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Chih-Chang Yu; Leon Yufeng Wu – Educational Technology & Society, 2024
This study presents a new blended learning model that combines a computer-assisted learning system called Cognitive Apprenticeship Programming Learning System (CAPLS) with instructor co-teaching in an introductory programming course. CAPLS, as its unique aspect, functions as a master in cognitive apprenticeship, guiding learners throughout their…
Descriptors: Programming, Computer Science Education, College Entrance Examinations, Mathematics Tests
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R. Rosario; T. S. Hopper; A. Huang-Saad – Biomedical Engineering Education, 2022
There are increasing calls for the use of research-based teaching strategies to improve engagement and learning in engineering. In this innovation paper, we detail the application of research-based teaching strategies in a computer programming focused biomedical engineering module. This four-week, one-credit undergraduate biomedical engineering…
Descriptors: Undergraduate Students, Biomedicine, Engineering Education, Programming
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Wang, Gui Ping; Chen, Shu Yu; Yang, Xin; Feng, Rui – European Journal of Engineering Education, 2016
Practical abilities are important for students from majors including Computer Science and Engineering, and Electrical Engineering. Along with the popularity of ACM International Collegiate Programming Contest (ACM/ICPC) and other programming contests, online judge (OJ) websites achieve rapid development, thus providing a new kind of programming…
Descriptors: Competition, Programming, Programming Languages, Computer Science
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Domínguez, César; Jaime, Arturo; Heras, Jónathan; García-Izquierdo, Francisco J. – ACM Transactions on Computing Education, 2019
This study analyzes the impact of adding a review exercises module to an online tool used in a software engineering degree program. The objective of the module is to promote students' self-learning effort to improve their performance. We also intend to determine if this new feature has any effect on the amount of code copies detected in lab…
Descriptors: Teaching Methods, Computer Software, Engineering Education, Computer Science Education
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Laverty, David M.; Milliken, Jonny; Milford, Matthew; Cregan, Michael – European Journal of Engineering Education, 2012
This paper presents a new laboratory-based module for embedded systems teaching, which addresses the current lack of consideration for the link between hardware development, software implementation, course content and student evaluation in a laboratory environment. The course introduces second year undergraduate students to the interface between…
Descriptors: Foreign Countries, Engineering Education, Student Evaluation, Computer Assisted Instruction
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Hung, Y.-C. – IEEE Transactions on Education, 2012
This paper investigates the impact of combining self explaining (SE) with computer architecture diagrams to help novice students learn assembly language programming. Pre- and post-test scores for the experimental and control groups were compared and subjected to covariance (ANCOVA) statistical analysis. Results indicate that the SE-plus-diagram…
Descriptors: Foreign Countries, Control Groups, Experimental Groups, Web Sites
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Valveny, Ernest; Benavente, Robert; Lapedriza, Agata; Ferrer, Miquel; Garcia-Barnes, Jaume; Sanchez, Gemma – European Journal of Engineering Education, 2012
In the academic year 2010-2011, Spain finished the process of introducing the regulatory changes derived from the Bologna Declaration and the new European Space for Higher Education (ESHE). These changes have implied the updating of university degrees' structure as well as the inclusion of the European Credit Transfer System (ECTS). This paper…
Descriptors: Student Projects, Computer Assisted Instruction, Cooperative Learning, Active Learning
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Torrente, Javier; Borro-Escribano, Blanca; Freire, Manuel; del Blanco, Ángel; Marchiori, Eugenio J.; Martinez-Ortiz, Iván; Moreno-Ger, Pablo; Fernández-Manjón, Baltasar – IEEE Transactions on Learning Technologies, 2014
We present EGDA, an educational game development approach focused on the teaching of procedural knowledge using a cost-effective approach. EGDA proposes four tasks: analysis, design, implementation, and quality assurance that are subdivided in a total of 12 subtasks. One of the benefits of EGDA is that anyone can apply it to develop a game since…
Descriptors: Computer Simulation, Video Games, Teaching Methods, Health Services
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Richter, Thomas; Rudlof, Stephan; Adjibadji, B.; Bernlohr, Heiko; Gruninger, Christoph; Munz, Claus-Dieter; Stock, Andreas; Rohde, Christian; Helmig, Rainer – Interactive Technology and Smart Education, 2012
Purpose: In the process of the implementation of the eBologna program and the recent change of the university system, curricula at German universities have been redesigned; courses have been condensed and learning content has been re-structured into modules, each of which requires an evaluation. Simultaneously, skills required for working in…
Descriptors: Foreign Countries, Electronic Learning, Computer Software, Course Evaluation
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Schlotter, Michael – Australasian Journal of Educational Technology, 2009
Software for text processing and presentation design is becoming increasingly sophisticated. Nevertheless, it is difficult to find a good solution for collaborative writing of technical course material, allowing the creation of high quality lecture notes and presentation slides from a single source. This article presents a new editing framework…
Descriptors: Editing, Computer Software, Instructional Materials, Internet
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Enikov, E. T.; Campa, G. – IEEE Transactions on Education, 2012
This paper presents a low-cost hands-on experiment for a classical undergraduate controls course for non-electrical engineering majors. The setup consists of a small dc electrical motor attached to one of the ends of a light rod. The motor drives a 2-in propeller and allows the rod to swing. Angular position is measured by a potentiometer attached…
Descriptors: Computer Assisted Instruction, Synchronous Communication, Programming, Computer Science Education
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Clarke, Matthew A.; Giraldo, Carlos – Chemical Engineering Education, 2009
Chemical process simulation is one of the most fundamental skills that is expected from chemical engineers, yet relatively few graduates have the opportunity to learn, in depth, how a process simulator works, from programming the unit operations to the sequencing. The University of Calgary offers a "hands-on" postgraduate course in…
Descriptors: Computer Simulation, Chemical Engineering, Programming, Foreign Countries
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Hung, T. C.; Wang, S. K.; Tai, S. W.; Hung, C. T. – Computers and Education, 2007
An innovative concept of an electronic learning system has been established in an attempt to achieve a technology that provides engineering students with an instructive and affordable framework for learning engineering-related courses. This system utilizes an existing Computational Fluid Dynamics (CFD) package, Active Server Pages programming,…
Descriptors: Engineering Education, Innovation, Engineering, Programming
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Huang, David Wenhao; Aagard, Hans; Diefes-Dux, Heidi – Association for Educational Communications and Technology, 2004
This article describes the purpose, development, and implementation of a cognitive-based instructional intervention and its impact on learning motivation. The study was conducted in a programming-based problemsolving course for first-year engineering students. The results suggest that the instructional intervention developed based on the…
Descriptors: Learning Motivation, Intervention, Engineering Education, Instructional Design
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Engel, Renata S.; And Others – Journal of Computing in Higher Education, 1996
A computer simulation program for use in the study of fluid mechanics is described. The package is an interactive tool to explore the fluid flow characteristics of a pipe system by manipulating the physical construction of the system. The motivation, software design requirements, and specific details on how its objectives were met are presented.…
Descriptors: College Instruction, Computer Assisted Instruction, Computer Software, Computer Software Development