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Pan, Wen Fu – Educational Technology & Society, 2017
The objective of this study was to test whether the Kinect motion-sensing interactive system (KMIS) enhanced students' English vocabulary learning, while also comparing the system's effectiveness against a traditional computer-mouse interface. Both interfaces utilized an interactive game with a questioning strategy. One-hundred and twenty…
Descriptors: Elementary School Students, English Instruction, Vocabulary Development, Control Groups
Ting, Yu-Liang – Computers & Education, 2013
Numerous studies have proposed and implemented various innovative designs of mobile learning practices, and several pedagogical affordances of mobile technologies in different subject domains have also been suggested. This study proposes a notion for helping instructors design an innovative mobile learning practice in their subject domain. The…
Descriptors: Instructional Design, Computer System Design, Design Requirements, Interpersonal Relationship
McGivern, Daniela; Morgan, Michael; Butler, Matthew – Association for the Advancement of Computing in Education, 2012
This research applies Socio-Cultural theory and Distributed Cognition/Activity theory to conceptualize the design of collaborative learning activities in large shared digital spaces. The paper begins by providing a summary of previous work in the creation of a technology platform for large shared digital spaces. It then details how Socio-Cultural…
Descriptors: Foreign Countries, Instructional Design, Computer Software Evaluation, Computer Assisted Instruction
Howard, A. M.; Park, Chung Hyuk; Remy, S. – IEEE Transactions on Learning Technologies, 2012
The robotics field represents the integration of multiple facets of computer science and engineering. Robotics-based activities have been shown to encourage K-12 students to consider careers in computing and have even been adopted as part of core computer-science curriculum at a number of universities. Unfortunately, for students with visual…
Descriptors: Robotics, Computer Interfaces, Federal Aid, Pilot Projects
Larusson, Johann Ari – ProQuest LLC, 2010
Prior research has highlighted the educational benefit of enabling students to participate in collaborative learning activities. Developing technology that extends the physical boundaries of the classroom and enables students to engage in meaningful collaborative learning activities outside class time can be of significant value. For any…
Descriptors: Learning Activities, Educational Benefits, Cooperative Learning, Interaction
Bower, Matt; Hedberg, John G. – Computers & Education, 2010
This paper presents a quantitative approach to multimodal discourse analysis for analyzing online collaborative learning. The coding framework draws together the fields of systemic functional linguistics and Activity Theory to analyze interactions between collaborative-, content- and technology-related discourse. The approach is used to examine…
Descriptors: Discourse Analysis, Coding, Interaction, Evaluation Methods
Capponi, Maria Francisca; Nussbaum, Miguel; Marshall, Guillermo; Lagos, Maria Ester – Educational Technology & Society, 2010
This paper presents a methodology of discovering social action patterns in collaborative learning activities for use in improving activity design, and in particular for restructuring existing designs involving face-to-face social actions to enhance their social dynamics and thus better ensure the achievement of a specified aim. An activity in this…
Descriptors: Foreign Countries, Secondary School Science, Interaction, Classroom Environment
Veletsianos, George; Miller, Charles; Doering, Aaron – Journal of Educational Computing Research, 2009
Conflicts occur when learners interact with pedagogical agents and virtual characters. Such conflicts--arising from technological limitations, psychosocial perceptions, and pedagogical inadequacies--hinder communication and interaction between virtual characters and learners, and impede successful engagement with learning tasks and experiences. To…
Descriptors: Electronic Learning, Interaction, Conflict, Guidelines
Wu, Cheng-Chih; Lai, Chin-Yuan – Educational Technology & Society, 2009
This paper reports our implementation and evaluation of a wireless handheld learning environment used to support a clinical nursing practicum course. The learning environment was designed so that nursing students could use handhelds for recording information, organizing ideas, assessing patients, and also for interaction and collaboration with…
Descriptors: Nursing Students, Nursing Education, Practicums, Patients
Wood, Simon; Romero, Pablo – Educational Technology & Society, 2010
Learner centred design methods highlight the importance of involving the stakeholders of the learning process (learners, teachers, educational researchers) at all stages of the design of educational applications and of refining the design through an iterative prototyping process. These methods have been used successfully when designing systems…
Descriptors: Foreign Countries, Electronic Learning, Interaction, Educational Technology

Milheim, William D. – Journal of Educational Technology Systems, 1996
Describes the purpose and benefits of interactivity in computer-based learning environments. Suggests strategies to assist instructional designers in effective utilization of interactivity within computer-based programs: providing comprehensive navigation options; using questions that require students to interact with the instructional material;…
Descriptors: Computer Assisted Instruction, Computer System Design, Designers, Educational Technology
Sales, Gregory C. – Computing Teacher, 1989
This third installment in a series on instructional videodiscs for teachers focuses on the equipment needed to bring videodisc programs to the classroom. Videodisc delivery systems are explained, players and monitors are described, and three types of computer-controlled systems are discussed: hybrid systems, peripheral systems, and integrated…
Descriptors: Computer Assisted Instruction, Computer Software, Computer System Design, Costs
Bartoli, Claire S.; Golas, Katharine C. – 1997
A research project identified and prototyped critical elements of an automated development system for interactive courseware (ICW) for job training. The prototype system incorporated a multimedia database that contained all completed, planned, and partially completed media elements. A web-based approach was taken to overcome the problems of…
Descriptors: Adult Education, Computer Assisted Instruction, Computer Software Development, Computer System Design

Oviatt, Sharon; Wahlster, Wolfgang – Human-Computer Interaction, 1997
Introduces five articles in a special journal issue devoted to research about, design of, and use of multimodal interfaces. Article highlights include: algebra instruction; presentation of data summaries; interaction with complex spatial displays (maps); access to computing for the visually impaired; and design for portable devices for use in…
Descriptors: Access to Information, Computer Assisted Instruction, Computer Interfaces, Computer System Design

Gay, Geri; Mazur, Joan – Journal of Research on Computing in Education, 1989
Discussion of the philosophies and theories of language learning focuses on the development of a hypermedia language program. Levels of knowledge analysis are discussed, communicative language proficiency is described, learner interactions with the hypermedia program are examined, and the relationships of communication and culture are discussed.…
Descriptors: Communicative Competence (Languages), Computer Assisted Instruction, Computer System Design, Epistemology