Publication Date
In 2025 | 0 |
Since 2024 | 2 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 11 |
Descriptor
Computer Assisted Instruction | 38 |
Educational Environment | 38 |
Programming | 20 |
Foreign Countries | 16 |
Authoring Aids (Programming) | 15 |
Instructional Design | 15 |
Computer Software | 14 |
Educational Technology | 12 |
Hypermedia | 11 |
Higher Education | 10 |
Courseware | 8 |
More ▼ |
Source
Author
Suomala, Jyrki | 2 |
Yoder, Sharon | 2 |
Abou Khaled, Omar | 1 |
Abu, Mohd Salleh | 1 |
Ahanger, G. | 1 |
Alajaaski, Jarkko | 1 |
Alamaki, Ari | 1 |
Andito Haryo Saputro | 1 |
Aris, Baharuddin | 1 |
Barbieri, Kathy | 1 |
Black, John B. | 1 |
More ▼ |
Publication Type
Journal Articles | 25 |
Reports - Descriptive | 17 |
Reports - Research | 11 |
Speeches/Meeting Papers | 9 |
Reports - Evaluative | 6 |
Opinion Papers | 3 |
Collected Works - Proceedings | 2 |
Guides - General | 2 |
Information Analyses | 2 |
Education Level
Higher Education | 7 |
Postsecondary Education | 6 |
Elementary Secondary Education | 3 |
Elementary Education | 1 |
Grade 5 | 1 |
Audience
Location
Germany | 3 |
United Kingdom | 3 |
Finland | 2 |
Florida | 2 |
Greece | 2 |
Singapore | 2 |
Taiwan | 2 |
Asia | 1 |
Australia | 1 |
Brazil | 1 |
Bulgaria | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
YungYu Zhuang; Yu-Hsuan Lin; Mahesh Liyanawatta; Andito Haryo Saputro; Yuniati Dwi Utami; Jen-Hang Wang – Interactive Learning Environments, 2024
Computer programming is essential nowadays but still challenging to learn due to its invisible thinking. Current programming environments are mostly designed for operating on computers directly to learn concrete programming, but this approach lacks the support for clarifying learners' thinking processes. On the other hand, using paper and pens…
Descriptors: Educational Environment, Thinking Skills, Programming, Computer Science Education
Carsten Lecon – Athens Journal of Education, 2024
In this paper, we describe a teaching scenario using a virtual environment (known also in the context of the 'metaverse'). This is motivated by the challenges that arise during the pandemic. More and more teaching scenarios are transferred to online learning settings, which allow learning at any time and at any time. One of the possibilities are…
Descriptors: Electronic Learning, Virtual Classrooms, Computer Simulation, Artificial Intelligence
Yang, Tzu-Chi; Hwang, Gwo-Jen; Yang, Stephen J. H.; Hwang, Gwo-Haur – Educational Technology & Society, 2015
Computer programming is an important skill for engineering and computer science students. However, teaching and learning programming concepts and skills has been recognized as a great challenge to both teachers and students. Therefore, the development of effective learning strategies and environments for programming courses has become an important…
Descriptors: Foreign Countries, Programming, Instructional Effectiveness, College Students
Chang, Ting-Wen; Hsu, Jenq-Muh; Yu, Pao-Ta – Educational Technology & Society, 2011
A learning environment having more than one screen enables users to display and compare various sources of learning information with two adjacent screens illustrating the development of interrelated concepts and showing their relationships. This proposed technique could provide higher quality resources for learners by addressing physical and…
Descriptors: Evidence, Programming Languages, Computer Assisted Instruction, Programming

