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Alzahrani, Saad – Journal of Interactive Learning Research, 2021
This article presents a systematic instructional design procedure to develop a Computer-Assisted Vocabulary Acquisition (CAVA) software in a consistent and reliable way. The design process involves ADDIE fundamental elements: Analyse, Design, Development, Implementation, and Evaluation. This article will describe in detail each of the five ADDIE…
Descriptors: Computer Assisted Instruction, Instructional Design, Teaching Methods, Vocabulary Development
Lin, Huifen – Educational Technology & Society, 2011
The purpose of this study was to investigate the relative effectiveness of different types of visuals (static and animated) and instructional strategies (no strategy, questions, and questions plus feedback) used to complement visualized materials on students' learning of different educational objectives in a computer-based instructional (CBI)…
Descriptors: Feedback (Response), Educational Strategies, Undergraduate Students, Educational Objectives
Marek, Michael W. – Online Submission, 2014
There is much research in the scholarly literature about using technology to support language learning, and particularly English as a Foreign Language, but the technology is rarely integrated into the curriculum, largely because the research is the product of the pressure on faculty to publish. The author explores curriculum integration, based on…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Technology Integration
Dallas, T.; Berg, J. M.; Gale, R. O. – IEEE Transactions on Education, 2012
This paper describes the goals, pedagogical system, and educational outcomes of a three-semester curriculum in microelectromechanical systems (MEMS). The sequence takes engineering students with no formal MEMS training and gives them the skills to participate in cutting-edge MEMS research and development. The evolution of the curriculum from…
Descriptors: Outcomes of Education, Competition, Curriculum Development, Manufacturing
Pareja-Lora, Antonio; Rodríguez-Arancón, Pilar; Calle-Martínez, Cristina – Research-publishing.net, 2016
Currently, there is an international change in education that includes the development of new learning programmes and policies, such as (a) bilingual education programmes, (b) the Bologna process, with an emphasis on a more autonomous way of learning, or (c) the systematic evaluation and assessment of students and educational results. These…
Descriptors: Information Technology, Second Language Instruction, Second Language Learning, English (Second Language)
Hsu, Chung-Yuan; Moore, David Richard – TechTrends: Linking Research and Practice to Improve Learning, 2010
The Goal-based Scenario method is a design model for applying simulations to instruction. This portfolio item describes an implementation of Goal-based Scenarios for the teaching of statistics. The application demonstrates how simulations can be contextualized and how they can allow learners to engage in legitimate inquiry in the pursuit of their…
Descriptors: Teaching Methods, Computer Assisted Instruction, Educational Objectives, Statistics
Online Submission, 2008
The objectives of training activities as stated in the DoW are: 1. to organize training within the project for the participants to learn to use the necessary tools; 2. to support training activities of the partners when they deliver and take in use the tools and practices during extended pilots. The approach with regards to the first point is that…
Descriptors: Foreign Countries, Training Methods, Educational Objectives, Educational Planning
Miao, Yongwu; van der Klink, Marcel; Boon, Jo; Sloep, Peter; Koper, Rob – Distance Education, 2009
A learning design describes a sequence of learning activities that learners undertake in order to help them achieve particular learning objectives, including the resources and services needed to complete the activities. Unfortunately, there is no learning design language which can be used by teachers to describe pedagogical strategies explicitly…
Descriptors: Instructional Design, Educational Objectives, Educational Strategies, Peer Evaluation
Liu, Chien-Jen; Yang, Shu Ching – Computers & Education, 2012
The goal of this study is to better understand how the study participants' cognitive discourse is displayed in their learning transaction in an asynchronous, text-based conferencing environment based on Garrison's Practical Inquiry Model (2001). The authors designed an online information ethics course based on Bloom's taxonomy of educational…
Descriptors: Educational Objectives, Prior Learning, Ethics, Secondary School Students
Chang, Wen-Chih; Yang, Hsuan-Che; Shih, Timothy K.; Chao, Louis R. – International Journal of Distance Education Technologies, 2009
E-learning provides a convenient and efficient way for learning. Formative assessment not only guides student in instruction and learning, diagnose skill or knowledge gaps, but also measures progress and evaluation. An efficient and convenient e-learning formative assessment system is the key character for e-learning. However, most e-learning…
Descriptors: Electronic Learning, Student Evaluation, Formative Evaluation, Educational Objectives
Shapiro, Amy M. – Educational Technology Research and Development, 2008
A number of available resources offer guidance about hypermedia design strategies, many of which rely on principles of user-centered design. Many recent efforts, however, have focused more on developing "learner-centered" hypermedia. Learner-centered hypermedia is designed to help learners achieve their educational goals, rather than offer mere…
Descriptors: Prior Learning, Hypermedia, Metacognition, Instructional Design
Hannafin, Michael; Hannafin, Kathleen; Gabbitas, Bruce – Educational Technology Research and Development, 2009
During student-centered learning, the individual assumes responsibility for determining learning goals, monitoring progress toward meeting goals, adjusting or adapting approaches as warranted, and determining when individual goals have been adequately addressed. This can be particularly challenging while learning from the World-Wide Web, where…
Descriptors: Student Role, Learner Controlled Instruction, Educational Objectives, Learning Processes
Erlandson, Robert F. – 2002
This paper examines how teachers, as educational designers, can utilize universal design for learning (UDL) concepts. UDL is a comprehensive approach to the design of educational systems that addresses elements necessary for the achievement of desired educational goals and objectives: elements such as equity among the participants, environmental…
Descriptors: Computer Assisted Instruction, Computer Uses in Education, Design Preferences, Designers
Elsner, Daniela – Online Submission, 2011
This paper describes the theoretical framework and the main objectives of the European Comenius project MuViT -- Multiliteracy Virtual. The project engages primary pupils across the world in multilingual and audiovisual reading and writing processes through the use of information technology resources to enhance multi-literacies, plurilingual…
Descriptors: Foreign Countries, Multilingualism, Writing Processes, Computer Assisted Instruction
Schwier, Richard A. – 1994
The quality of multimedia-based interaction is more the product of the way instruction is designed, and less the result of the system on which it is delivered. To fully exploit the capabilities of more powerful instructional technologies, designers must also reexamine the assumptions and expand the strategies employed in instructional design.…
Descriptors: Computer Assisted Instruction, Computer System Design, Cooperation, Educational Environment

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