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Sotirios Karanasios; Marina Papastergiou – Education and Information Technologies, 2024
Location Based Games (LBGs) can support various learning activities in both formal and informal settings. Furthermore, the fact that they can utilize players' physical movement for players' advancement in the game world makes them an appealing alternative for promoting physical activity in students. However, LBGs are not sufficiently used in…
Descriptors: Learning Activities, Educational Games, Learning Management Systems, Telecommunications
Booton, Sophie A.; Hodgkiss, Alex; Murphy, Victoria A. – Computer Assisted Language Learning, 2023
Mobile touchscreen applications present new opportunities for children's language learning. This systematic review synthesizes the evidence on the impact of features of mobile applications on children's language learning. Experimental studies published from 2010 onwards with children aged 3 to 11 years old were included. Of the 1,081 studies…
Descriptors: Telecommunications, Handheld Devices, Second Language Instruction, Second Language Learning
Adrián Carruana Martín; Carlos Alario-Hoyos; Pedro Manuel Moreno-Marcos; Carlos Delgado Kloos – Education and Information Technologies, 2024
Hybrid learning environments saw significant growth due to the COVID-19 pandemic but persist beyond it, one example is the telepresence classroom. This classroom allows the connection of two classrooms in distance locations into a singular one. The technology in a telepresence classroom includes a camera, multiple projectors, microphones, and…
Descriptors: Blended Learning, Computer Assisted Instruction, Distance Education, Computer Mediated Communication
Rita Rodrigues; Lúcia Pombo; Margarida M. Marques – International Association for Development of the Information Society, 2023
Mobile devices, augmented reality (AR), and outdoor games can be mobilized to promote Education for Sustainable Development and, thus, to sensitize to nature conservation. The EduCITY project combines mobile learning, AR, and environmental sensors towards sustainability education and creates opportunities for citizens to contribute to their city's…
Descriptors: Sustainable Development, Environmental Education, Educational Opportunities, Urban Areas
Godwin-Jones, Robert – Language Learning & Technology, 2023
Looking at human communication from the perspective of semiotics extends our view beyond verbal language to consider other sign systems and meaning-making resources. Those include gestures, body language, images, and sounds. From this perspective, the communicative process expands from individual mental processes of verbalizing to include features…
Descriptors: Second Language Learning, Second Language Instruction, Semiotics, Nonverbal Communication
Lisnani; Afiliana Likurnia Stevani; Benidiktus Tanujaya; Sri Adi Widodo – Mathematics Teaching Research Journal, 2025
The development of Android-based mathematics learning media aligns with the advancements of Industrial Era 5.0. This study aims to develop an Android-based mathematics learning media on geometry that is contextually relevant to tourist destinations. The methodology employed was the ADDIE approach, comprising five phases: analysis, design,…
Descriptors: Geometry, Tourism, Mathematics Instruction, Grade 4
Rastislav Metruk – Education and Information Technologies, 2024
In recent years, learners worldwide have expressed increasing interest in mobile learning and the utilization of mobile devices for language learning purposes. However, few research synthesis studies have focused on pronunciation development in relation to employing MALL (mobile-assisted language learning). This review article contributes to the…
Descriptors: Pronunciation Instruction, Teaching Methods, Telecommunications, Handheld Devices
Panidnad Chulerk; Supachanin Duangchinda Sathianpan; Jintavee Khlaisang – rEFLections, 2025
This research endeavors to assess the efficacy of Mobile Assisted Language Learning (MALL) in elevating students' English proficiency to the Common European Framework of Reference (CEFR) B1 level. The study involves identifying the most suitable mobile application for formative assessment, implementing it to enhance students' English competency,…
Descriptors: Formative Evaluation, Computer Assisted Instruction, Teaching Methods, Telecommunications
Victor K. Y. Chan – International Association for Development of the Information Society, 2024
This article seeks to explore the convergent validity of (and thus the consistency between) a few popular generative artificial intelligence (AI) robots in evaluating popular mobile learning apps' usability. The three robots adopted in the study were Microsoft Copilot, Google PaLM, and Meta Llama, which were individually instructed to accord…
Descriptors: Computer Oriented Programs, Handheld Devices, Telecommunications, Usability
Jie Fang – Knowledge Management & E-Learning, 2025
Although mobile technologies are commonly used to support language learning, there is a lack of research to comprehensively determine the acceptance, readiness, affordances, and challenges in this area. To address this gap, this systematic literature review selected 49 articles indexed in the Scopus database between 2013 and 2022. This study found…
Descriptors: Telecommunications, Handheld Devices, Computer Assisted Instruction, Second Language Learning
Yi-chen Chen – Computer Assisted Language Learning, 2024
Public speaking is considered the most anxiety-provoking speaking activity for English as a foreign language (EFL) learner. While traditional lecture-based classrooms hinder EFL learners' constant practice and frequent interaction due to large class sizes and limited time, recent developments in technology, including Artificial Intelligence (AI),…
Descriptors: Computer Assisted Instruction, Teaching Methods, Oral Language, Second Language Learning
Abdelazim, Aaser M.; Gaber, Dalia A.; Adam, Khalid M.; El-Ashkar, Ayman M.; Abdelmalak, Hany W. – Biochemistry and Molecular Biology Education, 2023
Background: Traditional teaching methods of biochemistry provide effective tools for knowledge transmission, but are considered less engaging with students. Smartphone applications may provide suitable alternatives to compensate for the shortcomings of traditional teaching methods. Purpose: This study aimed to assess the effectiveness of…
Descriptors: Telecommunications, Handheld Devices, Medical Education, Student Attitudes
Mubarak M. Aldawsari; Abdullah D. Alenezi; John I. Liontas – Reading Matrix: An International Online Journal, 2025
Artificial Intelligence (AI) has rapidly become a pivotal force in education, offering personalized learning pathways and dynamic solutions to longstanding instructional challenges. In English as a Foreign Language (EFL) contexts, idiomatic competence remains a challenging aspect of language development, often eluding effective coverage through…
Descriptors: Artificial Intelligence, Computer Software, Teaching Methods, Technology Integration
Design and Usability Evaluation of a Mobile App for Elementary School Inquiry-Based Science Learning
Iraya Yánez-Pérez; Radu Bogdan Toma; Jesús Ángel Meneses-Villagrá – School Science and Mathematics, 2025
Teachers often struggle to implement inquiry-based science teaching. To support them, IndagApp--a 3D educational app that offers curriculum-aligned, inquiry-based lesson plans--was designed. The app is rooted in the inquiry phases recommended in best-practices literature, which arguably align with most international standards. This study describes…
Descriptors: Usability, Computer Software, Private Schools, Public Schools
Ouyang, Ming – Education and Information Technologies, 2023
This study sought to evaluate the effectiveness of introducing digital software in music education to improve academic performance and solfeggio class attendance. To assess academic performance, a test consisting of 25 theoretical questions and 25 practical tasks was developed. The Bologna model was used as an assessment system. The groups were…
Descriptors: Telecommunications, Handheld Devices, Computer Assisted Instruction, Music Education

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