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Boyle, Tom – Computers & Education, 2010
The use of ICT to enhance teaching and learning depends on effective design, which operates at many levels of granularity from the small to the very large. This reflects the range of educational problems from course design down to the design of activities focused on specific learning objectives. For maximum impact these layers of design need to be…
Descriptors: Design Requirements, Research and Development, Instructional Design, Models
Mariais, Christelle; Michau, Florence; Pernin, Jean-Philippe – Simulation & Gaming, 2012
To strengthen the motivation of learners, the professional training sector is focusing more and more on game-based learning. In this context, the authors have become interested in the design of Learning Role-Play Game (LRPG) scenarios. The aim of this article is to improve the designers' confidence in the validity of the game-based learning…
Descriptors: Professional Training, Educational Technology, Methods, Models
Liang, Hai-Ning; Sedig, Kamran – Interactive Learning Environments, 2009
Interactive learning environments (ILEs) are increasingly used to support and enhance instruction and learning experiences. ILEs maintain and display information, allowing learners to interact with this information. One important method of interacting with information is navigation. Often, learners are required to navigate through the information…
Descriptors: Computer Interfaces, Hypermedia, Models, Evaluation Methods
Salisbury, David F. – 1985
Issues and implications related to the use of microcomputers for providing practice activities are addressed, including which skills should be automatized, requirements for ensuring that a skill has attained automaticity, scheduling and amount of practice, and the type and use of data that should be collected on individual student practice…
Descriptors: Computer Assisted Instruction, Design Requirements, Drills (Practice), Feedback

Shabo, Amnon – Journal of Educational Computing Research, 1997
Discusses how to design courseware programs that integrate benefits of instructionism (linear instruction) and constructionism in a hypermedia structure. A model of feedback that fades in and out is suggested, four examples are explained, and suggestions for redesigning programs are given. (LRW)
Descriptors: Computer Assisted Instruction, Computer Software Development, Constructivism (Learning), Courseware
Murray, William R. – 1988
This paper compares two alternative computer architectures that have been proposed to provide the control mechanism that enables an intelligent tutoring system to decide what instructional action to perform next, i.e., discourse management networks and blackboards. The claim that an intelligent tutoring system controlled by a blackboard…
Descriptors: Comparative Analysis, Computer Assisted Instruction, Computer System Design, Design Requirements

Pratt, S. J. – Computers and Education, 1985
Emphasizing more effective use of existing equipment, this article highlights distributed computing design considerations applicable to educational environments; identifies potential roles of networking in the provision of adequate teaching aids; presents a networking model; and describes the development of a distributed computing configuration at…
Descriptors: Computer Assisted Instruction, Costs, Design Requirements, Electronic Equipment
Dixon, Robert C.; Clapp, Elizabeth J. – 1983
Because of the need for models to illustrate some possible answers to practical courseware development questions, a specific, three-section model incorporating the Corrective Feedback Paradigm (PCP) is advanced for applying theory to courseware. The model is reconstructed feature-by-feature against a framework of a hypothetical, one-to-one,…
Descriptors: Computer Assisted Instruction, Computer Programs, Design Requirements, Feedback
Smith, Patricia L.; Boyce, Barbara Ann – Educational Technology, 1984
Briefly describes stages of the systematic design process for educational software including learning goals identification; considering medium suitability; developing performance objectives, criterion-referenced tests, and instructional strategies; and product evaluation and dissemination. Events of instruction are discussed in detail as they…
Descriptors: Computer Assisted Instruction, Courseware, Design Requirements, Instructional Design
Graczyk, Sandra L. – 1987
The study described in this paper produced a comprehensive model for the design of micro- or minicomputer systems containing concepts and practices that educational administrators can use for the successful design of school district computer systems. This report focuses on the methodology used to build the model, which included the following…
Descriptors: Computer Assisted Instruction, Data Analysis, Design Requirements, Educational Administration
Dixon, Terry – 1984
A model for the development of computer-assisted instruction (CAI) is presented for the college classroom teacher. The following common software design models that have been helpful in developing CAI models are briefly reviewed: composite or structural design model, Jackson model, META stepwise refinement model, and higher-order software model.…
Descriptors: College Instruction, Computer Assisted Instruction, Computer Software, Design Requirements
Derry, Sharon J. – 1984
Attempts to train learning strategies have not produced marked or lasting increases in academic IQ, probably because current training models fail to recognize the evolutionary nature of strategies acquisition. Empirical and theoretical evidence supports an incidental learning model, which engineers the instructional environment following study…
Descriptors: Basic Skills, Cognitive Processes, Computer Assisted Instruction, Design Requirements
Gilbert, Larry; Moore, David R. – Educational Technology, 1998
Defines social and instructional interaction and outlines key elements influencing the design of adaptive computer-mediated learning. Discusses options for the design of interactivity: Web-based, groupware, programming tools, and hybrid course design programs; proposes a graphical model for choosing design tools balancing interactivity and…
Descriptors: Computer Assisted Instruction, Computer Mediated Communication, Computer Software Development, Courseware
Lonchamp, Jacques – International Journal of Computer-Supported Collaborative Learning, 2006
Future CSCL technologies are described by the community as flexible, tailorable, negotiable, and appropriate for various collaborative settings, conditions and contexts. This paper describes the key design issues of a generic synchronous collaborative learning environment, called Omega+. In this approach, model-based genericity is applied to the…
Descriptors: Models, Design Requirements, Evaluation Methods, Educational Technology
Paramythis, Alexandros; Loidl-Reisinger, Susanne – Electronic Journal of e-Learning, 2004
This paper examines the sufficiency of existing e-Learning standards for facilitating and supporting the introduction of adaptive techniques in computer-based learning systems. To that end, the main representational and operational requirements of adaptive learning environments are examined and contrasted against current eLearning standards. The…
Descriptors: Electronic Learning, Educational Environment, Academic Standards, Design Requirements
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