Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 9 |
Descriptor
Computer Assisted Instruction | 17 |
Computer Graphics | 17 |
Information Technology | 17 |
Computer Software | 7 |
Teaching Methods | 6 |
Animation | 5 |
Educational Technology | 5 |
Instructional Effectiveness | 5 |
Computer Simulation | 4 |
Computer Uses in Education | 4 |
Foreign Countries | 4 |
More ▼ |
Source
Author
Publication Type
Education Level
Higher Education | 7 |
Postsecondary Education | 6 |
Elementary Education | 1 |
Grade 1 | 1 |
Audience
Practitioners | 3 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Pando Cerra, Pablo; Fernández Álvarez, Humberto; Busto Parra, Bernardo; Iglesias Cordera, Paula – Journal of Educational Computing Research, 2022
Game-Based Learning (GBL) is increasingly widespread as a learning technique in the engineering studies. However, this innovative methodology may be difficult to incorporate in some subjects due to their complex contents. This paper aims at combining traditional learning methodologies with game mechanics by using an ad-hoc gaming web environment…
Descriptors: Academic Achievement, Game Based Learning, Information Technology, Teaching Methods
Imhof, Birgit; Scheiter, Katharina; Gerjets, Peter – Computers & Education, 2011
The rapid development of computer graphics technology has made possible an easy integration of dynamic visualizations into computer-based learning environments. This study examines the relative effectiveness of dynamic visualizations, compared either to sequentially or simultaneously presented static visualizations. Moreover, the degree of realism…
Descriptors: Realism, Computer Graphics, Computer Assisted Instruction, Instructional Materials
Shao, Kun; Maher, Peter – Interactive Technology and Smart Education, 2012
Purpose: Teaching advanced technical concepts in a computer science program to students of different technical backgrounds presents many challenges. The purpose of this paper is to present a detailed experimental pedagogy in teaching advanced computer science topics, such as computer networking, telecommunications and data structures using…
Descriptors: Computer Assisted Instruction, Active Learning, Telecommunications, Computer Networks
Chow, Meyrick; Chan, Lawrence – Computers & Education, 2010
Information technology (IT) has the potential to improve the clinical learning environment. The extent to which IT enhances or detracts from healthcare professionals' role performance can be expected to affect both student learning and patient outcomes. This study evaluated nursing students' satisfaction with a novel compartmental Picture…
Descriptors: Nursing Students, Nursing Education, Visualization, Biomedicine
Nowinski, Wieslaw L.; Thirunavuukarasuu, Arumugam; Volkau, Ihar; Marchenko, Yevgen; Aminah, Bivi; Gelas, Arnaud; Huang, Su; Lee, Looi Chow; Liu, Jimin; Ng, Ting Ting; Nowinska, Natalia G.; Qian, Guoyu Yu; Puspitasari, Fiftarina; Runge, Val M. – Anatomical Sciences Education, 2009
The increasing complexity of human body models enabled by advances in diagnostic imaging, computing, and growing knowledge calls for the development of a new generation of systems for intelligent exploration of these models. Here, we introduce a novel paradigm for the exploration of digital body models illustrating cerebral vasculature. It enables…
Descriptors: Medical Education, Models, Human Body, Brain
Hung, T. C.; Wang, S. K.; Tai, S. W.; Hung, C. T. – Computers and Education, 2007
An innovative concept of an electronic learning system has been established in an attempt to achieve a technology that provides engineering students with an instructive and affordable framework for learning engineering-related courses. This system utilizes an existing Computational Fluid Dynamics (CFD) package, Active Server Pages programming,…
Descriptors: Engineering Education, Innovation, Engineering, Programming
Petersson, Helge; Sinkvist, David; Wang, Chunliang; Smedby, Orjan – Anatomical Sciences Education, 2009
Despite a long tradition, conventional anatomy education based on dissection is declining. This study tested a new virtual reality (VR) technique for anatomy learning based on virtual contrast injection. The aim was to assess whether students value this new three-dimensional (3D) visualization method as a learning tool and what value they gain…
Descriptors: Student Attitudes, Textbooks, Computer Simulation, Visualization
Lee, Mark J. W.; Pradhan, Sunam; Dalgarno, Barney – Journal of Information Technology Education, 2008
Modern information technology and computer science curricula employ a variety of graphical tools and development environments to facilitate student learning of introductory programming concepts and techniques. While the provision of interactive features and the use of visualization can enhance students' understanding and assist them in grasping…
Descriptors: Cognitive Processes, Computer Software Evaluation, Hypothesis Testing, Visualization
Classroom Computer Learning, 1989
Follows the development of hypertext which is the electronic movement of large amounts of text. Probes the use of the Macintosh HyperCard and its applications in education. Notes programs are stackable in the computer. Provides tool, resource, and stack directory along with tips for using HyperCard. (MVL)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Peripherals, Computer Software
Cavagnol, Richard M. – Journal of Instruction Delivery Systems, 1997
To address the training requirements for workers using its new powder painting system, Chrysler contracted with Technology Applications Group, Inc. of Troy, Michigan to develop a multimedia paint training program delivered from CD-ROM using MPEG video, digital audio, graphics, and animation to present the instructional sequences. (AEF)
Descriptors: Animation, Authoring Aids (Programming), Computer Assisted Instruction, Computer Graphics
Ju, Yoomi Choi; Cifuentes, Lauren – Information Technology in Childhood Education Annual, 2002
An artfully designed, 3-D computer-generated video story was created to demonstrate the mixing of primary colors to obtain secondary colors. Two research questions were explored in this research: Do artfully designed 3-D computer-generated video stories enhance learning or are such entertaining works a distraction from learning? And, do children…
Descriptors: Animation, Computer Graphics, Art Education, Computer Assisted Instruction
Hussain, Irshad – Journal on School Educational Technology, 2007
New developments in technology, irrespective of the fields. These have a potential role to play in the field of education and training, especially distance education, to transform it into an interactive paradigm. These can provide education beyond the boundaries of a nation and/or state making it accessible to learners at their own pace. These are…
Descriptors: Distance Education, Technological Advancement, Information Technology, Educational Technology

Dreyfus, Tommy – Journal of Computers in Mathematics and Science Teaching, 1988
Proposes to modify the procedure proposed by Abelson and diSessa to produce a polygonal path with vertices that lie exactly on an ellipse. Provides a detailed proof. Implements a limiting process to produce the best possible approximation to any ellipse for any given screen resolution. (CW)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Science, Computer Uses in Education

Sykes, David; Swinscoe, Paul C. – Journal of Interactive Instruction Development, 1995
Compares methods of providing digital video in computer-based training. A tabulation of performance, quality, and cost is provided, and techniques of compression and decompression are described together with hardware and/or software needs. Networking digital video, and the impact of emerging standards on the development of future products are also…
Descriptors: Audiovisual Aids, Comparative Analysis, Computer Assisted Instruction, Computer Graphics
Herrmann, Thom, Ed. – 1987
Twenty-three conference papers focus on the use of information technology in Ontario's technical colleges and universities: "The Analytic Criticism Module--Authorial Structures & Design" (P. Beam); "Computing by Design" (R. D. Brown & J. D. Milliken); "Engineers and Computers" (P. S. Chisholm, M. Iwaniw, and…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Computer Graphics, Computer Literacy
Previous Page | Next Page »
Pages: 1 | 2