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Schrader, Claudia; Bastiaens, Theo – Journal of Interactive Learning Research, 2012
This article presents a review of existent literature that provides insight in the effectiveness of computer learning games. Based on this research, the effectiveness of games is illustrated in detail with regard to three current perspectives on games: design characteristics of games, the process of gameplay and the reflection of specific…
Descriptors: Computer Games, Educational Games, Design Requirements, Literature Reviews
Wilson, Brent G. – 1985
Computer based instruction (CBI) is composed of individual frames viewed one at a time. Compared to a typical textbook, CBI restricts the adult learner's capacity to access information from different parts of the lesson and to view complex presentations. Designers of CBI must compensate for these limitations by making a concerted effort to…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Graphics, Courseware
Richardson, J. Jeffrey – 1980
A principal limitation of frame-based computer assisted instruction (CAI) results not from the characteristics of the computer medium, but rather from prior instructional design practices, specifically the logical abstraction of behavioral objectives. Learning hierarchy-based instruction implemented in the interactive computer-based medium results…
Descriptors: Behavioral Objectives, Branching, Cognitive Processes, Computer Assisted Instruction
Salisbury, David F. – 1984
This paper summarizes research in modern cognitive theory that relates to the role of computer drill and practice programs in learning and describes a prototype program that exemplifies recommended characteristics. Focus is on four major issues that are relevant to the design and optimization of computer drills: interference, spaced practice,…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Courseware, Design Requirements
Montague, William E. – 1982
In most existing computer assisted instruction (CAI), the nature of the instruction would not actually require a computer. Text is presented and read, questions are asked, and then materials are presented or reviewed depending on students' answers. There are two problems with this approach: computer capabilities for interactive task simulation are…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Graphics, Computer Programs
Derry, Sharon J. – 1984
Attempts to train learning strategies have not produced marked or lasting increases in academic IQ, probably because current training models fail to recognize the evolutionary nature of strategies acquisition. Empirical and theoretical evidence supports an incidental learning model, which engineers the instructional environment following study…
Descriptors: Basic Skills, Cognitive Processes, Computer Assisted Instruction, Design Requirements
Lewis, Matthew W. – 1980
This report describes an in-depth analysis of the errors made by users of SOLO, a programming language written for Open University students studying cognitive psychology. The study was designed to (1) determine the effectiveness of SOLO's current error-handling routines by evaluating how often SOLO produced "sensible" messages or…
Descriptors: Cognitive Processes, College Students, Computer Assisted Instruction, Computer Software
McLoughlin, Catherine; Oliver, Ron – Australian Journal of Educational Technology, 2000
Considers cultural diversity in Web design and traces the design processes involved in the development of an online learning environment for indigenous Australian learners entering university. Highlights include culture, constructivist learning and situated cognition; cultural pluralism in instructional design; and ten design principles for…
Descriptors: Case Studies, Cognitive Processes, Computer Assisted Instruction, Constructivism (Learning)
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Hung, David; Tan, Seng Chee; Cheung, Wing Sum; Hu, Chun – Educational Technology & Society, 2004
In this paper, we suggest that case-based resources, which are used for assisting cognition during problem solving, can be structured around the work of narratives in social cultural psychology. Theories and other research methods have proposed structures within narratives and stories which may be useful to the design of case-based resources.…
Descriptors: Educational Strategies, Problem Solving, Story Telling, Citizenship Education