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Zhe Wang; Sara Abercrombie; Rachel Wong; Yuxin Ren; Shiting Dai – Journal of Computer Assisted Learning, 2024
Background: There are two major types of pictures that have been the focus of multimedia learning research, namely, seductive and interpretational pictures. Despite an increasing body of literature documenting the effects of either seductive or interpretational pictures added to text-based materials, there is a paucity of research explicitly…
Descriptors: Electronic Learning, Computers, Computer Assisted Instruction, Visual Aids
Tugtekin, Ufuk; Odabasi, Hatice Ferhan – Education and Information Technologies, 2022
In this study, considering the effect of interactive learning environments on human cognition, we have examined extraneous processing effects of multimedia materials on cognitive load, metacognitive judgments and learning outcomes. This study examines Augmented Reality Learning Environments (ARLE) and Virtual Reality Learning Environments (VRLE)…
Descriptors: Outcomes of Education, Interaction, Educational Environment, Cognitive Processes
Colliot, Tiphaine; Jamet, Éric – Journal of Computer Assisted Learning, 2020
We investigated the effects of readymade versus self-generated graphic organizers (GOs) on learning, comparing the performances of undergraduates (N = 81) tasked with learning a multimedia document. This document was either presented on its own ("control group"), with a readymade GO, or with a blank GO that students had to fill in either…
Descriptors: Instructional Materials, Learning Processes, Undergraduate Students, Multimedia Materials
Wang, Zhe; Adesope, Olusola – Educational Technology & Society, 2017
Research on the seductive details effect on reading expository texts in multimedia learning environments has grown over the past few decades. However, less is known when seductive details are encountered in learning through worked-examples to solve problems. Thus, it is necessary to examine the seductive details effect when solving problems in a…
Descriptors: Attention, Recall (Psychology), Cognitive Processes, Prompting
Danan, Martine – Applied Language Learning, 2016
Through an analysis of students' reactions to transcription exercises, this exploratory study examined some of the differences between two forms of written help enhancing listening passages--second language (L2) captions and transcripts. This primarily qualitative analysis highlighted the role that student proficiency levels may have played in…
Descriptors: Second Language Learning, Listening Comprehension, Language Proficiency, Layout (Publications)
Evaluating ELT Multimedia Courseware from the Perspective of Cognitive Theory of Multimedia Learning
Jiang, Dayu; Renandya, Willy A.; Zhang, Lawrence Jun – Computer Assisted Language Learning, 2017
Using the cognitive theory of multimedia learning, this study aimed to evaluate the design of one multimedia courseware used for teaching English as a foreign language (EFL) in China and to compare the attitudinal differences in the teachers' and students' evaluation of the courseware. A questionnaire was developed and validated. Results indicated…
Descriptors: Foreign Countries, Second Language Instruction, English (Second Language), Multimedia Instruction
Tobias, Sigmund; Fletcher, J. Dexter; Chen, Fei – Educational Technology, 2015
Digital games were reviewed as an emerging tool in educational technology. Factors such as instructional effectiveness, time on task, relationship to curricula, student socio-economic status, violence in games, and game mechanics were considered. Despite considerable variability among studies, larger overall effect sizes for the impact of games on…
Descriptors: Educational Games, Educational Technology, Instructional Effectiveness, Time on Task
Taylor, Cody – Journal on School Educational Technology, 2013
The following paper represents review of the literature examining the current research related to cognitive load theory and more specifically the negative aspects of the redundant on-screen text. The authors describe working and long-term memory and how both factor into human learning through the facilitation of knowledge transfer. Limited working…
Descriptors: Cognitive Processes, Difficulty Level, Multimedia Materials, Short Term Memory
Andersen, Lori – Journal of Educational Multimedia and Hypermedia, 2011
The addition of video capabilities to portable media playing devices has engendered a broader definition of the term podcast to include video files. Current research designs on podcast use in education are neglectful of the considerations of cognitive load on student learning. Podcasting is the process by which multimedia learning objects (MLOs)…
Descriptors: Multimedia Materials, Handheld Devices, Audio Equipment, Information Dissemination
Yen, Jung-Chuan; Lee, Chun-Yi; Chen, I-Jung – British Journal of Educational Technology, 2012
The purpose of this study was to investigate the effects of different teaching strategies (text-based concept mapping vs. image-based concept mapping) on the learning outcomes and cognitive processes of mobile learners. Eighty-six college freshmen enrolled in the "Local Area Network Planning and Implementation" course taught by the first author…
Descriptors: Experimental Groups, Control Groups, Concept Mapping, College Freshmen
Wei, Liew Tze; Sazilah, Salam – Journal of Interactive Learning Research, 2012
This study investigated the effects of visual cues in multiple external representations (MER) environment on the learning performance of novices' program comprehension. Program codes and flowchart diagrams were used as dual representations in multimedia environment to deliver lessons on C-Programming. 17 field independent participants and 16 field…
Descriptors: Programming, Multimedia Materials, Computer Assisted Instruction, Computer Science Education
Iserbyt, Peter; Mols, Liesbet; Elen, Jan; Behets, Daniel – Journal of Educational Multimedia and Hypermedia, 2012
This study adds to the literature by introducing multimedia research in the psychomotor area. In this study, 87 freshman students in pedagogy used task cards to learn Basic Life Support (BLS), a psychomotor skill consisting of nine lifesaving actions to be performed in a specific order. Task cards are printed materials and are often implemented…
Descriptors: Foreign Countries, Test Results, Printed Materials, Psychomotor Objectives
Pastore, Raymond S. – Educational Technology Research and Development, 2010
The purpose of this study was to examine the effects of diagrams and time-compressed instruction on learning and learners' perceptions of cognitive load. The following design factors, visuals (visuals and non-visuals) and time-compressed instruction (0%-normal paced, 25, and 50%) were presented to 216 university students to analyze learning in a…
Descriptors: Multimedia Materials, Multimedia Instruction, Achievement Tests, Time Factors (Learning)
Rey, Gunter Daniel – Journal of Educational Multimedia and Hypermedia, 2010
The article discusses problems that arise from comparing different kinds of presentation modes such as texts, pictures or animations with regard to learning outcome. These comparisons are confounded with or depend on other variables like quality of the instructional design, learning content, familiarity with the presentation mode as well as…
Descriptors: Instructional Design, Teaching Methods, Computer Assisted Instruction, Information Retrieval
Yuen, Timothy; Liu, Min – Journal of Interactive Learning Research, 2011
This paper presents a cognitive model of how interactive multimedia authoring (IMA) affect novices' cognition in object-oriented programming. This model was generated through an empirical study of first year computer science students at the university level being engaged in interactive multimedia authoring of a role-playing game. Clinical…
Descriptors: Feedback (Response), Programming, Cognitive Processes, Task Analysis

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