Descriptor
Computer Assisted Instruction | 5 |
Computer Interfaces | 5 |
Online Systems | 5 |
Computer System Design | 2 |
Educational Technology | 2 |
Academic Achievement | 1 |
Computer Games | 1 |
Computer Mediated… | 1 |
Computer Simulation | 1 |
Constructivism (Learning) | 1 |
Cooperative Learning | 1 |
More ▼ |
Author
Dringus, Laurie P. | 1 |
Du Plessis, Johan P. | 1 |
Liestol, Gunnar | 1 |
Poulymenakou, Angeliki | 1 |
Sims, Rod | 1 |
Vassilopoulou, Konstantina | 1 |
Zaharias, Panagiotis | 1 |
Publication Type
Journal Articles | 3 |
Reports - Descriptive | 2 |
Reports - Evaluative | 2 |
Speeches/Meeting Papers | 2 |
Guides - Classroom - Teacher | 1 |
Reports - Research | 1 |
Education Level
Audience
Location
Greece | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating

Dringus, Laurie P. – Journal of Interactive Instruction Development, 1995
Discusses interface issues related to challenges of instruction facilitation and student participation and performance in an Internet-accessible online course. Topics include creating a learning metaphor, including the course syllabus; navigation processes, including interaction style; and usability evaluation by students. (Author/LRW)
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Interfaces, Evaluation Methods
Zaharias, Panagiotis; Vassilopoulou, Konstantina; Poulymenakou, Angeliki – 2002
While electronic learning environments provide exciting possibilities for supporting learners, the design of the user interface is as yet little understood. The purpose of this paper is to investigate the importance of specific usability attributes for online learning courses. A review of related papers on usability methods and learning theories…
Descriptors: Computer Assisted Instruction, Computer Interfaces, Computer System Design, Design Preferences
Liestol, Gunnar – 2002
This paper reports on a project where three-dimensional (3D) online gaming environments were exploited for the purpose of academic communication and learning. 3D gaming environments are media and meaning rich and can provide inexpensive solutions for educational purposes. The experiment with teaching and discussions in this setting, however,…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Interfaces, Computer Mediated Communication

Du Plessis, Johan P.; And Others – Computers & Education, 1995
Proposes a model for intelligent computer-aided education systems that is based on cooperative learning, constructive problem-solving, object-oriented programming, interactive user interfaces, and expert system techniques. Future research is discussed, and a prototype for teaching mathematics to 10- to 12-year-old students is appended. (LRW)
Descriptors: Computer Assisted Instruction, Computer Interfaces, Constructivism (Learning), Cooperative Learning

Sims, Rod – Computers in Human Behavior, 1997
This paper promotes further discussion and analysis of interactivity in learning environments and contains a classification of interaction types appropriate for consideration in multimedia settings. Through an examination of related factors associated with navigation and control, a matrix of interactive dimensions is proposed. (Author)
Descriptors: Computer Assisted Instruction, Computer Interfaces, Design Requirements, Educational Environment