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ERIC Number: EJ1308761
Record Type: Journal
Publication Date: 2021-Sep
Pages: 15
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-1360-2357
EISSN: N/A
Available Date: N/A
Student's Profile Modeling in an Adaptive Gamified Learning Environment
Missaoui, Siwar; Maalel, Ahmed
Education and Information Technologies, v26 n5 p6367-6381 Sep 2021
A student's profile defines the best way a student chooses to learn. It comprises information on student's characteristics such as background knowledge, learning style preference, goals, personality etc. The foremost challenge that the students experience in learning system is that they are unable to bring back relevant information based on their needs. One of the methods used to obtain the students' needs is to create a highly efficient student profile, which would represent the true students' needs. Our contribution consists in modeling a student's profile based on many important characteristics. In this context, we developed an "SPOnto" ontology to represent a student profile in an adaptive gamified learning system. This ontology will then help the classification of the different types of learners using the machine learning techniques. The present paper epitomizes the implementation of our contribution in a gamified learning environment "Class Quiz" and the assessment of its effectiveness. We created classification models by applying several algorithms and using a dataset encompassing 500 instances.
Springer. Available from: Springer Nature. One New York Plaza, Suite 4600, New York, NY 10004. Tel: 800-777-4643; Tel: 212-460-1500; Fax: 212-460-1700; e-mail: customerservice@springernature.com; Web site: https://link.springer.com/
Publication Type: Journal Articles; Reports - Evaluative
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A
Author Affiliations: N/A