Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 8 |
Descriptor
Computer Assisted Instruction | 10 |
Context Effect | 10 |
Computer Simulation | 8 |
Teaching Methods | 5 |
Instructional Design | 4 |
Instructional Effectiveness | 4 |
Models | 4 |
Second Language Learning | 4 |
Simulated Environment | 4 |
College Students | 3 |
Computer Mediated… | 3 |
More ▼ |
Source
Applied Cognitive Psychology | 1 |
Computers & Education | 1 |
Electronic Journal of… | 1 |
Interactive Learning… | 1 |
International Association for… | 1 |
Language Learning & Technology | 1 |
ProQuest LLC | 1 |
Simulation & Gaming | 1 |
Author
Collentine, Karina | 1 |
De Grove, Frederik | 1 |
Fowler, Sandra M. | 1 |
Gabbitas, Bruce | 1 |
Hagström, Josefin | 1 |
Jansz, Jeroen | 1 |
Lebow, David G. | 1 |
Merrill, Paul F. | 1 |
Mitchell, Claudia | 1 |
Neys, Joyce | 1 |
Pusch, Margaret D. | 1 |
More ▼ |
Publication Type
Journal Articles | 6 |
Reports - Research | 5 |
Reports - Evaluative | 3 |
Speeches/Meeting Papers | 2 |
Collected Works - Proceedings | 1 |
Dissertations/Theses -… | 1 |
Education Level
Higher Education | 4 |
Elementary Secondary Education | 2 |
Postsecondary Education | 2 |
Audience
Location
United States | 2 |
Asia | 1 |
Australia | 1 |
Brazil | 1 |
Connecticut | 1 |
Denmark | 1 |
Egypt | 1 |
Estonia | 1 |
Florida | 1 |
Germany | 1 |
Greece | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Hagström, Josefin; Winman, Anders – Applied Cognitive Psychology, 2018
The importance of contextual information for memory organization has been advocated by memory research and ancient mnemonic techniques (e.g., method of loci), yet it remains overlooked in most current study environments. Here, German noun gender was presented to 48 participants without prior knowledge of German, either without or within a provided…
Descriptors: Grammar, Memory, German, Context Effect
Fowler, Sandra M.; Pusch, Margaret D. – Simulation & Gaming, 2010
Intercultural simulations are instructional activities that engage and challenge participants with experiences integral to encounters between people of more than one cultural group. Simulations designed specifically to support intercultural encounters have been in use since the 1970s. This article examines the conceptual bases for intercultural…
Descriptors: Educational Games, Simulation, Cultural Pluralism, Intercultural Communication
Mitchell, Claudia – ProQuest LLC, 2010
Competency standards require baccalaureate nursing graduates to demonstrate knowledge, understanding, and the ability to solve complex problems. In an effort to achieve these program outcomes, educators seek empirical evidence related to the learning process and the effect of innovative teaching strategies, such as simulation, on the learner.…
Descriptors: Nursing Students, Bachelors Degrees, College Graduates, Academic Standards
Collentine, Karina – Language Learning & Technology, 2011
This study contributes to the research on learner autonomy by examining the relationship between Little's (1991) notions of "independent action" and "decision-making", input, and L2 production in computer-assisted language learning (CALL). Operationalizing "independent action" and "decision-making" with Dam's (1995) definition that focuses on…
Descriptors: Second Language Learning, Computer Assisted Instruction, Educational Technology, Decision Making
De Grove, Frederik; Van Looy, Jan; Neys, Joyce; Jansz, Jeroen – Electronic Journal of e-Learning, 2012
The goal of this study is to gain insight into the effects of context on educational game experience. Using a quasi-experimental setup, it compares the playing and learning experiences of adolescent players of the awareness-raising game PING in a domestic (N=135) and a school (N=121) context. Results indicate that both gaming (identification,…
Descriptors: Foreign Countries, Educational Games, Learning Experience, Poverty
Veletsianos, George – Computers & Education, 2010
Humans draw on their stereotypic beliefs to make assumptions about others. Even though prior research has shown that individuals respond socially to media, there is little evidence with regards to learners stereotyping and categorizing pedagogical agents. This study investigated whether learners stereotype a pedagogical agent as being…
Descriptors: Computer Assisted Instruction, Artists, Scientists, Context Effect
South, Joseph B.; Gabbitas, Bruce; Merrill, Paul F. – Interactive Learning Environments, 2008
In this paper we discuss how the Brigham Young University Technology Assisted Language Learning Group (BYU TALL Group) develops video-based dramatic narratives to increase the amount of context we provide to English as a second language (ESL) learners. First, we discuss the problem of decontextualization in education, the contextualism…
Descriptors: Case Studies, Educational Technology, Second Language Learning, Second Language Instruction
Van Eck, Richard – 2001
This study looked at the effect of contextual advisement and competition on transfer of mathematics skills in a computer-based instructional simulation game and simulation in which game participants helped their "aunt and uncle" fix up a house. Competition referred to whether or not the participant was playing against a computer…
Descriptors: Access to Information, Competition, Computer Assisted Instruction, Computer Simulation
Lebow, David G.; Wager, Walter W. – 1994
Implications of using authentic activity as a model for appropriate learning activity are discussed, particularly in regard to the design of computer-based simulations and project-based learning activities. Mere provision of computer-based simulations and reality-centered projects does not ensure that a student will derive the benefits of…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software Development, Context Effect
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers