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Yevhenii Ishchenko; Daria Hubarieva; Iryna Soroka; Dmytro Usyk; Lada Chemonina – International Electronic Journal of Elementary Education, 2024
Emotional education is key for primary school children, as it promotes their emotional development and successful socialization. Specialized mobile software, which are integrated into psychological and pedagogical support programmes for primary school students, can help in the development of children's emotional intelligence (EI). The aim of the…
Descriptors: Foreign Countries, Elementary School Students, Elementary School Teachers, Emotional Intelligence
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Alario-Hoyos, Carlos; Bote-Lorenzo, Miguel L.; Gomez-Sanchez, Eduardo; Asensio-Perez, Juan I.; Vega-Gorgojo, Guillermo; Ruiz-Calleja, Adolfo – Computers & Education, 2013
The integration of external tools in Virtual Learning Environments (VLEs) aims at enriching the learning activities that educational practitioners may design and enact. This paper presents GLUE!, an architecture that enables the lightweight integration of multiple existing external tools in multiple existing VLEs. GLUE! fosters this integration by…
Descriptors: Computer Software Evaluation, Cooperative Learning, Instructional Materials, Material Development
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Gogus, Aytac – Educational Technology Research and Development, 2013
Cognitive scientists investigate mental models (how humans organize and structure knowledge in their minds) so as to understand human understanding of and interactions with the world. Cognitive and mental model research is concerned with internal conceptual systems that are not easily or directly observable. The goal of this research was to…
Descriptors: Computer Assisted Testing, Computer Software Evaluation, College Students, Comparative Analysis
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Sung, Yao-Ting; Chang, Kuo-En; Yu, Wen-Cheng – Computers & Education, 2011
Assuring e-learning quality is of interest worldwide. This paper introduces the methods of e-learning courseware quality assurance (a quality certification system) adopted by the eLQSC (e-Learning Quality Service Centre) in Taiwan. A sequential/explanatory design with a mixed methodology was used to gather research data and conduct data analyses.…
Descriptors: Foreign Countries, Electronic Learning, Quality Control, Reliability
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Windle, Richard J.; McCormick, Damion; Dandrea, Jennifer; Wharrad, Heather – British Journal of Educational Technology, 2011
We investigated the effectiveness of reusable learning objects (RLOs) when delivered in a workshop or released for self-study with groups of student-nurses studying chemistry. Analysis of examination results showed that the proportion of students answering chemistry questions correctly increased significantly in both the workshop and self-study…
Descriptors: Chemistry, Program Effectiveness, Workshops, Science Instruction
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Doubleday, Eldridge G.; O'Loughlin, Valerie D.; Doubleday, Alison F. – Anatomical Sciences Education, 2011
An increasing number of instructors are seeking to provide students with online anatomy resources. Many researchers have attempted to identify associations between resource use and student learning but few studies discuss the importance of usability testing in resource design and modification. Usability testing provides information about ease of…
Descriptors: Electronic Learning, Testing, Online Courses, Anatomy
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Triantafyllakos, George; Palaigeorgiou, George; Tsoukalas, Ioannis A. – Computers & Education, 2011
In this paper, we present a framework for the development of collaborative design games that can be employed in participatory design sessions with students for the design of educational applications. The framework is inspired by idea generation theory and the design games literature, and guides the development of board games which, through the use…
Descriptors: Computer Software, Social Influences, Instructional Design, Cooperative Learning
Demissie, Tesfaye; Ochonogor, Chukunoye E.; Engida, Temechegn – Online Submission, 2011
Many students have difficulty in learning abstract and complex lessons of chemistry. This study investigated how students develop their understandings of abstract and complex lessons in chemistry with the aid of visualizing tools: animation, simulation and video that allow them to build clear concepts. Animation, simulation and video enable…
Descriptors: Foreign Countries, Developing Nations, Computer Assisted Instruction, Computer Simulation
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Konert, Johannes; Richter, Kristina; Mehm, Florian; Gobel, Stefan; Bruder, Regina; Steinmetz, Ralf – Educational Technology & Society, 2012
The basis for individual students' instructional support by teachers is an individual diagnosis of one's learning advances and difficulties. Even though sophisticated diagnostic tools exist, it remains an open question how diagnosis and learning can be merged into a consistent pedagogical method to support both teachers and students with feedback…
Descriptors: Foreign Countries, Intelligent Tutoring Systems, Social Networks, Educational Games
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Patel, K. K.; Vij, S. – IEEE Transactions on Learning Technologies, 2012
The inability to navigate independently and interact with the wider world is one of the most significant handicaps that can be caused by blindness, second only to the inability to communicate through reading and writing. Many difficulties are encountered when visually impaired people (VIP) need to visit new and unknown places. Current speech or…
Descriptors: Foreign Countries, Computer Simulation, Computer Assisted Instruction, Simulated Environment
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Abdulwahed, Mahmoud; Nagy, Zoltan K. – Computers & Education, 2011
This paper introduces a novel model of laboratory education, namely the TriLab. The model is based on recent advances in ICT and implements a three access modes to the laboratory experience (virtual, hands-on and remote) in one software package. A review of the three modes is provided with highlights of advantages and disadvantages of each mode.…
Descriptors: Undergraduate Students, Graduate Students, Science Laboratories, Cognitive Psychology
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Frossard, Frederique; Barajas, Mario; Trifonova, Anna – Digital Education Review, 2012
This study presents an innovative pedagogical approach where teachers become game designers and engage in creative teaching practices. Within co-design training workshops, 21 Spanish primary and secondary school teachers have developed their own Game-Based Learning (GBL) scenarios, especially tailored to their teaching contexts and students…
Descriptors: Foreign Countries, Creativity, Secondary School Teachers, Creative Teaching
Makwana, Alpesh P. – ProQuest LLC, 2009
"Pre-Trip Inspection" of the truck and trailer is one of the components of the current Commercial Driver's License (CDL) test. This part of the CDL test checks the ability of the student to identify the important parts of the commercial vehicle and their potential defects. The "Virtual Check Ride System" (VCRS), a…
Descriptors: Feedback (Response), Experimental Groups, Motor Vehicles, Program Effectiveness
Lovell, Meridith; Phillips, Linda – Journal of Research on Technology in Education, 2009
This article reports the results of a systematic and comprehensive evaluation of the suitability of 13 commercially available, authorized software programs for teaching reading and writing in the primary grades. These programs were assessed on interface design, content, instructional design, whether manufacturers' educational claims were supported…
Descriptors: Feedback (Response), Student Needs, Computer Software, Reading Instruction
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Kallkvist, Marie; Gomez, Stephen; Andersson, Holger; Lush, David – Internet and Higher Education, 2009
The purpose of this study was to create and evaluate personalised virtual learning spaces (PVLSs) in a course that was previously delivered face-to-face only. The study addressed three related questions: (1) Can a PVLS successfully be introduced into a course where IT has not previously featured? (2) Can the PVLSs be used to enhance the assessment…
Descriptors: Student Research, Research Projects, Program Effectiveness, Case Studies
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