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Nathan R. Prestopnik – International Journal of Designs for Learning, 2024
"Ghosts of the Argonne" is an interactive virtual reality (VR) recreation of the World War 1 (WW1) M1897 "French 75" field artillery gun, intended to teach learners about WW1 and its impact on the world, the role of artillery and artillerymen in this war, and the stories of real soldiers who served. The "Ghosts of the…
Descriptors: College Faculty, College Students, Computer Simulation, History Instruction
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El Bedewy, Shereen; Lavicza, Zsolt; Haas, Ben; Lieban, Diego – Education Sciences, 2022
In this paper we propose STEAM practices that would foster mathematics learning through modelling architecture while connecting to culture and history. The architectural modelling process is applied by the teachers as participants of these practices from different countries allowing a broad cultural and historical connection to mathematics…
Descriptors: STEM Education, Architectural Education, Foreign Countries, History Instruction
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Garcia, Manuel B. – International Journal of Learning Technology, 2020
History education ordinarily faces a relativist slant, if not by the monotonous nature of the course. Hence, educators are continuously in pursuit for a better teaching strategy to keep the class interesting. The main goal of this study was to 'bring history to life' through a mobile application powered by augmented reality that can provide an…
Descriptors: Computer Simulation, Teaching Methods, Foreign Policy, History Instruction
Kim, Mi Hwa – ProQuest LLC, 2013
The purpose of this experimental study was to investigate the impact of the use of a virtual environment for learning Korean history on high school students' learning outcomes and attitudes toward virtual worlds (collaboration, engagement, general use of SL [Second Life], and immersion). In addition, this experiment examined the relationships…
Descriptors: Cooperative Learning, High School Students, Foreign Countries, Student Attitudes
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Fassbender, Eric; Richards, Deborah; Bilgin, Ayse; Thompson, William Forde; Heiden, Wolfgang – Computers & Education, 2012
Game technology has been widely used for educational applications, however, despite the common use of background music in games, its effect on learning has been largely unexplored. This paper discusses how music played in the background of a computer-animated history lesson affected participants' memory for facts. A virtual history lesson was…
Descriptors: Music, Familiarity, Recall (Psychology), History Instruction
King, Kathleen P., Ed.; Cox, Thomas D., Ed. – IAP - Information Age Publishing, Inc., 2010
This book is provided as a guide, encouragement and handbook for faculty to introduce digital media in language they can understand and provide strategies and activities they can quickly assimilate into their teaching. The authors are excited that more people will be able to benefit from the powerful help and guidance contained in this book. This…
Descriptors: Video Technology, Paleontology, Adult Learning, Educational Technology
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Allison, John – Learning, Media and Technology, 2008
This paper will undertake a critical review of the impact of virtual reality tools on the teaching of history. Virtual reality is useful in several different ways. History educators, elementary and secondary school teachers and professors, can all profit from the digital environment. Challenges arise quickly however. Virtual reality technologies…
Descriptors: Computer Simulation, Secondary School Teachers, Elementary School Teachers, College Faculty
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Sargent, James E. – History Microcomputer Review, 1985
Provides full narrative reviews of B-1 Nuclear Bomber (Avalon, 1982); American History Adventure (Social Science Microcomputer Review Software, 1985); Government Simulations (Prentice-Hall, 1985); and The Great War, FDR and the New Deal, and Hitler's War, all from New Worlds Software, 1985. Lists additional information on five other history and…
Descriptors: College Instruction, Computer Assisted Instruction, Computer Simulation, Higher Education
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Sargent, James E.; Hueston, Stephen P. – History Microcomputer Review, 1987
Describes a computer simulation of the U.S. Revolutionary War in which the student becomes an editorial writer for a New York-based newspaper in the 1760s. The students choose editorial policies and cover 27 selected events of the Revolutionary Era. Describes how these events were numerically characterized and accurately represented in the…
Descriptors: Computer Assisted Instruction, Computer Simulation, History Instruction, Revolutionary War (United States)
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Schick, James B. – History Microcomputer Review, 1985
Discusses the nature of current college history students and explains why microcomputer simulations aid their learning of history. Concludes that students vary in their view of simulations, and that even good simulations are no substitute for an informed, thoughtful, and sensitive teacher. (JDH)
Descriptors: College Instruction, College Students, Computer Assisted Instruction, Computer Simulation
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Sargent, James E. – History Microcomputer Review, 1985
This article summarizes seven currently available microcomputer simulations for history. The seven included are: Government Simulations (Prentice-Hall, 1984), Nomination (Brady Company, 1984), Tigers in the Snow (Strategic Simulations, 1981), Lincoln's Decisions (Educational Activities, 1982), Watergate Simulation (Social Science Research and…
Descriptors: College Instruction, College Students, Computer Assisted Instruction, Computer Simulation
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Campion, Martin C. – History Microcomputer Review, 1985
Reviews TIGERS IN THE SNOW: THE BATTLE OF THE BULGE (Strategic Simulations),and the BATTLE OF GETTYSBURG (Softwride). Each narrative review describes the hardware required and provides complete ordering information. (JDH)
Descriptors: College Instruction, College Students, Computer Assisted Instruction, Computer Simulation
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Hart, Jeffrey A. – History Microcomputer Review, 1985
Presents a discussion of how computer simulations are used in two undergraduate social science courses and a faculty computer literacy course on simulations and artificial intelligence. Includes a list of 60 simulations for use on mainframes and microcomputers. Entries include type of hardware required, publisher's address, and cost. Sample…
Descriptors: College Instruction, Computer Assisted Instruction, Computer Simulation, Higher Education
Polman, Joseph L. – 2002
This paper aligns with educators and historians who argue that certain aspects of expert historical thinking are excellent tools for democratic citizenship. The paper focuses on specifically contextualized understanding of the past, as opposed to presentist attitudes, which assume the past is just like the present. It presents a framework for…
Descriptors: Computer Assisted Instruction, Computer Simulation, Elementary Education, Historical Interpretation
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Lougee, Carolyn Chappell – History Microcomputer Review, 1988
Discusses a computer software package, available for the Apple Macintosh, which simulates the economic and social climate during the reign of Louis XIV of France, 1638-1715. Describes the benefits of using the program as a tool for teaching social history. Includes a course outcome and brief bibliography. (GEA)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Course Descriptions
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