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Nuno Verdelho Trindade; Lidia Custodio; Alfredo Ferreira; Joao Madeiras Pereira – IEEE Transactions on Learning Technologies, 2024
Ray tracing is a computer graphics technique used to produce realistic visuals by physically simulating the behavior of light. Although this technique can be described straightforwardly, fully comprehending it might be challenging. It is typically taught in the classroom using the 2-D formats, such as paper or a blackboard. We propose using…
Descriptors: Computer Simulation, Computer Graphics, Visualization, Computer Assisted Instruction
Chenmu Xie; Yiyu Ouyang – Cogent Education, 2024
Online learning has become a daily mode of modern education, and its effect on learning outcomes has also been widely discussed. Engagement, satisfaction and academic performance are often used to measure learning outcomes, while factors such as physical motorization, information presentation and embodied learning experiences are often used to…
Descriptors: Foreign Countries, College Students, Electronic Learning, Distance Education
Pando Cerra, Pablo; Gracia Rodríguez, Javier; Fernández Álvarez, Humberto; Busto Parra, Bernardo – Interactive Learning Environments, 2020
Interactive Web Environments and multimedia tools are very common in engineering studies. However, these resources are very limited when graphical resolution is needed during the learning process. A learning environment that combines video and self-assessment Computer-Aided Design (CAD) tools was developed to analyse this problem and to determine…
Descriptors: Multimedia Materials, Self Evaluation (Individuals), Engineering Education, Computer Assisted Design
Li, Wenjing; Wang, Fuxing; Mayer, Richard E.; Liu, Huashan – Journal of Educational Psychology, 2019
Previous studies have shown that students learn better from an online lesson when a gesturing pedagogical agent is added (Mayer & DaPra, 2012; Wang, Li, Mayer, & Liu, 2018). The goal of this study is to pinpoint which aspect of a gesturing pedagogical agent causes an improvement in learning from an online lesson. College students learned…
Descriptors: Multimedia Instruction, Nonverbal Communication, Electronic Learning, Eye Movements
Takashi Nagai; Mizue Kayama; Kazunori Itoh – Interactive Technology and Smart Education, 2014
Purpose: The purpose of this study is to explore a support system for beginners in drawing in a networked environment. Learners can receive advice and assessments from art experts without time and/or place constraints by using the proposed system. The authors investigate the possibilities of online supporting drawing learning. Two key factors are…
Descriptors: Art Education, Freehand Drawing, Computer Graphics, Computer Assisted Instruction
Louca, Loucas T.; Zacharia, Zacharias C.; Michael, Michalis; Constantinou, Constantinos P. – Journal of Educational Computing Research, 2011
The purpose of this study was to develop a framework for analyzing and evaluating student-constructed models of physical phenomena and monitoring the progress of these models. Moreover, we aimed to examine whether this framework could capture differences between models created using different computer-based modeling tools; namely, computer-based…
Descriptors: Foreign Countries, Programming, Classification, Student Evaluation
Cabrera-Lozoya, Andres; Cerdan, Fernando; Cano, Maria-Dolores; Garcia-Sanchez, Diego; Lujan, Sergio – Computers & Education, 2012
Current e-learning forms are commonly based on improving the learning process through the enhancement of certain skills in students, such as collaborative, competitive or problem-based learning. However, it seems that there is still no e-learning "formula" that gathers the implementation of a number of more generic educational principles in a…
Descriptors: Electronic Learning, Educational Principles, Learning Modalities, Problem Based Learning
Wang, Tsung juang – TechTrends: Linking Research and Practice to Improve Learning, 2010
The use of multimedia technologies in education has enabled teachers to simulate final outcomes and assist students in applying knowledge learned from textbooks, thereby compensating for the deficiency of traditional teaching methods. It is important to examine how effective these technologies are in practical use. This study developed online…
Descriptors: Electronic Learning, Control Groups, Textbooks, Educational Benefits
Hsu, Pi-Shan; Chang, Te-Jeng – International Journal of Distance Education Technologies, 2011
The objective of this research is to validate the algorithm of learning effort which is an indicator of a new real-time and non-interfering based diagnostic technique. IC3 Mentor, the adaptive e-learning platform fulfilling the requirements of intelligent tutor system, was applied to 165 university students. The learning records of the subjects…
Descriptors: Foreign Countries, Distance Education, Mathematics, Educational Diagnosis
Salmeron, Ladislao; Baccino, Thierry; Canas, Jose J.; Madrid, Rafael I.; Fajardo, Inmaculada – Computers & Education, 2009
Educational hypertexts usually include graphical overviews, conveying the structure of the text schematically with the aim of fostering comprehension. Despite the claims about their relevance, there is currently no consensus on the impact that hypertext overviews have on the reader's comprehension. In the present paper we have explored how…
Descriptors: Hypermedia, Comprehension, Learning Strategies, Learning Processes
Kordaki, Maria – Computers & Education, 2010
This paper presents both the design and the pilot formative evaluation study of a computer-based problem-solving environment (named LECGO: Learning Environment for programming using C using Geometrical Objects) for the learning of computer programming using C by beginners. In its design, constructivist and social learning theories were taken into…
Descriptors: Feedback (Response), Constructivism (Learning), Formative Evaluation, Problem Solving
Mendez, Jose M.; Montanero, Manuel – Educational Technology & Society, 2008
This paper investigates the uses of various kinds of hypermedia format for history learning, which specifically emphasizes on the role of causal reasoning about history accounts. Three different groups in the last school year of Secondary Education (aged 16) studied the same materials about the Discovery of America in three different formats: (a)…
Descriptors: Thinking Skills, History Instruction, Cognitive Processes, Secondary School Students
Manches, Andrew; O'Malley, Claire; Benford, Steve – Computers & Education, 2010
This research aims to explore the role of physical representations in young children's numerical learning then identify the benefits of using a graphical interface in order to understand the potential for developing interactive technologies in this domain. Three studies are reported that examined the effect of using physical representations…
Descriptors: Young Children, Computer Interfaces, Problem Solving, Mathematics Instruction
Daher, Wajeeh – Educational Technology & Society, 2009
This research describes preservice teachers' perceptions of the use of applets in solving mathematical problems. It examines such perceptions regarding the role and functions that applets have in the problem solving context, the difficulties they encounter when using applets in this context and the necessity or need of their use. I attempt to…
Descriptors: Preservice Teachers, Problem Solving, Content Analysis, Preservice Teacher Education
Ruthven, Kenneth – Journal of Educational Computing Research, 2008
This article examines three important facets of the incorporation of new technologies into educational practice, focusing on emergent usages of the mathematical tools of computer algebra and dynamic geometry. First, it illustrates the interpretative flexibility of these tools, highlighting important differences in ways of conceptualizing and…
Descriptors: Mathematics Education, Educational Practices, Geometry, Algebra
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