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Nuno Verdelho Trindade; Lidia Custodio; Alfredo Ferreira; Joao Madeiras Pereira – IEEE Transactions on Learning Technologies, 2024
Ray tracing is a computer graphics technique used to produce realistic visuals by physically simulating the behavior of light. Although this technique can be described straightforwardly, fully comprehending it might be challenging. It is typically taught in the classroom using the 2-D formats, such as paper or a blackboard. We propose using…
Descriptors: Computer Simulation, Computer Graphics, Visualization, Computer Assisted Instruction
Landry, Jeffrey P.; Barnett, Harvey L.; Chapman, Debra L.; McCullough, Rosalind – Journal of Information Systems Education, 2019
A public university's computing outreach program focused on four key strategies for increasing the depth and breadth of science, technology, engineering, and mathematics (STEM) education. This paper describes the development and implementation of a project management hands-on learning laboratory activity within the context of the university's…
Descriptors: Outreach Programs, Public Colleges, Computer Science Education, STEM Education
Dyson, Laurel Evelyn; Litchfield, Andrew; Lawrence, Elaine; Raban, Ryszard; Leijdekkers, Peter – Australasian Journal of Educational Technology, 2009
This article reports on an m-learning research agenda instituted at our university in order to explore how mobile technology can enhance active, experiential learning. Details of the implementation and results of four areas of m-learning are presented: mobile supported fieldwork, fostering interactivity in large lectures with mobile technology,…
Descriptors: Experiential Learning, Case Studies, Program Implementation, Curriculum Implementation
Franetovic, Marija – ProQuest LLC, 2012
Current educational initiatives encourage the use of authentic learning environments to realistically prepare students for jobs in a constantly changing world. Many students of the Millennial generation may be social media savvy. However, what can be said about learning conditions and student readiness for active, reflective and collaborative…
Descriptors: Educational Environment, Virtual Classrooms, Cooperative Learning, Learner Engagement
Wagner, Christian; Ip, Rachael K. F. – Journal of Information Systems Education, 2009
Virtual worlds, computer-based simulated environments in which users interact via avatars, provide an opportunity for the highly realistic enactment of real life activities online. Unlike computer games, which have a pre-defined purpose, pay-off structure, and action patterns, virtual worlds can leave many of these elements for users to determine.…
Descriptors: Experiential Learning, Management Information Systems, Student Projects, Assignments
Wuttke, Heinz-Dietrich; Henke, Karsten – Interactive Technology and Smart Education, 2009
Purpose: The content, provided in learning management systems (LMS), is often text oriented as in a usual textbook, extended by some animations and links. Hands on activities and experiments are not possible. The paper aims to give an overview about the concept to couple smart simulation and assessment tools with an LMS to provide a more…
Descriptors: Feedback (Response), Experiential Learning, Student Evaluation, Teaching Methods
Guthrie, Cameron – Journal of Information Systems Education, 2010
Project-based learning has been suggested as an appropriate pedagogy to prepare students in information systems for the realities of the business world. Web-based resources have been used to support such pedagogy with mixed results. The paper argues that the design of web-based learning support to cater to different learning styles may give…
Descriptors: Student Projects, Computer Assisted Instruction, Active Learning, Information Systems
Streibel, Michael J. – Educational Technology, 1993
Discussion of the socially situated and constrained nature of educational computing focuses on situated critical pedagogy and computer education. Four areas are highlighted in an examination of teaching/learning situations: (1) praxis, i.e., a relationship between action and reflection; (2) situated critical pedagogy; (3) interpretive processes;…
Descriptors: Computer Assisted Instruction, Computer Science Education, Evaluation Methods, Experiential Learning
Classroom Computer Learning, 1986
Presents practical teaching suggestions selected from commercially available materials and also submitted by readers that can be easily adapted to different grade levels. Includes seven computer-based activities on topics such as map-making, word games, database logic, concatenation, and one-line programs. (ML)
Descriptors: Computer Assisted Instruction, Computer Science Education, Computer Simulation, Computer Uses in Education
Suydam, Marilyn N., Ed.; Kasten, Margaret L., Ed. – Investigations in Mathematics Education, 1988
This publication is a compilation of abstracts and critical comments for 12 published investigations in mathematics education. Information for each study includes: purpose; rationale; research design and procedures; findings; and interpretations. For each study also, abstractor's comments provide a brief critique. The 12 studies are: (1)…
Descriptors: Arithmetic, Computer Assisted Instruction, Computer Science, Computer Uses in Education
Suydam, Marilyn N., Ed.; Kasten, Margaret L., Ed. – Investigations in Mathematics Education, 1988
This publication is an abstracted compilation of 11 investigations. The information includes purpose, rationale, research design and procedures, findings, interpretations, abstractor's comments, previous research, procedure and statistical methods, and further research. Contained within are: (1) "Gender-Based Differential Item Performance in…
Descriptors: Arithmetic, Computer Assisted Instruction, Computer Science, Computer Uses in Education

Stine, Walter D.; Wildemuth, Barbara M. – Journal of Education for Library and Information Science, 1992
Research in human computer interaction and instructional design can provide insights into effective methods for training microcomputer users. Suggestions include utilizing error recognition and recovery, development of mental models, simplification of documentation, and using cognitive approaches that allow transfer of knowledge to new situations.…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Science Education, Experiential Learning
Moursund, David – 1993
This book provides teacher lesson plans that are designed to help teachers of computer literacy courses make appropriate use of instructional materials. It is designed to help inservice teachers with the day-to-day challenge of assisting a wide range of students in becoming more computer literate. In addition, the book is useful for educators who…
Descriptors: Appropriate Technology, Computer Assisted Instruction, Computer Literacy, Computer Science Education
Southeastern Regional Vision for Education (SERVE), Tallahassee, FL. – 1992
The Sharing Success program, recognizes exemplary public school programs and practices in the states of Alabama, Florida, Georgia, Mississippi, North Carolina, and South Carolina. Each year, SERVE emphasizes a specific program area for recognition based on one of the national goals for education. This "Sharing Success" publication…
Descriptors: Academically Gifted, Algebra, Computer Assisted Instruction, Computer Science Education