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Mengsiying Li; Tai Wang – Education and Information Technologies, 2024
Began with Computer-Assisted Language Learning (CALL) in the 1960s and extended to the widespread use of various Mobile-Assisted Language Learning (MALL) tools in education, language learning has embraced technology early on, achieved noticeable results, and found extensive practical use. However, due to the challenges in accessing user data from…
Descriptors: Learning Strategies, Language Acquisition, Computer Oriented Programs, Educational Technology
Lori Lye – ProQuest LLC, 2021
Duolingo is arguably the most popular language learning app available today, as measured by its metric of achieving 500 million downloads in 2020, yet remarkably little research has been conducted regarding its implementation or efficacy as a language-learning tool. The handful of studies that do exist have found positive outcomes, although…
Descriptors: Language Acquisition, Handheld Devices, Telecommunications, Computer Oriented Programs
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Calle-Martínez, Cristina; Yanes, Lourdes Pomposo; Pareja-Lora, Antonio – Research-publishing.net, 2016
Little by little, (or, simply, MALL) is taking force in the field of education, as it supports language blended learning and language learning ubiquity. The study presented here belongs in the Social Ontology-based Cognitively Augmented Language Learning Mobile Environment (SO-CALL-ME) research project, whose final aim is to design and create…
Descriptors: Business, Computer Oriented Programs, Handheld Devices, Telecommunications
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Langley, Pat; Carbonell, Jaime G. – Journal of the American Society for Information Science, 1984
Reviews approaches to machine learning (development of techniques to automate acquisition of new information, skills, and ways of organizing existing information) in symbolic domains. Four categorical tasks addressed in machine learning literature are examined: learning from examples, learning search heuristics, learning by observation, and…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Oriented Programs, Heuristics
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Zock, M.; And Others – Computers and the Humanities, 1989
Describes a computer program under development that is to be used as a tool for theory builders, teachers, and students in language learning. This is an interactive program and not only helps the learning of a language but also provides analysis on how language is learned. Questions if computers learn. (GG)
Descriptors: Cognitive Development, Cognitive Psychology, Cognitive Style, Computer Assisted Instruction
Monahan, Brian D.; Monahan, Terry A. – 1982
A computer program entitled "Story Time" encourages preschool children to use the important language skills that develop during the first 3 or 4 years of life to create and print original stories. Although the computer does not write the stories, it aids the children in the creation of stories by prompting them with questions. In order to use the…
Descriptors: Computer Assisted Instruction, Computer Literacy, Computer Oriented Programs, Computer Programs
Dressler, Richard A. – 1991
This presentation describes the use of a computer-based stimulation program to allow aphasic patients to practice their language skills independent of the clinician, specifically in the home setting. The prototype computer program, called the Computerized Language Activity Resource Kit, uses the vocabulary found in the Language Activity Resource…
Descriptors: Adult Education, Adults, Aphasia, Computer Assisted Instruction