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Showing 1 to 15 of 27 results Save | Export
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Zahra Sadat Roozafzai; Parisa Zaeri – Journal of Educational Technology, 2024
This study investigates the transformative potential of integrating Artificial Intelligence (AI), animation, and personalized learning in contemporary education. Employing a mixed-methods approach involving interviews and experimental manipulations, the research examines the interconnectedness of these three domains and their collective impact on…
Descriptors: Artificial Intelligence, Animation, Individualized Instruction, Intersectionality
Karamete, Aysen; Topraklioglu, Kivanç – Online Submission, 2017
With this study, creating interactive story that includes interaction factors was purposed in order to support teaching of the unit of Turks on the Silk Road in Social Sciences course of 6th grades. The research method was defined as Design and Development Research and ADDIE pattern that is one of the teaching design pattern was based while…
Descriptors: Units of Study, Social Sciences, Computer Software, Teaching Methods
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Mize, Min Kyung; Park, Yujeong; Moore, Tara – Journal of Computer Assisted Learning, 2018
The purpose of this study was to synthesize the effectiveness of computer-assisted instruction (CAI) studies aiming to increase vocabulary for students with disabilities in an effort to identify what type of CAI is promising for practice. An extensive search process with inclusion and exclusion criteria yielded a total of 13 single-subject design…
Descriptors: Computer Assisted Instruction, Vocabulary Development, Vocabulary Skills, Skill Development
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Altiparmak, Kemal – International Journal of Mathematical Education in Science and Technology, 2014
In mathematic courses, construction of some concepts by the students in a meaningful way may be complicated. In such circumstances, to embody the concepts application of the required technologies may reinforce learning process. Onset of learning process over daily life events of the student's environment may lure their attention and may…
Descriptors: Animation, Cognitive Processes, Mathematics Instruction, Experimental Groups
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Lee, Tien Tien; Osman, Kamisah – Asia-Pacific Forum on Science Learning and Teaching, 2011
Electrochemistry is found to be a difficult topic to learn due to its abstract concepts that involve the macroscopic, microscopic and symbolic representation levels. Research showed that animation and simulation using Information and Communication Technology (ICT) can help students to visualize and hence enhance students' understanding in learning…
Descriptors: Chemistry, Science Instruction, Instructional Effectiveness, Multimedia Instruction
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Scheiter, Katharina; Gerjets, Peter – Instructional Science: An International Journal of the Learning Sciences, 2010
Animations have become a ubiquitous component of computer-based instruction. Despite their widespread use, however, the evidence concerning their effects on learning is rather ambiguous, suggesting that one needs to have a closer look at the conditions under which animations will aid learning. Accordingly, three sets of moderating variables were…
Descriptors: Animation, Computer Assisted Instruction, Student Motivation, Educational Environment
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Korakakis, G.; Pavlatou, E. A.; Palyvos, J. A.; Spyrellis, N. – Computers & Education, 2009
This research aims to determine whether the use of specific types of visualization (3D illustration, 3D animation, and interactive 3D animation) combined with narration and text, contributes to the learning process of 13- and 14- years-old students in science courses. The study was carried out with 212 8th grade students in Greece. This…
Descriptors: Animation, Foreign Countries, Grade 8, Case Studies
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Limniou, M.; Roberts, D.; Papadopoulos, N. – Computers & Education, 2008
By comparing two-dimensional (2D) chemical animations designed for computer's desktop with three-dimensional (3D) chemical animations designed for the full immersive virtual reality environment CAVE[TM] we studied how virtual reality environments could raise student's interest and motivation for learning. By using the 3ds max[TM], we can visualize…
Descriptors: Computer Simulation, Chemistry, Science Education, Computer Uses in Education
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Verhoeven, Ludo; Schnotz, Wolfgang; Paas, Fred – Learning and Instruction, 2009
The focus of this special issue is on the cognitive load underlying processes of interactive knowledge construction in a wide range of instructional multimedia platforms. Multimedia comprehension involves the parallel processing of auditory-verbal and visual-pictorial channels within working memory. By means of integrating multimodal information,…
Descriptors: Prior Learning, Perspective Taking, Short Term Memory, Cognitive Processes
Rutherford, Teomara; Kibrick, Melissa; Burchinal, Margaret; Richland, Lindsey; Conley, AnneMarie; Osborne, Keara; Schneider, Stephanie; Duran, Lauren; Coulson, Andrew; Antenore, Fran; Daniels, Abby; Martinez, Michael E. – Online Submission, 2010
This paper describes the background, methodology, preliminary findings, and anticipated future directions of a large-scale multi-year randomized field experiment addressing the efficacy of ST Math [Spatial-Temporal Math], a fully-developed math curriculum that uses interactive animated software. ST Math's unique approach minimizes the use of…
Descriptors: Symbols (Mathematics), Second Language Learning, Spatial Ability, Student Characteristics
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Esponda-Arguero, Margarita – Journal of Educational Computing Research, 2008
This article is a review of the pedagogical experience obtained with systems for algorithmic animation. Algorithms consist of a sequence of operations whose effect on data structures can be visualized using a computer. Students learn algorithms by stepping the animation through the different individual operations, possibly reversing their effect.…
Descriptors: Animation, Teaching Methods, Electronic Learning, Educational Technology
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Laoui, Tahar; O'Donoghue, John – Research in Science & Technological Education, 2008
This paper is based on the experience acquired in teaching materials science/engineering to first year university students. It has been observed that students struggle with some of the fundamental materials concepts addressed in the module/course. This applies to delivered lectures but extends to the incorporation of tutorial sessions provided…
Descriptors: College Freshmen, Engineering Education, Computer Assisted Instruction, Fundamental Concepts
Munyofu, Mine – ProQuest LLC, 2008
The purpose of this study was to examine the instructional effectiveness of different levels of chunking (simple visual/text and complex visual/text), different forms of feedback (item-by-item feedback, end-of-test feedback and no feedback), and use of instructional gaming (game and no game) in complementing animated programmed instruction on a…
Descriptors: Feedback (Response), Animation, Comprehension, Educational Objectives
Atan, Kamel Ariffin Mohd.; Suncheleev, Rustem; Shitan, Mahendran; Mustafa, Mohd. Shafie Bin – Online Submission, 2008
Recent years it has an explosive development of IT technologies. However, the problem of natural integration of modern technologies in teaching and learning mathematics is far from its final solution. In teaching mathematics at universities, these capabilities either are ignored or have extremely limited applications. In our study, we consider…
Descriptors: Animation, Student Attitudes, Foreign Countries, Calculus
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Clark, Richard E.; Choi, Sunhee – Journal of Educational Computing Research, 2007
The point of Choi and Clark (2006) was that after many well-designed studies, they have no evidence for either the learning or the motivational benefits of pedagogical agents. In their study, they found compelling evidence that when agents are found to enhance learning, a less expensive and less distracting pedagogical method has equal or greater…
Descriptors: Teaching Methods, Instructional Effectiveness, Aesthetics, Criticism
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