the Beer-Lambert law in the undergraduate chemistry curriculum…
Descriptors: Chemistry, Science Instruction, Undergraduate Students, Scientific Principles
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Di Vincenzo, Antonella; Floriano, Michele A. – Journal of Chemical Education, 2019
An application for visualizing the aggregation of structureless atoms is presented. The application allows us to demonstrate on a qualitative basis, as well as by quantitatively monitoring the aggregate surface/volume ratio, that the enhanced reactivity of nanoparticles can be connected with their large specific surface. It is suggested that,…
Descriptors: Chemistry, Science Instruction, Molecular Structure, Scientific Principles
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Tibell, Lena A. E.; Harms, Ute – Science & Education, 2017
Modern evolutionary theory is both a central theory and an integrative framework of the life sciences. This is reflected in the common references to evolution in modern science education curricula and contexts. In fact, evolution is a core idea that is supposed to support biology learning by facilitating the organization of relevant knowledge. In…
Descriptors: Biology, Scientific Concepts, Fundamental Concepts, Evolution
Çengel, Metin – Online Submission, 2015
In the process of design, refinement and selection of the software required for mentally retarded students' education, the characteristics of students should be taken into consideration. Mobile application software can be used as a supplementary material in the education of students who need special education. Many studies reveal that computer…
Descriptors: Concept Teaching, Intellectual Disability, Handheld Devices, Animation
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Hamzat, Abdulrasaq; Bello, Ganiyu; Abimbola, Isaac Olakanmi – Cypriot Journal of Educational Sciences, 2017
This study examined the effects of computer animation instructional package on secondary school students' achievement in practical biology in Ilorin, Nigeria. The study adopted a pre-test, post-test, control group, non-randomised and nonequivalent quasi-experimental design, with a 2x2x3 factorial design. Two intact classes from two secondary…
Descriptors: Computer Simulation, Animation, Instructional Materials, Secondary School Students
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Nwosu, Jonathan Chinaka; John, Henry Chukwudi; Akorede, O. J. – Educational Research and Reviews, 2018
This study assessed the availability and use of ICT-based Instructional tools in selected medical colleges in Ogun State, Nigeria. This study adopted a descriptive survey research design. The population to be studied is medical lecturers (328), clinical instructors (42) and laboratory technologist (92) from Ben Carson Snr. Medical School, Babcock…
Descriptors: Information Technology, Medical Education, Medical Students, Sampling
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Moore, Emily B.; Chamberlain, Julia M.; Parson, Robert; Perkins, Katherine K. – Journal of Chemical Education, 2014
Developing fluency across symbolic-, macroscopic-, and particulate-level representations is central to learning chemistry. Within the chemistry education community, animations and simulations that support multi-representational fluency are considered critical. With advances in the accessibility and sophistication of technology,…
Descriptors: Science Instruction, Chemistry, College Science, Undergraduate Study
Project Tomorrow, 2016
The Speak Up National Research Project annually polls K-12 students, parents and educators about the role of technology for learning in and out of school. For the past thirteen years, Project Tomorrow's® annual Speak Up Research Project has provided schools and districts nationwide and throughout the globe with new insights into how today's…
Descriptors: Computer Uses in Education, Video Technology, Computer Games, Animation
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Miyazaki, Mikio; Kimiho, Chino; Katoh, Ryuhei; Arai, Hitoshi; Ogihara, Fumihiro; Oguchi, Yuichi; Morozumi, Tatsuo; Kon, Mayuko; Komatsu, Kotaro – International Journal for Technology in Mathematics Education, 2012
Three-dimensional dynamic geometry software has the power to enhance students' learning of spatial geometry. The purpose of this research is to clarify what potential using three-dimensional dynamic geometry software can offer us in terms of how to develop the spatial geometry curriculum in lower secondary schools. By focusing on the impacts the…
Descriptors: Foreign Countries, Computer Software, Computer Simulation, Animation
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Gallis, Michael R. – Physics Teacher, 2010
This paper discusses the use of video analysis software and computer-generated animations for student activities. The use of artificial video affords the opportunity for students to study phenomena for which a real video may not be easy or even possible to procure, using analysis software with which the students are already familiar. We will…
Descriptors: Computer Software, Video Technology, Animation, Computer Simulation
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Fassbender, Eric; Richards, Deborah; Bilgin, Ayse; Thompson, William Forde; Heiden, Wolfgang – Computers & Education, 2012
Game technology has been widely used for educational applications, however, despite the common use of background music in games, its effect on learning has been largely unexplored. This paper discusses how music played in the background of a computer-animated history lesson affected participants' memory for facts. A virtual history lesson was…
Descriptors: Music, Familiarity, Recall (Psychology), History Instruction
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Albin-Clark, A.; Howard, T. L. J.; Anderson, B. – Computers & Education, 2011
Observation of young children is commonplace in educational settings. For trainee practitioners however, gaining access at convenient times can be difficult. Even then, small snapshots of observable activity can only ever be captured. We describe the design and development of a cross-platform software application which can be used to support…
Descriptors: Feedback (Response), Computer Graphics, Physical Activities, Observation
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Lee, Tien Tien; Osman, Kamisah – Asia-Pacific Forum on Science Learning and Teaching, 2011
Electrochemistry is found to be a difficult topic to learn due to its abstract concepts that involve the macroscopic, microscopic and symbolic representation levels. Research showed that animation and simulation using Information and Communication Technology (ICT) can help students to visualize and hence enhance students' understanding in learning…
Descriptors: Chemistry, Science Instruction, Instructional Effectiveness, Multimedia Instruction
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Luealamai, Sutha; Panijpan, Bhinyo – Simulation & Gaming, 2012
The authors have developed a computer-based learning module on the unit cell of various types of crystal. The module has two components: the virtual unit cell (VUC) part and the subsequent unit cell hunter part. The VUC is a virtual reality simulation for students to actively arrive at the unit cell from exploring, from a broad view, the crystal…
Descriptors: Foreign Countries, Learning Modules, Science Instruction, Pilot Projects
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Smith, Dennie; McLaughlin, Tim; Brown, Irving – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2012
This study explored computer animation vignettes as a replacement for live-action video scenarios of classroom behavior situations previously used as an instructional resource in teacher education courses in classroom management strategies. The focus of the research was to determine if the embedded behavioral information perceived in a live-action…
Descriptors: Classroom Techniques, Preservice Teacher Education, Preservice Teachers, Education Courses
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