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Bülbül, Buket Özüm; Güler, Mustafa – Journal of Educational Technology Systems, 2021
This article aims to examine the impact of an online learning environment enriched with computer activities on geometry achievement and geometric habits of mind (GHoM). The study includes reflections from an online application of a one-term computer-aided mathematics teaching course in which the participants were preservice teachers (PTs) enrolled…
Descriptors: Mathematics Achievement, Mathematics Education, Geometry, Preservice Teachers
Barr, David – Computer Assisted Language Learning, 2013
This article shall discuss a number of factors to be considered in the process of integrating computer technology into the student language learning experience. It examines research on student attitudes and the factors that affect student engagement with the technology before looking at the experiences of a project undertaken at the University of…
Descriptors: Computer Assisted Instruction, Foreign Countries, Undergraduate Study, Integrated Learning Systems
Kordaki, Maria – Computers & Education, 2010
This paper presents both the design and the pilot formative evaluation study of a computer-based problem-solving environment (named LECGO: Learning Environment for programming using C using Geometrical Objects) for the learning of computer programming using C by beginners. In its design, constructivist and social learning theories were taken into…
Descriptors: Feedback (Response), Constructivism (Learning), Formative Evaluation, Problem Solving
Rutherford, Teomara; Kibrick, Melissa; Burchinal, Margaret; Richland, Lindsey; Conley, AnneMarie; Osborne, Keara; Schneider, Stephanie; Duran, Lauren; Coulson, Andrew; Antenore, Fran; Daniels, Abby; Martinez, Michael E. – Online Submission, 2010
This paper describes the background, methodology, preliminary findings, and anticipated future directions of a large-scale multi-year randomized field experiment addressing the efficacy of ST Math [Spatial-Temporal Math], a fully-developed math curriculum that uses interactive animated software. ST Math's unique approach minimizes the use of…
Descriptors: Symbols (Mathematics), Second Language Learning, Spatial Ability, Student Characteristics
Beal, C. R.; Qu, L.; Lee, H. – Journal of Computer Assisted Learning, 2008
The study was conducted to investigate the relation of adolescent students' mathematics motivation and achievement to their appropriate help-seeking and inappropriate guessing behaviour while using instructional software. High school students (n = 90) completed brief assessments of mathematics motivation and then worked with software for geometry…
Descriptors: Mathematics Achievement, Student Motivation, Courseware, Mathematics Teachers
Botsios, Sotirios; Georgiou, Dimitrios A. – International Journal of Distance Education Technologies, 2009
Adaptation and personalization services in e-learning environments are considered the turning point of recent research efforts, as the "one-size-fits-all" approach has some important drawbacks, from the educational point of view. Adaptive Educational Hypermedia Systems in World Wide Web became a very active research field and the need of…
Descriptors: Electronic Learning, Educational Research, Literature Reviews, Standards
Dunne, James J. – 1984
The use and effectiveness of gaming techniques in educational computer software was investigated through an analysis of 170 in-depth evaluations of commercially-available educational computer programs. These evaluations, conducted by the Educational Products Information Exchange (EPIE) Institute, dealt with design attributes relevant to all…
Descriptors: Computer Assisted Instruction, Courseware, Design Requirements, Educational Games
Neuman, Delia – 1985
To determine which elements of courseware are and are not effective in computer-based education, 59 learning disabled students were observed during a 5 1/2-month period using over 20 commercial courseware packages. Additional elements of the naturalistic study included interviews with teachers, students, and administrators; and analysis of the…
Descriptors: Competition, Computer Assisted Instruction, Computer Software, Courseware
Jaeger, Michael – Computing Teacher, 1988
Describes a study that examined the effects of various computer reinforcement responses, including graphics and/or sound, on students' attentiveness to the program. Implications for educational software design are discussed. (CLB)
Descriptors: Attention, Computer Assisted Instruction, Courseware, Habituation

Simonsen, Sofus E. – CALICO Journal, 1985
Analyzes various kinds of student reactions to computer-assisted instruction. Types of computer exercises are discussed, as are the use and integration of courseware into a college foreign language program. (Author/SED)
Descriptors: Computer Assisted Instruction, Courseware, Drills (Practice), Feedback

McLellan, Hilary – Journal of Research on Computing in Education, 1992
Describes an instructional design model for hypertext, the Explorer's Hypertext Story Model, which is structured around components based on a story or narrative structure. Topics discussed include learner motivation; navigation in hypertext; learner control; and the importance of understanding information in context. (34 references) (LRW)
Descriptors: Computer Assisted Instruction, Context Effect, Courseware, Hypermedia
Vasu, Michael L.; Vasu, Ellen Storey – Collegiate Microcomputer, 1993
Explores various aspects of a conceptual framework for integrating computing into social sciences and education courses. The use of computing as a method for increasing intrinsic motivation is discussed; the uses of computer-assisted instruction in the classroom are described; and software is discussed. (Contains 10 references.) (LRW)
Descriptors: Computer Assisted Instruction, Courseware, Curriculum Development, Education Courses

Yang, Yong-Chil – Journal of Educational Technology Systems, 1992
Describes a study conducted with eleventh graders that compared the effects of computer-based instruction (CBI) and print-based instruction (PBI) on motivation, continuing motivation, and content recall. Use of the Instructional Materials Motivation Survey (IMMS) is explained, and the findings, which indicate the superiority of CBI, are discussed.…
Descriptors: Comparative Analysis, Computer Assisted Instruction, Conventional Instruction, Courseware
Chaffin, Kenny A. – Learning, 1995
This paper recommends edutainment to engage students' senses and get them involved by presenting lessons in a way that makes education interesting and entertaining. Suggestions for creative edutainment include using exciting computer software, joining the Internet, hooking up to cable television, and providing a variety of magazines. (SM)
Descriptors: Cable Television, Computer Assisted Instruction, Courseware, Creative Teaching

Kossuth, Karen C. – CALICO Journal, 1985
Discusses the popularity of adventure games in computer assisted language learning and attributes the success of this format to the Input Hypothesis and the Affective Filter Hypothesis. Criteria for the instructional evaluation of these games are presented. (Author/SED)
Descriptors: Computer Assisted Instruction, Courseware, Educational Games, Evaluation Criteria