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Mumtaz, Shazia – Computers & Education, 2001
Describes a study of elementary school children that examined computer use in the home and at school. Highlights include frequency of activities; playing games on home computers; word processing at school; gender differences; and negative impact of school use of computers and positive impact of home computer use on attitudes toward computers. (LRW)
Descriptors: Computer Assisted Instruction, Computer Attitudes, Computer Games, Elementary Education
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Caftori, Netiva – T.H.E. Journal, 1994
Describes a study of middle school students' use of educational software that was conducted to determine whether it was being used as intended. Popular programs used by girls and by boys are described and compared, particularly "Oregon Trail," and use as entertainment instead of education is discussed. (Contains three references.) (LRW)
Descriptors: Comparative Analysis, Computer Assisted Instruction, Computer Games, Computer Software Development
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Forsyth, Alfred S., Jr.; Lancy, David F. – Computers in the Schools, 1989
Discusses gender differences in student attitudes toward computers and examines software characteristics that may affect gender equity. A study is described that was conducted to examine the computer's potential to teach basic geography concepts to fourth and fifth grade students, as well as to explore possible gender differences. (19 references)…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Software, Elementary Education
Littleton, Karen; And Others – 1993
Whether gender differences in performance using computer software are due to sex stereotyping or gender differentiation in the programs was investigated in two studies. An adventure game, "King and Crown," with all male characters, and a gender neutral game, "Honeybears," were played by 26 female and 26 male 11- and…
Descriptors: Ability, Computer Assisted Instruction, Computer Games, Computer Software
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Mohamedali, M. H.; And Others – Journal of Computer Assisted Learning, 1987
Presents results of a survey of British secondary school students which was conducted to obtain information about microcomputer use both in school and at home. Highlights include gender differences, students' attitudes toward computers, experience with computers, assessment of programming ability, and characteristics of competent programmers. (LRW)
Descriptors: Ability Identification, Computer Assisted Instruction, Computer Games, Developed Nations
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Temple, Linda; Lips, Hilary M. – Computers in Human Behavior, 1989
Describes study of college students that was designed to test the hypotheses that females would differ from males on four aspects of computer-related attitudes: (1) interest/enjoyment; (2) comfort and confidence; (3) computers as a male domain; and (4) social impact of computers. Some strategies for improving female students' attitudes toward…
Descriptors: Attitude Change, Attitude Measures, Computer Anxiety, Computer Assisted Instruction
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Yelland, Nicola; Lloyd, Margaret – Information Technology in Childhood Education Annual, 2001
Investigated fifth-, sixth-, and seventh-graders' ownership of, use of, and attitudes toward computer and video games. Found that more boys than girls owned and used video games, and found gender differences in preferred games. Students enjoyed video and computer games, along with a variety of other activities. (JPB)
Descriptors: Computer Assisted Instruction, Computer Games, Computer Uses in Education, Curriculum Development
Koch, Melissa – TECHNOS, 1994
Discusses girls' use of computers and examines why they are often discouraged and lose interest. Topics addressed include the issue of gender; gender bias in computer games; use of the Internet; exposure to technology; girls' preferences; educational reform; choosing software; technology programs for girls; all-girl classrooms; and role models.…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Networks, Computer Science Education
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Rocheleau, Bruce – Journal of Educational Computing Research, 1995
Studies patterns of computer use based on data from the National Science Foundation's Longitudinal Study of American Youth in which 7th- and 10th-grade students were surveyed for five consecutive years. Highlights include parental backgrounds; socioeconomic status; parental attitudes; student attitudes; gender differences; computer ownership; and…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Games, Computer Use