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Canals, Laia; Mor, Yishay – ReCALL, 2023
This paper reports on ongoing research aimed at characterizing a signature pedagogy (Shulman, 2005) of technology-enhanced task-based language teaching (TETBLT). To achieve this goal, we initially identified 15 pedagogical principles and practices distinctive of TETBLT. This initial set of principles and practices were motivated by second language…
Descriptors: Task Analysis, Second Language Learning, Second Language Instruction, Teaching Methods
Caruso, Celestine; Hofmann, Judith; Rohde, Andreas – Canadian Journal of Applied Linguistics / Revue canadienne de linguistique appliquée, 2021
We suggest that complex tasks can be introduced to learners as early as primary school level with the help of digital media in the form of different apps. As a theoretical basis, we will first outline the principles of teaching English in (German) primary schools. Secondly, we will look at the framework of Task-Based Language Teaching (TBLT)…
Descriptors: Teaching Methods, Second Language Learning, Second Language Instruction, English (Second Language)
Mayer, R. E. – Journal of Computer Assisted Learning, 2017
This paper reviews 12 research-based principles for how to design computer-based multimedia instructional materials to promote academic learning, starting with the multimedia principle (yielding a median effect size of d = 1.67 based on five experimental comparisons), which holds that people learn better from computer-based instruction containing…
Descriptors: Multimedia Instruction, Multimedia Materials, Electronic Learning, Instructional Materials
Huang, Xi – Education Sciences, 2018
Computer-supported collaborative learning facilitates the extension of second language acquisition into social practice. Studies on its achievement effects speak directly to the pedagogical notion of treating communicative practice in synchronous computer-mediated communication (SCMC): real-time communication that takes place between human beings…
Descriptors: Synchronous Communication, Communicative Competence (Languages), Cooperative Learning, Computer Assisted Instruction
Al-Furaih, Suad Abdul Aziz – Education and Information Technologies, 2017
This study explored the perceptions of 88 pre-service teachers on the design of a learning environment using the Seven Principles of Good Practice and its effect on participants' abilities to create their Cloud Learning Environment (CLE). In designing the learning environment, a conceptual model under the name 7 Principles and Integrated Learning…
Descriptors: Preservice Teachers, Student Attitudes, Educational Principles, Best Practices
Karanfil, Talip; Neufeld, Steve – Advances in Language and Literary Studies, 2014
The bewildering pace of change in technology has had a polarizing effect on the teaching profession. Teachers tend to cope in two ways, either by finding the least invasive ways to use technology without interfering with their standard mode of practice, or by embracing technology at every step and turn in new and innovative ways. The former does a…
Descriptors: Foreign Countries, Sustainability, Technology Uses in Education, Computer Assisted Instruction
Miller, Brant G.; Hougham, R. Justin; Eitel, Karla Bradley – TechTrends: Linking Research and Practice to Improve Learning, 2013
The Adventure Learning (AL) approach to designing and implementing learning experiences has great potential for practitioners. This manuscript delineates the practical enactment of AL to support the K-12 community, teacher educators, and residential environmental science program providers in the conceptualization and delivery of their own AL…
Descriptors: Adventure Education, Elementary Secondary Education, Place Based Education, Instructional Design
Kelly, Nick; Thompson, Kate; Yeoman, Pippa – Journal of Learning Analytics, 2015
This paper describes theory-led design as a way of developing novel tools for learning analytics (LA). It focuses upon the domain of automated discourse analysis (ADA) of group learning activities to help an instructor to orchestrate online groups in real-time. The paper outlines the literature on the development of LA tools within the domain of…
Descriptors: Data Analysis, Data Collection, Computer Assisted Instruction, Cooperative Learning
Kress, Gunther; Selander, Staffan – Internet and Higher Education, 2012
In this article, a design-oriented, multimodal understanding of learning will be outlined. There seems to be a need for a new conceptualisation of learning in an era characterised by an increasing virtual space, blended media and new communicative patterns. This means a broader understanding of learning, and a theoretical understanding of…
Descriptors: Cultural Context, Learning Modalities, Learning Processes, Learning Theories
Kong, Siu Cheung; Song, Yanjie – Educational Technology & Society, 2014
An inquiry-based learning pedagogy coupled with a seamless learning environment is a potential way to realise the educational goal of learner-centred learning in digital classrooms in the 21st century. An overarching research framework is proposed for preparing teachers to effectively develop pedagogical designs that are premised on theoretical…
Descriptors: Teaching Methods, Inquiry, Instructional Design, Units of Study
Scagnoli, Norma; Yontz, Ruth; Choo, Jinhee – E-Learning and Digital Media, 2014
This study explores the use and implementation of computer-assisted language learning (CALL) software in graduate professional education. The investigation looked into self-reported information on graduate students' use of ESL (English as a Second Language) software to improve language skills and their competencies in professional English…
Descriptors: Courseware, Usability, Use Studies, Program Validation
Frattari, Antonio; Dalpra, Michela; Bernardi, Fabio – International Journal of Technology and Design Education, 2013
An interdisciplinary partnership within an European Leonardo da Vinci project has developed a new approach aimed at educating secondary school students in the creation of built environments accessible to disabled people and at sensitizing them towards the inclusion of people with disabilities in all realms of social life. The AWARD (Accessible…
Descriptors: Foreign Countries, Electronic Learning, Computer Software, Instructional Design
Whitton, Nicola – Simulation & Gaming, 2011
One of the benefits of computer game-based learning is the ability of certain types of game to engage and motivate learners. However, theories of learning and engagement, particularly in the sphere of higher education, typically fail to consider gaming engagement theory. In this article, the author examines the principles of engagement from games…
Descriptors: Foreign Countries, Computers, Games, Computer Assisted Instruction
Woolson, Maria Alessandra – International Journal of Virtual and Personal Learning Environments, 2012
Middleverse de Español (MdE) is an evolving platform for foreign language (FL) study, aligned to the goals of ACTFL's National Standards and 2007 MLA report. The project simulates an immersive environment in a virtual 3-D space for the acquisition of translingual and transcultural competence in Spanish meant to support content-based and…
Descriptors: Language Acquisition, Virtual Classrooms, Computer System Design, Computer Simulation
Urhahne, Detlef; Schanze, Sascha; Bell, Thorsten; Mansfield, Amie; Holmes, Jeff – International Journal of Science Education, 2010
The article presents an analysis of practices in teaching with computer-supported collaborative inquiry learning environments. We describe the role of the teacher in computer-supported collaborative inquiry learning by five principles that span the whole instructional process, from the preparation of the lesson up to the assessment of learning…
Descriptors: Mentors, Foreign Countries, Educational Technology, Teacher Role