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Lavoue, Elise; Monterrat, Baptiste; Desmarais, Michel; George, Sebastien – IEEE Transactions on Learning Technologies, 2019
In spite of their effectiveness, learning environments often fail to engage users and end up under-used. Many studies show that gamification of learning environments can enhance learners' motivation to use learning environments. However, learners react differently to specific game mechanics and little is known about how to adapt gaming features to…
Descriptors: Educational Games, Educational Environment, Learner Engagement, Time on Task
Stark, Robin; Krause, Ulrike-Marie – Learning Environments Research, 2009
Starting from difficulties that students display when they deal with correlation analysis, an e-learning environment ("Koralle") was developed. The design was inspired by principles of situated and example-based learning. In order to facilitate reflective processes and thus enhance learning outcomes, reflection prompts were integrated into the…
Descriptors: Experimental Groups, Control Groups, Computer Assisted Instruction, Correlation
Lim, Cher Ping – TechTrends: Linking Research & Practice to Improve Learning, 2004
This paper attempts to identify and address the assumptions that have been made about the engagement of learners in online learning environments. Research studies have shown that learner engagement is paramount to learning success (Herrington, Oliver, & Reeves, 2003). Defined here as the "the mobilization of cognitive, affective and motivational…
Descriptors: Online Courses, Educational Environment, Computer Assisted Instruction, Learning Processes

Hancock, Thomas E.; And Others – Machine-Mediated Learning, 1995
In machine-mediated learning environments, there is a need for more reliable methods of calculating the probability that a learner's response will be correct in future trials. A combination of domain-independent response-state measures of cognition along with two instructional variables for maximum predictive ability are demonstrated. (Author/LRW)
Descriptors: Academic Achievement, Cognitive Style, Computer Assisted Instruction, Educational Environment

Hogg, Peter; Boyle, Tom; Lawson, Richard – Journal of Educational Multimedia and Hypermedia, 1999
Reports on a comparative assessment of a multimedia learning environment based on a guided discovery approach called CORE (Concept Object Refinement Expression) with two control conditions, lecture and electronic book, in an undergraduate radiography course. Discusses results of qualitative and quantitative measures of effectiveness, pretests and…
Descriptors: Comparative Analysis, Computer Assisted Instruction, Educational Environment, Essay Tests