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Showing 1 to 15 of 42 results Save | Export
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Jose Gamez; Oscar Villalobos; Youngjin Lee; Kinshuk – International Association for Development of the Information Society, 2025
As technology tools, such as MyOpenMath, MyLab Math, RStudio, and Python become increasingly integrated into college-level mathematics instruction, it is essential to understand how students perceive and interact with these platforms. Many students struggle with confidence using computers and anxiety, which can hinder their ability to fully engage…
Descriptors: Measures (Individuals), Questionnaires, Student Attitudes, Technology Uses in Education
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Heng Lu – PASAA: Journal of Language Teaching and Learning in Thailand, 2023
The test view is on the Duolingo English Test (DET), an alternative online English proficiency test with a machine-driven characteristic. The review covers essential information of the DET such as test purpose, usage, score-mapping with CEFR scale, price, and publisher. Meanwhile, the test usefulness is discussed with focuses on reliability,…
Descriptors: Computer Software, Computer Assisted Instruction, Second Language Learning, Second Language Instruction
Razieh Fathi – ProQuest LLC, 2021
This dissertation describes an experiment to investigate how learners with different levels of background in computer science learn core concepts of computer science, in particular, algorithms. We designed a study to focus on cognitive task analysis for eliciting the empirical mental elements of learning two graph algorithms. Cognitive workload…
Descriptors: Undergraduate Students, Computer Science Education, Algorithms, Cognitive Development
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Casey J. Metoyer; Katherine Sullivan; Lee J. Winchester; Mark T. Richardson; Michael R. Esco; Michael V. Fedewa – Measurement in Physical Education and Exercise Science, 2025
Relative adiposity (%Fat) was measured using a smartphone-based application in a convenience sample of adults aged 20-52 years (n = 32, 68.7% female, 84.3% White/Caucasian, 26.7 ± 3.5 kg/m2) across different body positions (Anterior versus Posterior) on consecutive days (Day 1 versus Day 2). A reference photo was obtained from the posterior view…
Descriptors: Adults, Body Composition, Handheld Devices, Computer Assisted Instruction
Seyedahmad Rahimi – ProQuest LLC, 2020
In this study, I investigated the effectiveness of a creativity-support system that I developed in the level editor of a learning game called "Physics Playground" on improving college students' creativity. Moreover, I investigated the validity and reliability of an in-game assessment of creativity to measure students' creativity.…
Descriptors: Educational Games, Creativity, Test Validity, Test Reliability
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Bagheri, Mohammad – TESL-EJ, 2020
The present study reports the process of developing and validating a self-report questionnaire that can be employed to examine technological pedagogical content knowledge (TPACK) perceptions of Iranian EFL teachers. To conduct the study, a survey instrument consisting of items adapted from two existing TPACK-based survey instruments was generated.…
Descriptors: Foreign Countries, Likert Scales, Test Construction, Construct Validity
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Dönmez, Onur; Akbulut, Yavuz; Telli, Esra; Kaptan, Miray; Özdemir, Ibrahim H.; Erdem, Mukaddes – Education and Information Technologies, 2022
In the current study, we aimed to develop a reliable and valid scale to address individual cognitive load types. Existing scale development studies involved limited number of items without adequate convergent, discriminant and criterion validity checks. Through a multistep correlational study, we proposed a three-factor scale with 13 items to…
Descriptors: Test Construction, Content Validity, Construct Validity, Test Reliability
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Xiong, Yao; So, Hyo-Jeong; Toh, Yancy – Journal of Computing in Higher Education, 2015
The main purpose of this study was to develop an instrument that assesses university students' perceived readiness for computer-supported collaborative learning (CSCL). Assessment in CSCL research had predominantly focused on measuring "after-collaboration" outcomes and "during-collaboration" behaviors while…
Descriptors: Test Construction, College Students, Readiness, Computer Assisted Instruction
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Hayward, Elizabeth O. – Cultural Studies of Science Education, 2012
In this paper I explore how Margaret Beier, Lesley Miller, and Shu Wang make claims for the validity and reliability of the instrument they developed to explore the construct of "possible selves" as described in their manuscript, "Science Games and the Development of Scientific Possible Selves."
Descriptors: Self Concept Measures, Measurement Techniques, Test Construction, Test Validity
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Tseng, Jun-Jie – Computer Assisted Language Learning, 2016
Researchers have been keen to develop instruments for the assessment of teachers' self-perceived technological pedagogical content knowledge (TPACK); however, few studies have been conducted to validate such assessment tools through students' perspectives in the context of English as a foreign language (EFL). The purpose of this study was thus to…
Descriptors: English (Second Language), Second Language Learning, Pedagogical Content Knowledge, Educational Technology
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Aryadoust, Vahid; Mehran, Parisa; Alizadeh, Mehrasa – Computer Assisted Language Learning, 2016
A few computer-assisted language learning (CALL) instruments have been developed in Iran to measure EFL (English as a foreign language) learners' attitude toward CALL. However, these instruments have no solid validity argument and accordingly would be unable to provide a reliable measurement of attitude. The present study aimed to develop a CALL…
Descriptors: Foreign Countries, Computer Assisted Instruction, Technology Uses in Education, Educational Technology
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Abu Naba'h, Abdallah M. – International Journal of Education and Development using Information and Communication Technology, 2012
This study aimed at investigating the impact of using computer assisted grammar teaching on the performance of Jordanian pupils studying English as a foreign language. The sample of the study consisted of (212) secondary pupils distributed randomly on four experimental groups and four control groups. To find out the impact of a software program on…
Descriptors: Computer Assisted Instruction, Grammar, English (Second Language), Second Language Learning
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Fu, Fong-Ling; Su, Rong-Chang; Yu, Sheng-Chin – Computers & Education, 2009
In an effective e-learning game, the learner's enjoyment acts as a catalyst to encourage his/her learning initiative. Therefore, the availability of a scale that effectively measures the enjoyment offered by e-learning games assist the game designer to understanding the strength and flaw of the game efficiently from the learner's points of view.…
Descriptors: Online Courses, Questionnaires, Educational Games, Student Attitudes
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Goldwater, Paul M.; Fogarty, Timothy J. – Behaviour & Information Technology, 2012
As accounting education transitions to more distance-learning formats, the integrity of student evaluation continues to serve as an obstacle to adoption. Greater technological possibilities will be opposed if faculty members believe that testing is compromised. This article investigates whether students taking exams remotely (and under no…
Descriptors: Student Evaluation, Accounting, Testing, Distance Education
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Gupta, Adit; Fisher, Darrell – Learning Environments Research, 2012
The adoption of technology has created a major impact in the field of education at all levels. Technology-supported classroom learning environments, involving modern information and communication technologies, are also entering the Indian educational system in general and the schools in Jammu region (Jammu & Kashmir State, India) in…
Descriptors: Foreign Countries, Developing Nations, Science Instruction, Computer Assisted Instruction
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