Boyle, Tom; And Others – Computers and Education, 1994
Describes the design, implementation, and evaluation of a computer-assisted learning (CAL) package called CLEM (CORE Learning Environment for Modula-2) that was developed in Great Britain for teaching the Modula-2 programming language to first-year college students. Topics discussed include interactivity, flexibility, ease of use, student…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Science Education, Computer System Design
Yoder, Sharon – 1993
This book in intended for use by individuals who are comfortable with exploring new software and who want to learn LinkWay (one of a new generation of hypermedia programs) scripting. The book contains several chapters which are divided into three themes. The first part of the book is a review and starts with Chapter 0 providing a brief overview of…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Software, Educational Environment
Farmer, Rod; Gruba, Paul – Computer Assisted Language Learning, 2006
The purpose of this article is to introduce end-user development (EUD) processes to the CALL software development community. EUD refers to the active participation of end-users, as non-professional developers, in the software development life cycle. Unlike formal software engineering approaches, the focus in EUD on means/ends development is…
Descriptors: Users (Information), Computer Software, Educational Environment, Computer Assisted Instruction

Swan, Karen; Black, John B. – Interactive Learning Environments, 1993
Discussion of computer programming and knowledge-based instruction focuses on three studies of elementary and secondary school students which show that five particular problem-solving strategies can be developed in students explicitly taught the strategies and given practice applying them to solve LOGO programming problems. (Contains 53…
Descriptors: Analogy, Computer Assisted Instruction, Educational Environment, Elementary Secondary Education
Limanauskiene, Virginija; Stuikys, Vytautas – Electronic Journal of e-Learning, 2009
With the expansion of e-learning, the understanding and evaluation of already created e-learning environments is becoming an extremely important issue. One way to dealing with the problem is analysis of case studies, i.e. already created environments, from the reuse perspective. The paper presents a general framework and model to assess UNITE, the…
Descriptors: Electronic Learning, Communication Problems, Computer Assisted Instruction, Editing
Jehng, Jihn-Chang J.; And Others – 1994
This paper discusses a computerized learning environment called TurtleGraph that is designed and developed to support collaborative problem solving. Within the learning environment, learners are requested to write computer programs to generate geometric figures. The instructional focus of the system is to enhance the learner's List Processor…
Descriptors: Computer Assisted Instruction, Cooperation, Educational Environment, Foreign Countries
Mor, Yishay; Noss, Richard; Hoyles, Celia; Kahn, Ken; Simpson, Gordon – International Journal for Technology in Mathematics Education, 2006
This paper reports on a design experiment in the domain of number sequences conducted in the course of the "WebLabs" project. We iteratively designed and tested a set of activities and tools in which 10-14 year old students used the "ToonTalk" programming environment to construct models of sequences and series, and then shared…
Descriptors: Mathematics Education, Programming, Algebra, Foreign Countries
Tan, Wee Chuen; Aris, Baharuddin; Abu, Mohd Salleh – AACE Journal, 2006
Learning object design currently leads the instructional technologist towards more effective instructional design, development, and delivery of learning content. There is a considerable amount of literature discussing the potential use of learning object in e-learning. However, most of the works were mainly focused on the standard forms of…
Descriptors: Learning Processes, Models, Instructional Design, Educational Environment
Gros, Begona; Spector, J. Michael – Educational Technology, 1994
Provides a conceptual framework for evaluating Automated Instructional Design (AID) and Computer-Assisted Instruction (CAI) systems. Evaluation systems including personal, pedagogical, product-oriented, user-oriented, and context-oriented methods are discussed. Figures representing components of the evaluation process are presented. (Contains 25…
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Computer Software Evaluation, Courseware
Muhlhauser, Max; Rudebusch, Tom – 1994
This paper discusses the use of Computer Supported Cooperative Work (CSCW) techniques for computer-aided learning (CAL); the work was started in the context of project Nestor, a joint effort of German universities about cooperative multimedia authoring/learning environments. There are four major categories of cooperation for CAL: author/author,…
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Computer Software Development, Cooperative Learning

Muldner, Tomasz; And Others – Journal of Educational Multimedia and Hypermedia, 1997
Computer-based teaching is ineffective when instructional systems are designed emphasizing technology rather than course information. In view of this, the development of NEAT (Integrated Environment for Authoring in ToolBook) at Acadia University (Nova Scotia) is discussed. Other topics include intelligent tutoring systems, a question repository…
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Computer Software Development, Educational Environment