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Showing 1 to 15 of 33 results Save | Export
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Cohen, Anat; Ezra, Orit – Computer Assisted Language Learning, 2018
Contextualised mobile assisted language learning (MALL) has been known for its potential in language learning rooted in social constructivism theories. However, a consistent approach to constituents of contextualised MALL, in addition to a quantitative tool to evaluate it, is missing in reported case studies. The present research, drawing upon…
Descriptors: Computer Assisted Instruction, Second Language Learning, Second Language Instruction, Telecommunications
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Guo, Sijia – Research-publishing.net, 2014
This case study aims to explore the best practice of applying task-based language teaching (TBLT) via the web conferencing tool Blackboard Collaborate in a beginners' online Chinese course by evaluating the technical capacity of the software and the pedagogical values and limitations of the tasks designed. In this paper, Chapelle's (2001) criteria…
Descriptors: Chinese, Teleconferencing, Group Activities, Online Courses
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Windle, Richard J.; McCormick, Damion; Dandrea, Jennifer; Wharrad, Heather – British Journal of Educational Technology, 2011
We investigated the effectiveness of reusable learning objects (RLOs) when delivered in a workshop or released for self-study with groups of student-nurses studying chemistry. Analysis of examination results showed that the proportion of students answering chemistry questions correctly increased significantly in both the workshop and self-study…
Descriptors: Chemistry, Program Effectiveness, Workshops, Science Instruction
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Tokmak, Hatice Sancar; Incikabi, Lutfi; Yelken, Tugba Yanpar – Australasian Journal of Educational Technology, 2012
This comparative case study investigated the educational software evaluation processes of both experts and novices in conjunction with a software evaluation checklist. Twenty novice elementary education students, divided into groups of five, and three experts participated. Each novice group and the three experts evaluated educational software…
Descriptors: Observation, Content Analysis, Focus Groups, Case Studies
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Tsong, Chau Kien; Chong, Toh Seong; Samsudin, Zarina – Turkish Online Journal of Educational Technology - TOJET, 2012
Multimedia augmented with tangible objects is an area that has not been explored. Current multimedia systems lack the natural elements that allow young children to learn tangibly and intuitively. In view of this, we propose a research to merge tangible objects with multimedia for preschoolers, and propose to term it as "tangible…
Descriptors: Foreign Countries, Multimedia Instruction, Case Studies, Observation
Demissie, Tesfaye; Ochonogor, Chukunoye E.; Engida, Temechegn – Online Submission, 2011
Many students have difficulty in learning abstract and complex lessons of chemistry. This study investigated how students develop their understandings of abstract and complex lessons in chemistry with the aid of visualizing tools: animation, simulation and video that allow them to build clear concepts. Animation, simulation and video enable…
Descriptors: Foreign Countries, Developing Nations, Computer Assisted Instruction, Computer Simulation
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Incikabi, Lutfi; Sancar Tokmak, Hatice – Educational Media International, 2012
This case study examined the educational software evaluation processes of pre-service teachers who attended either expertise-based training (XBT) or traditional training in conjunction with a Software-Evaluation checklist. Forty-three mathematics teacher candidates and three experts participated in the study. All participants evaluated educational…
Descriptors: Foreign Countries, Novices, Check Lists, Mathematics Education
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Castledine, Alanah-Rei; Chalmers, Chris – Design and Technology Education, 2011
With the current curriculum focus on correlating classroom problem solving lessons to real-world contexts, are LEGO robotics an effective problem solving tool? This present study was designed to investigate this question and to ascertain what problem solving strategies primary students engaged with when working with LEGO robotics and whether the…
Descriptors: Foreign Countries, Problem Solving, Grade 6, Relevance (Education)
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Marenzi, I.; Zerr, S. – IEEE Transactions on Learning Technologies, 2012
This paper discusses the development of LearnWeb2.0, a search and collaboration environment for supporting searching, organizing, and sharing distributed resources, and our pedagogical setup based on the multiliteracies approach. In LearnWeb2.0, collaborative and active learning is supported through project-focused search and aggregation, with…
Descriptors: Foreign Countries, Online Searching, Qualitative Research, Evaluation Methods
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Shih, Ju-Ling; Shih, Bai-Jiun; Shih, Chun-Chao; Su, Hui-Yu; Chuang, Chien-Wen – Computers & Education, 2010
Since a large variety of digital games have been used in many fields for educational purposes, their real functions in learning have caught much attention as well. This study first defines learning characteristics of problem-solving digital games and their corresponding cognitive levels, then designs and develops a problem-solving game in…
Descriptors: Learning Strategies, Cooperative Learning, Problem Solving, Elementary School Students
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Khan, S. – Educational Technology Research and Development, 2008
This research assessed the value of case study methodology in the design of an educational computer simulation. Three sources of knowledge were compared to assess the value of case study: practitioner and programmer knowledge, disciplinary knowledge, and knowledge obtained from a case study of teacher practice. A retrospective analysis revealed…
Descriptors: Computer Simulation, Computer Software, Case Studies, Case Method (Teaching Technique)
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Zhao, Guopeng; Ailiya; Shen, Zhiqi – Educational Technology & Society, 2012
Teachable agent is a type of pedagogical agent which instantiates Learning-by-Teaching theory through simulating a "naive" learner in order to motivate students to teach it. This paper discusses the limitation of existing teachable agents and incorporates intrinsic motivation to the agent model to enable teachable agents with initiative…
Descriptors: Foreign Countries, Instructional Design, Artificial Intelligence, Electronic Learning
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Alvino, Serena; Asensio-Perez, Juan I.; Dimitriadis, Yannis; Hernandez-Leo, Davinia – Distance Education, 2009
Distance and blended collaborative learning settings are usually characterized by different "social structures" defined in terms of groups' number, dimension, and composition; these structures are variable and can change within the same activity. This variability poses additional complexity to instructional designers, when they are…
Descriptors: Social Structure, Educational Principles, Cooperative Learning, Case Studies
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Tsiatsos, Thrasyvoulos; Andreas, Konstantinidis; Pomportsis, Andreas – Educational Technology & Society, 2010
In this paper we will focus on a specific category of Collaborative Virtual Environments that aims to support Collaborative Learning. We call these environments Collaborative Educational Virtual Environments. Our aim is to analyze the evaluation process through the study of relevant bibliography and by doing so reveal the existing research gap…
Descriptors: Evaluation Methods, Educational Technology, Virtual Classrooms, Educational Environment
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Padiotis, Ioannis; Mikropoulos, Tassos A. – Educational Technology & Society, 2010
The present research investigates the contribution of an interactive educational virtual environment on milk pasteurization to the learning outcomes of 40 students in a technical secondary school using SOLO taxonomy. After the interaction with the virtual environment the majority of the students moved to higher hierarchical levels of understanding…
Descriptors: Foreign Countries, Science Instruction, Technology Education, Misconceptions
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